Page auto-generated by tgstation on 1 June 2017 at 05:09:59 in CEST (GMT +0200)
Space Station 13 ingame statistics (error) skipped round 69885.(error) skipped round 70040.(error) skipped round 70069.(error) skipped round 70386.(error) skipped round 70681.

Space Station 13 ingame statistics

Also view the Death image page, the Player migration page, the ingame poll results page, the privacy poll results page and the admin activity page.

Statistics calculated from the data gathered from game rounds in a 30 day period, so starting on 02 - 05 - 2017 and ending on 01 - 06 - 2017.
traitor+changeling (link)
(169 rounds; 164 properly completed rounds; 5 rounds ended in an error)
Successful round completion (97%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 164 / 169)(ERROR: 5 / 169)(UNKNOWN: 0 / 169)

Round end error breakdown
admin reboot 5

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (1132 attempts)
(SUCCESS: 229 / 1132)(RATING: 20%)(FAIL: 903 / 1132)
changeling (628 attempts)
(SUCCESS: 77 / 628)(RATING: 12%)(FAIL: 551 / 628)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/assassinate (337 attempts)
(SUCCESS: 218 / 337)(RATING: 64%)(FAIL: 119 / 337)
/datum/objective/escape (853 attempts)
(SUCCESS: 211 / 853)(RATING: 24%)(FAIL: 642 / 853)
/datum/objective/maroon (155 attempts)
(SUCCESS: 133 / 155)(RATING: 85%)(FAIL: 22 / 155)
/datum/objective/steal (533 attempts)
(SUCCESS: 115 / 533)(RATING: 21%)(FAIL: 418 / 533)
/datum/objective/martyr (91 attempts)
(SUCCESS: 79 / 91)(RATING: 86%)(FAIL: 12 / 91)
/datum/objective/hijack (141 attempts)
(SUCCESS: 1 / 141)(RATING: 0%)(FAIL: 140 / 141)
/datum/objective/debrain (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/absorb (19 attempts)
(SUCCESS: 8 / 19)(RATING: 42%)(FAIL: 11 / 19)
/datum/objective/escape/escape_with_identity (14 attempts)
(SUCCESS: 0 / 14)(RATING: 0%)(FAIL: 14 / 14)
/datum/objective/revenant (12 attempts)
(SUCCESS: 0 / 12)(RATING: 0%)(FAIL: 12 / 12)
/datum/objective/revenantFluff (12 attempts)
(SUCCESS: 12 / 12)(RATING: 100%)(FAIL: 0 / 12)
/datum/objective (26 attempts)
(SUCCESS: 23 / 26)(RATING: 88%)(FAIL: 3 / 26)
/datum/objective/destroy (6 attempts)
(SUCCESS: 2 / 6)(RATING: 33%)(FAIL: 4 / 6)
/datum/objective/capture (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/download (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/steal/special (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/protect (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/survive (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/abductee/random (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
changeling
/datum/objective/absorb (627 attempts)
(SUCCESS: 294 / 627)(RATING: 46%)(FAIL: 333 / 627)
/datum/objective/steal (390 attempts)
(SUCCESS: 74 / 390)(RATING: 18%)(FAIL: 316 / 390)
/datum/objective/assassinate (441 attempts)
(SUCCESS: 301 / 441)(RATING: 68%)(FAIL: 140 / 441)
/datum/objective/escape/escape_with_identity (397 attempts)
(SUCCESS: 33 / 397)(RATING: 8%)(FAIL: 364 / 397)
/datum/objective/escape (230 attempts)
(SUCCESS: 82 / 230)(RATING: 35%)(FAIL: 148 / 230)
/datum/objective/maroon (184 attempts)
(SUCCESS: 145 / 184)(RATING: 78%)(FAIL: 39 / 184)
/datum/objective/destroy (11 attempts)
(SUCCESS: 1 / 11)(RATING: 9%)(FAIL: 10 / 11)
/datum/objective/hijack (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
18
 
49
 
39
 
28
 
19
 
8
 
1
 
5
 
1
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140
Absolute:0 / 00 / 00 / 00 / 180 / 490 / 390 / 280 / 190 / 80 / 10 / 50 / 10 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 10 / 00 / 70 / 380 / 510 / 410 / 290 / 20 / 00 / 0



cult (link)
(51 rounds; 48 properly completed rounds; 3 rounds ended in an error)
Successful round completion (94%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 48 / 51)(ERROR: 3 / 51)(UNKNOWN: 0 / 51)

Global success rate (47%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 24 / 51)(HALFWIN: 0 / 51)(LOSS: 26 / 51)(OTHER: 1 / 51)

Round end result breakdown
win - cult win 24
loss - staff stopped the cult 26

Round end error breakdown
admin reboot 3

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (26 attempts)
(SUCCESS: 12 / 26)(RATING: 46%)(FAIL: 14 / 26)
changeling (7 attempts)
(SUCCESS: 0 / 7)(RATING: 0%)(FAIL: 7 / 7)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/absorb (7 attempts)
(SUCCESS: 0 / 7)(RATING: 0%)(FAIL: 7 / 7)
/datum/objective/maroon (11 attempts)
(SUCCESS: 11 / 11)(RATING: 100%)(FAIL: 0 / 11)
/datum/objective/escape/escape_with_identity (7 attempts)
(SUCCESS: 0 / 7)(RATING: 0%)(FAIL: 7 / 7)
/datum/objective/steal (8 attempts)
(SUCCESS: 0 / 8)(RATING: 0%)(FAIL: 8 / 8)
/datum/objective/assassinate (6 attempts)
(SUCCESS: 1 / 6)(RATING: 16%)(FAIL: 5 / 6)
/datum/objective (9 attempts)
(SUCCESS: 9 / 9)(RATING: 100%)(FAIL: 0 / 9)
/datum/objective/revenant (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/revenantFluff (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/escape (7 attempts)
(SUCCESS: 5 / 7)(RATING: 71%)(FAIL: 2 / 7)
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
cult
cult_sacrifice (50 attempts)
(SUCCESS: 33 / 50)(RATING: 66%)(FAIL: 17 / 50)
cult_narsie (50 attempts)
(SUCCESS: 27 / 50)(RATING: 54%)(FAIL: 23 / 50)
changeling
/datum/objective/absorb (7 attempts)
(SUCCESS: 0 / 7)(RATING: 0%)(FAIL: 7 / 7)
/datum/objective/maroon (7 attempts)
(SUCCESS: 7 / 7)(RATING: 100%)(FAIL: 0 / 7)
/datum/objective/escape/escape_with_identity (7 attempts)
(SUCCESS: 0 / 7)(RATING: 0%)(FAIL: 7 / 7)
/datum/objective/steal (6 attempts)
(SUCCESS: 0 / 6)(RATING: 0%)(FAIL: 6 / 6)
/datum/objective/assassinate (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
14
 
16
 
10
 
7
 
3
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 

 

 

 


 

 
 
 
 
Success:0%0%0%71%37%50%14%66%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110
Absolute:0 / 00 / 00 / 010 / 146 / 165 / 101 / 72 / 30 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 

 

 

 

 

 
 
 
Success:0%0%0%36%50%44%62%50%100%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 10 / 00 / 04 / 115 / 108 / 185 / 81 / 21 / 10 / 0



gang war (link)
(36 rounds; 35 properly completed rounds; 1 rounds ended in an error)
Successful round completion (97%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 35 / 36)(ERROR: 1 / 36)(UNKNOWN: 0 / 36)

Global success rate (11%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 4 / 36)(HALFWIN: 0 / 36)(LOSS: 20 / 36)(OTHER: 12 / 36)

Round end result breakdown
win - gang domination complete 4
loss - gangs failed takeover 20

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (72 attempts)
(SUCCESS: 14 / 72)(RATING: 19%)(FAIL: 58 / 72)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/revenant (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/revenantFluff (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective (22 attempts)
(SUCCESS: 14 / 22)(RATING: 63%)(FAIL: 8 / 22)
/datum/objective/steal (56 attempts)
(SUCCESS: 1 / 56)(RATING: 1%)(FAIL: 55 / 56)
/datum/objective/hijack (56 attempts)
(SUCCESS: 0 / 56)(RATING: 0%)(FAIL: 56 / 56)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
8
 
11
 
7
 
7
 
2
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 

 


 


 

 

 
 
 
Success:0%0%0%0%9%14%28%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100
Absolute:0 / 00 / 00 / 00 / 81 / 111 / 72 / 70 / 20 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 


 


 

 


 

 
 
 
 
Success:0%0%14%22%0%10%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 01 / 72 / 90 / 51 / 100 / 50 / 00 / 00 / 0



wizard (link)
(111 rounds; 100 properly completed rounds; 11 rounds ended in an error)
Successful round completion (90%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 100 / 111)(ERROR: 11 / 111)(UNKNOWN: 0 / 111)

Round end error breakdown
admin reboot 11

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
wizard (125 attempts)
(SUCCESS: 16 / 125)(RATING: 12%)(FAIL: 109 / 125)
traitor (523 attempts)
(SUCCESS: 86 / 523)(RATING: 16%)(FAIL: 437 / 523)
changeling (50 attempts)
(SUCCESS: 2 / 50)(RATING: 4%)(FAIL: 48 / 50)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
wizard
/datum/objective/steal (79 attempts)
(SUCCESS: 17 / 79)(RATING: 21%)(FAIL: 62 / 79)
/datum/objective/escape (81 attempts)
(SUCCESS: 19 / 81)(RATING: 23%)(FAIL: 62 / 81)
/datum/objective/assassinate (67 attempts)
(SUCCESS: 42 / 67)(RATING: 62%)(FAIL: 25 / 67)
/datum/objective/survive (29 attempts)
(SUCCESS: 6 / 29)(RATING: 20%)(FAIL: 23 / 29)
/datum/objective (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/hijack (14 attempts)
(SUCCESS: 0 / 14)(RATING: 0%)(FAIL: 14 / 14)
traitor
/datum/objective/assassinate (105 attempts)
(SUCCESS: 67 / 105)(RATING: 63%)(FAIL: 38 / 105)
/datum/objective/escape (131 attempts)
(SUCCESS: 33 / 131)(RATING: 25%)(FAIL: 98 / 131)
/datum/objective/maroon (30 attempts)
(SUCCESS: 25 / 30)(RATING: 83%)(FAIL: 5 / 30)
/datum/objective/steal (173 attempts)
(SUCCESS: 9 / 173)(RATING: 5%)(FAIL: 164 / 173)
/datum/objective/martyr (11 attempts)
(SUCCESS: 9 / 11)(RATING: 81%)(FAIL: 2 / 11)
/datum/objective/steal_five_of_type/summon_magic (99 attempts)
(SUCCESS: 4 / 99)(RATING: 4%)(FAIL: 95 / 99)
/datum/objective/survive (227 attempts)
(SUCCESS: 109 / 227)(RATING: 48%)(FAIL: 118 / 227)
/datum/objective (59 attempts)
(SUCCESS: 44 / 59)(RATING: 74%)(FAIL: 15 / 59)
/datum/objective/steal_five_of_type/summon_guns (128 attempts)
(SUCCESS: 21 / 128)(RATING: 16%)(FAIL: 107 / 128)
/datum/objective/absorb (39 attempts)
(SUCCESS: 10 / 39)(RATING: 25%)(FAIL: 29 / 39)
/datum/objective/destroy (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/escape/escape_with_identity (25 attempts)
(SUCCESS: 1 / 25)(RATING: 4%)(FAIL: 24 / 25)
/datum/objective/revenant (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)
/datum/objective/revenantFluff (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/hijack (86 attempts)
(SUCCESS: 1 / 86)(RATING: 1%)(FAIL: 85 / 86)
/datum/objective/nuclear (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/steal/exchange (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
/datum/objective/block (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/absorb (50 attempts)
(SUCCESS: 13 / 50)(RATING: 26%)(FAIL: 37 / 50)
/datum/objective/steal (44 attempts)
(SUCCESS: 4 / 44)(RATING: 9%)(FAIL: 40 / 44)
/datum/objective/destroy (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape/escape_with_identity (32 attempts)
(SUCCESS: 2 / 32)(RATING: 6%)(FAIL: 30 / 32)
/datum/objective/maroon (20 attempts)
(SUCCESS: 17 / 20)(RATING: 85%)(FAIL: 3 / 20)
/datum/objective/assassinate (50 attempts)
(SUCCESS: 24 / 50)(RATING: 48%)(FAIL: 26 / 50)
/datum/objective/escape (18 attempts)
(SUCCESS: 5 / 18)(RATING: 27%)(FAIL: 13 / 18)
/datum/objective/hijack (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
4
 
6
 
25
 
33
 
20
 
12
 
5
 
2
 
3
 
0
 
0
 
0
 
0
 
1
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150
Absolute:0 / 00 / 40 / 60 / 250 / 330 / 200 / 120 / 50 / 20 / 30 / 00 / 00 / 00 / 00 / 1

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 20 / 00 / 180 / 300 / 250 / 200 / 120 / 40 / 00 / 0



Internal Affairs (link)
(4 rounds; 3 properly completed rounds; 1 rounds ended in an error)
Successful round completion (75%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 3 / 4)(ERROR: 1 / 4)(UNKNOWN: 0 / 4)

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (55 attempts)
(SUCCESS: 5 / 55)(RATING: 9%)(FAIL: 50 / 55)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/assassinate (13 attempts)
(SUCCESS: 6 / 13)(RATING: 46%)(FAIL: 7 / 13)
/datum/objective/escape (49 attempts)
(SUCCESS: 7 / 49)(RATING: 14%)(FAIL: 42 / 49)
/datum/objective/assassinate/internal (103 attempts)
(SUCCESS: 75 / 103)(RATING: 72%)(FAIL: 28 / 103)
/datum/objective/martyr (4 attempts)
(SUCCESS: 2 / 4)(RATING: 50%)(FAIL: 2 / 4)
/datum/objective/destroy/internal (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/hijack (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
1
 
0
 
1
 
1
 
0
 
0
 
0
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130
Absolute:0 / 00 / 00 / 00 / 10 / 00 / 10 / 10 / 00 / 00 / 00 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 00 / 00 / 00 / 10 / 00 / 20 / 10 / 00 / 0



nuclear emergency (link)
(84 rounds; 76 properly completed rounds; 8 rounds ended in an error)
Successful round completion (90%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 76 / 84)(ERROR: 8 / 84)(UNKNOWN: 0 / 84)

Global success rate (38%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 32 / 84)(HALFWIN: 11 / 84)(LOSS: 37 / 84)(OTHER: 4 / 84)

Round end result breakdown
win - syndicate nuke 32
loss - syndicate nuked - disk secured 1
loss - evacuation - disk secured - syndi team dead 28
loss - evacuation - disk secured 8
halfwin - syndicate nuke - did not evacuate in time 3
halfwin - evacuation - disk not secured 6
halfwin - detonation averted 2

Round end error breakdown
admin reboot 8

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (5 attempts)
(SUCCESS: 4 / 5)(RATING: 80%)(FAIL: 1 / 5)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/revenant (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/revenantFluff (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
8
 
18
 
23
 
29
 
6
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 70

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 



 



 


 


 
 
Success:0%100%66%30%13%16%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 70
Absolute:0 / 08 / 812 / 187 / 234 / 291 / 60 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 


 


 


 


 
 
 
 
Success:0%0%0%45%31%58%18%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 40 / 00 / 05 / 117 / 2217 / 293 / 160 / 20 / 00 / 0



revolution (link)
(99 rounds; 95 properly completed rounds; 4 rounds ended in an error)
Successful round completion (95%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 95 / 99)(ERROR: 4 / 99)(UNKNOWN: 0 / 99)

Global success rate (53%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 53 / 99)(HALFWIN: 0 / 99)(LOSS: 46 / 99)(OTHER: 0 / 99)

Round end result breakdown
win - heads killed 53
loss - rev heads killed 46

Round end error breakdown
admin reboot 4

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (6 attempts)
(SUCCESS: 4 / 6)(RATING: 66%)(FAIL: 2 / 6)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/revenant (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)
/datum/objective/revenantFluff (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
13
 
20
 
25
 
14
 
12
 
10
 
3
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 

 

 

 

 

 

 
 
 
 
Success:38%65%40%50%50%70%100%100%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90
Absolute:5 / 1313 / 2010 / 257 / 146 / 127 / 103 / 32 / 20 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 

 

 

 

 

 

 
 
 
Success:0%100%56%55%56%47%42%50%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 02 / 29 / 1611 / 2018 / 328 / 173 / 72 / 40 / 10 / 0



traitor (link)
(368 rounds; 342 properly completed rounds; 26 rounds ended in an error)
Successful round completion (92%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 342 / 368)(ERROR: 26 / 368)(UNKNOWN: 0 / 368)

Round end error breakdown
admin reboot 26

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
wizard (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
traitor (1704 attempts)
(SUCCESS: 477 / 1704)(RATING: 27%)(FAIL: 1227 / 1704)
changeling (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
wizard
/datum/objective (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/escape (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
traitor
/datum/objective/assassinate (510 attempts)
(SUCCESS: 325 / 510)(RATING: 63%)(FAIL: 185 / 510)
/datum/objective/martyr (139 attempts)
(SUCCESS: 111 / 139)(RATING: 79%)(FAIL: 28 / 139)
/datum/objective/hijack (162 attempts)
(SUCCESS: 4 / 162)(RATING: 2%)(FAIL: 158 / 162)
/datum/objective/steal (706 attempts)
(SUCCESS: 223 / 706)(RATING: 31%)(FAIL: 483 / 706)
/datum/objective/escape (1233 attempts)
(SUCCESS: 409 / 1233)(RATING: 33%)(FAIL: 824 / 1233)
/datum/objective/maroon (189 attempts)
(SUCCESS: 146 / 189)(RATING: 77%)(FAIL: 43 / 189)
/datum/objective/survive (64 attempts)
(SUCCESS: 45 / 64)(RATING: 70%)(FAIL: 19 / 64)
/datum/objective/steal/special (7 attempts)
(SUCCESS: 7 / 7)(RATING: 100%)(FAIL: 0 / 7)
/datum/objective/download (7 attempts)
(SUCCESS: 1 / 7)(RATING: 14%)(FAIL: 6 / 7)
/datum/objective/protect (7 attempts)
(SUCCESS: 4 / 7)(RATING: 57%)(FAIL: 3 / 7)
/datum/objective/debrain (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/revenant (32 attempts)
(SUCCESS: 7 / 32)(RATING: 21%)(FAIL: 25 / 32)
/datum/objective/revenantFluff (32 attempts)
(SUCCESS: 32 / 32)(RATING: 100%)(FAIL: 0 / 32)
/datum/objective/purge (7 attempts)
(SUCCESS: 3 / 7)(RATING: 42%)(FAIL: 4 / 7)
/datum/objective/destroy (13 attempts)
(SUCCESS: 3 / 13)(RATING: 23%)(FAIL: 10 / 13)
/datum/objective/abductee/blazeit (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/capture (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/robot_army (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective (77 attempts)
(SUCCESS: 74 / 77)(RATING: 96%)(FAIL: 3 / 77)
/datum/objective/nuclear (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
/datum/objective/sintouched/envy (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/block (8 attempts)
(SUCCESS: 6 / 8)(RATING: 75%)(FAIL: 2 / 8)
/datum/objective/abductee/floors (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/abductee/conspiracy (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/steal/exchange (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
changeling
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
3
 
1
 
4
 
37
 
67
 
57
 
45
 
37
 
29
 
28
 
20
 
7
 
7
 
5
 
11
 
3
 
1
 
3
 
2
 
0
 
0
 
0
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160160 - 170170 - 180180 - 190190 - 200200 - 210210 - 220220 - 230230 - 240240 - 250

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160160 - 170170 - 180180 - 190190 - 200200 - 210210 - 220220 - 230230 - 240240 - 250
Absolute:0 / 30 / 10 / 40 / 370 / 670 / 570 / 450 / 370 / 290 / 280 / 200 / 70 / 70 / 50 / 110 / 30 / 10 / 30 / 20 / 00 / 00 / 00 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 170 / 590 / 1070 / 750 / 410 / 410 / 240 / 30 / 10 / 0



extended (link)
(46 rounds; 42 properly completed rounds; 4 rounds ended in an error)
Successful round completion (91%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 42 / 46)(ERROR: 4 / 46)(UNKNOWN: 0 / 46)

Global success rate (0%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 0 / 46)(HALFWIN: 0 / 46)(LOSS: 2 / 46)(OTHER: 44 / 46)

Round end result breakdown
loss - staff stopped the cult 2

Round end error breakdown
admin reboot 4

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (294 attempts)
(SUCCESS: 7 / 294)(RATING: 2%)(FAIL: 287 / 294)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/assassinate (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/steal/special (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/debrain (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/download (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/survive (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective (6 attempts)
(SUCCESS: 6 / 6)(RATING: 100%)(FAIL: 0 / 6)
/datum/objective/revenant (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/revenantFluff (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/capture (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/protect (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/escape (5 attempts)
(SUCCESS: 1 / 5)(RATING: 20%)(FAIL: 4 / 5)
/datum/objective/steal (279 attempts)
(SUCCESS: 2 / 279)(RATING: 0%)(FAIL: 277 / 279)
/datum/objective/maroon (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/martyr (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/hijack (276 attempts)
(SUCCESS: 0 / 276)(RATING: 0%)(FAIL: 276 / 276)
cult
cult_sacrifice (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
cult_narsie (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
1
 
0
 
1
 
0
 
4
 
2
 
5
 
3
 
11
 
1
 
6
 
1
 
3
 
2
 
2
 
0
 
1
 
0
 
0
 
1
 
0
 
1
 
0
 
0
 
0
 
0
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160160 - 170170 - 180180 - 190190 - 200200 - 210210 - 220220 - 230230 - 240240 - 250250 - 260260 - 270270 - 280280 - 290

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 

 
 
 
 
 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160160 - 170170 - 180180 - 190190 - 200200 - 210210 - 220220 - 230230 - 240240 - 250250 - 260260 - 270270 - 280280 - 290
Absolute:0 / 10 / 00 / 10 / 00 / 40 / 20 / 50 / 30 / 110 / 10 / 60 / 10 / 30 / 20 / 20 / 00 / 10 / 00 / 00 / 10 / 00 / 10 / 00 / 00 / 00 / 00 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 

 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 30 / 90 / 130 / 60 / 110 / 20 / 10 / 10 / 00 / 0



clockwork cult (link)
(46 rounds; 45 properly completed rounds; 1 rounds ended in an error)
Successful round completion (97%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 45 / 46)(ERROR: 1 / 46)(UNKNOWN: 0 / 46)

Global success rate (34%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 16 / 46)(HALFWIN: 0 / 46)(LOSS: 30 / 46)(OTHER: 0 / 46)

Round end result breakdown
win - servants completed their objective (summon ratvar) 16
loss - servants failed their objective (summon ratvar) 30

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (22 attempts)
(SUCCESS: 13 / 22)(RATING: 59%)(FAIL: 9 / 22)
changeling (3 attempts)
(SUCCESS: 1 / 3)(RATING: 33%)(FAIL: 2 / 3)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective (14 attempts)
(SUCCESS: 12 / 14)(RATING: 85%)(FAIL: 2 / 14)
/datum/objective/revenant (5 attempts)
(SUCCESS: 1 / 5)(RATING: 20%)(FAIL: 4 / 5)
/datum/objective/revenantFluff (5 attempts)
(SUCCESS: 5 / 5)(RATING: 100%)(FAIL: 0 / 5)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/assassinate (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/maroon (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/capture (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/download (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/steal/special (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/protect (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/survive (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
changeling
/datum/objective/absorb (3 attempts)
(SUCCESS: 3 / 3)(RATING: 100%)(FAIL: 0 / 3)
/datum/objective/assassinate (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
/datum/objective/escape (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape/escape_with_identity (2 attempts)
(SUCCESS: 1 / 2)(RATING: 50%)(FAIL: 1 / 2)
/datum/objective/steal (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)
/datum/objective/maroon (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
6
 
7
 
11
 
10
 
5
 
3
 
0
 
2
 
1
 
0
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 

 

 

 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%36%50%80%0%0%100%0%0%0%100%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160
Absolute:0 / 00 / 00 / 00 / 60 / 74 / 115 / 104 / 50 / 30 / 02 / 20 / 10 / 00 / 01 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 

 

 
 

 

 
 
 
 
Success:0%0%66%62%0%57%41%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 12 / 35 / 80 / 124 / 75 / 120 / 30 / 00 / 0



very ragin' bullshit mages (link)
(2 rounds; 2 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 2 / 2)(ERROR: 0 / 2)(UNKNOWN: 0 / 2)

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
wizard (55 attempts)
(SUCCESS: 6 / 55)(RATING: 10%)(FAIL: 49 / 55)
traitor (45 attempts)
(SUCCESS: 6 / 45)(RATING: 13%)(FAIL: 39 / 45)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
wizard
/datum/objective/assassinate (36 attempts)
(SUCCESS: 34 / 36)(RATING: 94%)(FAIL: 2 / 36)
/datum/objective/escape (37 attempts)
(SUCCESS: 7 / 37)(RATING: 18%)(FAIL: 30 / 37)
/datum/objective/hijack (5 attempts)
(SUCCESS: 0 / 5)(RATING: 0%)(FAIL: 5 / 5)
/datum/objective/steal (27 attempts)
(SUCCESS: 1 / 27)(RATING: 3%)(FAIL: 26 / 27)
/datum/objective/survive (13 attempts)
(SUCCESS: 3 / 13)(RATING: 23%)(FAIL: 10 / 13)
traitor
/datum/objective/steal_five_of_type/summon_magic (8 attempts)
(SUCCESS: 0 / 8)(RATING: 0%)(FAIL: 8 / 8)
/datum/objective/survive (20 attempts)
(SUCCESS: 10 / 20)(RATING: 50%)(FAIL: 10 / 20)
/datum/objective/steal_five_of_type/summon_guns (12 attempts)
(SUCCESS: 0 / 12)(RATING: 0%)(FAIL: 12 / 12)
/datum/objective/assassinate (19 attempts)
(SUCCESS: 19 / 19)(RATING: 100%)(FAIL: 0 / 19)
/datum/objective (24 attempts)
(SUCCESS: 5 / 24)(RATING: 20%)(FAIL: 19 / 24)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 50

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
Success:0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 50
Absolute:0 / 00 / 00 / 00 / 20 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 10 / 10 / 00 / 00 / 00 / 00 / 00 / 00 / 0



secret extended (link)
(13 rounds; 12 properly completed rounds; 1 rounds ended in an error)
Successful round completion (92%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 12 / 13)(ERROR: 1 / 13)(UNKNOWN: 0 / 13)

Round end error breakdown
admin reboot 1

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
wizard (4 attempts)
(SUCCESS: 1 / 4)(RATING: 25%)(FAIL: 3 / 4)
traitor (42 attempts)
(SUCCESS: 33 / 42)(RATING: 78%)(FAIL: 9 / 42)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/revenant (2 attempts)
(SUCCESS: 0 / 2)(RATING: 0%)(FAIL: 2 / 2)
/datum/objective/revenantFluff (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective (11 attempts)
(SUCCESS: 7 / 11)(RATING: 63%)(FAIL: 4 / 11)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/escape (3 attempts)
(SUCCESS: 0 / 3)(RATING: 0%)(FAIL: 3 / 3)
/datum/objective/steal/exchange (2 attempts)
(SUCCESS: 2 / 2)(RATING: 100%)(FAIL: 0 / 2)
/datum/objective/steal (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
1
 
1
 
0
 
0
 
5
 
1
 
2
 
0
 
2
 
0
 
0
 
0
 
0
 
0
 
0
 
1
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 9090 - 100100 - 110110 - 120120 - 130130 - 140140 - 150150 - 160
Absolute:0 / 10 / 10 / 00 / 00 / 50 / 10 / 20 / 00 / 20 / 00 / 00 / 00 / 00 / 00 / 00 / 1

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 00 / 10 / 10 / 10 / 50 / 50 / 00 / 00 / 0



blob (link)
(28 rounds; 26 properly completed rounds; 2 rounds ended in an error)
Successful round completion (92%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 26 / 28)(ERROR: 2 / 28)(UNKNOWN: 0 / 28)

Global success rate (28%)
= Antag victory; = Antag halfwin; = Antag defeat;
= Other ending (see round end error breakdown);
(See round end result breakdown for details on different types of victory, halfwin and defeat)

(WIN: 8 / 28)(HALFWIN: 0 / 28)(LOSS: 19 / 28)(OTHER: 1 / 28)

Round end result breakdown
win - blob took over 8
loss - blob eliminated 19

Round end error breakdown
admin reboot 2

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
traitor
/datum/objective/revenant (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/revenantFluff (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
1
 
8
 
12
 
5
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 60

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 

 

 


 
 
 
Success:0%12%41%40%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 60
Absolute:0 / 11 / 85 / 122 / 50 / 20 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 

 

 

 

 
 
 
 
Success:0%0%0%42%25%28%50%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 10 / 00 / 13 / 72 / 82 / 71 / 20 / 10 / 10 / 0



Devil Agents (link)
(2 rounds; 1 properly completed rounds; 1 rounds ended in an error)
Successful round completion (50%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 1 / 2)(ERROR: 1 / 2)(UNKNOWN: 0 / 2)

Round end error breakdown
admin reboot 1

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
0
 
0
 
0
 
0
 
2
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 6060 - 7070 - 8080 - 90
Absolute:0 / 00 / 00 / 00 / 00 / 00 / 00 / 00 / 20 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 00 / 00 / 00 / 00 / 10 / 10 / 00 / 00 / 0



ragin' mages (link)
(2 rounds; 0 properly completed rounds; 2 rounds ended in an error)
Successful round completion (0%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 0 / 2)(ERROR: 2 / 2)(UNKNOWN: 0 / 2)

Round end error breakdown
admin reboot 2

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
wizard (27 attempts)
(SUCCESS: 2 / 27)(RATING: 7%)(FAIL: 25 / 27)
traitor (219 attempts)
(SUCCESS: 0 / 219)(RATING: 0%)(FAIL: 219 / 219)

Objectives by antagonist type success breakdown
= Objective success; = Objective failure;
wizard
/datum/objective/assassinate (15 attempts)
(SUCCESS: 15 / 15)(RATING: 100%)(FAIL: 0 / 15)
/datum/objective/escape (19 attempts)
(SUCCESS: 4 / 19)(RATING: 21%)(FAIL: 15 / 19)
/datum/objective/steal (33 attempts)
(SUCCESS: 0 / 33)(RATING: 0%)(FAIL: 33 / 33)
/datum/objective/survive (5 attempts)
(SUCCESS: 1 / 5)(RATING: 20%)(FAIL: 4 / 5)
/datum/objective/hijack (22 attempts)
(SUCCESS: 0 / 22)(RATING: 0%)(FAIL: 22 / 22)
traitor
/datum/objective/assassinate (14 attempts)
(SUCCESS: 14 / 14)(RATING: 100%)(FAIL: 0 / 14)
/datum/objective (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/steal (224 attempts)
(SUCCESS: 1 / 224)(RATING: 0%)(FAIL: 223 / 224)
/datum/objective/hijack (212 attempts)
(SUCCESS: 0 / 212)(RATING: 0%)(FAIL: 212 / 212)
/datum/objective/survive (17 attempts)
(SUCCESS: 5 / 17)(RATING: 29%)(FAIL: 12 / 17)
/datum/objective/escape (16 attempts)
(SUCCESS: 2 / 16)(RATING: 12%)(FAIL: 14 / 16)
/datum/objective/protect (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)
/datum/objective/steal_five_of_type/summon_guns (10 attempts)
(SUCCESS: 0 / 10)(RATING: 0%)(FAIL: 10 / 10)
/datum/objective/steal_five_of_type/summon_magic (4 attempts)
(SUCCESS: 0 / 4)(RATING: 0%)(FAIL: 4 / 4)
/datum/objective/nuclear (1 attempts)
(SUCCESS: 0 / 1)(RATING: 0%)(FAIL: 1 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
1
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 40

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
Success:0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 40
Absolute:0 / 10 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 10 / 00 / 00 / 00 / 00 / 10 / 00 / 00 / 00 / 0



devil (link)
(1 rounds; 1 properly completed rounds; 0 rounds ended in an error)
Successful round completion (100%)
= Proper round completion (evacuation, nuke,...);
= Round end error (Restart vote, admin restart,...);
= Unaccounted round ending (Logging error);

(PROPER: 1 / 1)(ERROR: 0 / 1)(UNKNOWN: 0 / 1)

Antagonist type success breakdown
= Antagonist success; = Antagonist failure;
traitor (1 attempts)
(SUCCESS: 1 / 1)(RATING: 100%)(FAIL: 0 / 1)

Round duration histogram (Number of rounds, duration in minutes)
= Population indicator
 
0
 
0
 
0
 
0
 
1
 
0
 
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 60

Success rates by round duration (in minutes)
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this duration;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%
Duration:0 - 1010 - 2020 - 3030 - 4040 - 5050 - 60
Absolute:0 / 00 / 00 / 00 / 00 / 10 / 0

Success rates by round population
= Antag victory; = Antag halfwin; = Antag defeat; = No rounds played with this population;
= Round type incompatible with clear 'victory' or 'defeat' (see antag and objective breakdown above);
 
 
 
 
 
 
 
 
 
 
 
Success:0%0%0%0%0%0%0%0%0%0%
Population:0 - 910 - 1920 - 2930 - 3940 - 4950 - 5960 - 6970 - 7980 - 8990 - 99
Absolute:0 / 00 / 00 / 00 / 00 / 00 / 10 / 00 / 00 / 00 / 0



In the last 30 days, the folowing jobs were popular: link
(based on player preferences at round start; sorted by number of high + medium preferences)
Shaft_Miner (Popularity score: 30%)
(HIGH: 3691 / 39867 = 9%)(MEDIUM: 8485 / 39867 = 21%)(LOW: 6436 / 39867 = 16%)(NEVER: 21177 / 39867 = 53%)(YOUNG: 0 / 39867 = 0%)(BANNED: 78 / 39867 = 0%)
Scientist (Popularity score: 27%)
(HIGH: 2118 / 39867 = 5%)(MEDIUM: 8733 / 39867 = 21%)(LOW: 6473 / 39867 = 16%)(NEVER: 22388 / 39867 = 56%)(YOUNG: 0 / 39867 = 0%)(BANNED: 155 / 39867 = 0%)
Roboticist (Popularity score: 21%)
(HIGH: 1400 / 39867 = 3%)(MEDIUM: 7172 / 39867 = 17%)(LOW: 5718 / 39867 = 14%)(NEVER: 25422 / 39867 = 63%)(YOUNG: 0 / 39867 = 0%)(BANNED: 155 / 39867 = 0%)
Chaplain (Popularity score: 18%)
(HIGH: 1207 / 39867 = 3%)(MEDIUM: 6338 / 39867 = 15%)(LOW: 5258 / 39867 = 13%)(NEVER: 27064 / 39867 = 67%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Cyborg (Popularity score: 18%)
(HIGH: 1520 / 39867 = 3%)(MEDIUM: 5789 / 39867 = 14%)(LOW: 4236 / 39867 = 10%)(NEVER: 22624 / 39867 = 56%)(YOUNG: 5248 / 39867 = 13%)(BANNED: 450 / 39867 = 1%)
Chemist (Popularity score: 17%)
(HIGH: 1113 / 39867 = 2%)(MEDIUM: 5711 / 39867 = 14%)(LOW: 5499 / 39867 = 13%)(NEVER: 27491 / 39867 = 68%)(YOUNG: 0 / 39867 = 0%)(BANNED: 53 / 39867 = 0%)
Clown (Popularity score: 17%)
(HIGH: 1390 / 39867 = 3%)(MEDIUM: 5395 / 39867 = 13%)(LOW: 5326 / 39867 = 13%)(NEVER: 27756 / 39867 = 69%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Station_Engineer (Popularity score: 15%)
(HIGH: 942 / 39867 = 2%)(MEDIUM: 5230 / 39867 = 13%)(LOW: 5898 / 39867 = 14%)(NEVER: 27769 / 39867 = 69%)(YOUNG: 0 / 39867 = 0%)(BANNED: 28 / 39867 = 0%)
Cargo_Technician (Popularity score: 15%)
(HIGH: 696 / 39867 = 1%)(MEDIUM: 5411 / 39867 = 13%)(LOW: 7063 / 39867 = 17%)(NEVER: 26697 / 39867 = 66%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Bartender (Popularity score: 15%)
(HIGH: 602 / 39867 = 1%)(MEDIUM: 5488 / 39867 = 13%)(LOW: 6478 / 39867 = 16%)(NEVER: 27299 / 39867 = 68%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
AI (Popularity score: 13%)
(HIGH: 2034 / 39867 = 5%)(MEDIUM: 3461 / 39867 = 8%)(LOW: 2838 / 39867 = 7%)(NEVER: 25326 / 39867 = 63%)(YOUNG: 5832 / 39867 = 14%)(BANNED: 376 / 39867 = 0%)
Medical_Doctor (Popularity score: 13%)
(HIGH: 627 / 39867 = 1%)(MEDIUM: 4711 / 39867 = 11%)(LOW: 6140 / 39867 = 15%)(NEVER: 28383 / 39867 = 71%)(YOUNG: 0 / 39867 = 0%)(BANNED: 6 / 39867 = 0%)
Curator (Popularity score: 14%)
(HIGH: 1141 / 37115 = 3%)(MEDIUM: 4154 / 37115 = 11%)(LOW: 4273 / 37115 = 11%)(NEVER: 27547 / 37115 = 74%)(YOUNG: 0 / 37115 = 0%)(BANNED: 0 / 37115 = 0%)
Cook (Popularity score: 13%)
(HIGH: 463 / 39867 = 1%)(MEDIUM: 4740 / 39867 = 11%)(LOW: 6653 / 39867 = 16%)(NEVER: 28011 / 39867 = 70%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Botanist (Popularity score: 12%)
(HIGH: 826 / 39867 = 2%)(MEDIUM: 4285 / 39867 = 10%)(LOW: 5659 / 39867 = 14%)(NEVER: 29097 / 39867 = 72%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Security_Officer (Popularity score: 12%)
(HIGH: 882 / 39867 = 2%)(MEDIUM: 4031 / 39867 = 10%)(LOW: 4423 / 39867 = 11%)(NEVER: 27279 / 39867 = 68%)(YOUNG: 2972 / 39867 = 7%)(BANNED: 280 / 39867 = 0%)
Janitor (Popularity score: 12%)
(HIGH: 535 / 39867 = 1%)(MEDIUM: 4369 / 39867 = 10%)(LOW: 7510 / 39867 = 18%)(NEVER: 27453 / 39867 = 68%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Quartermaster (Popularity score: 12%)
(HIGH: 508 / 39552 = 1%)(MEDIUM: 4239 / 39552 = 10%)(LOW: 5112 / 39552 = 12%)(NEVER: 29693 / 39552 = 75%)(YOUNG: 0 / 39552 = 0%)(BANNED: 0 / 39552 = 0%)
Mime (Popularity score: 11%)
(HIGH: 552 / 39867 = 1%)(MEDIUM: 3961 / 39867 = 9%)(LOW: 4837 / 39867 = 12%)(NEVER: 30517 / 39867 = 76%)(YOUNG: 0 / 39867 = 0%)(BANNED: 0 / 39867 = 0%)
Virologist (Popularity score: 10%)
(HIGH: 484 / 39552 = 1%)(MEDIUM: 3738 / 39552 = 9%)(LOW: 4738 / 39552 = 11%)(NEVER: 30587 / 39552 = 77%)(YOUNG: 0 / 39552 = 0%)(BANNED: 5 / 39552 = 0%)
Atmospheric_Technician (Popularity score: 8%)
(HIGH: 635 / 39867 = 1%)(MEDIUM: 2875 / 39867 = 7%)(LOW: 4158 / 39867 = 10%)(NEVER: 32171 / 39867 = 80%)(YOUNG: 0 / 39867 = 0%)(BANNED: 28 / 39867 = 0%)
Detective (Popularity score: 8%)
(HIGH: 508 / 39867 = 1%)(MEDIUM: 2884 / 39867 = 7%)(LOW: 4504 / 39867 = 11%)(NEVER: 28713 / 39867 = 72%)(YOUNG: 2972 / 39867 = 7%)(BANNED: 286 / 39867 = 0%)
Geneticist (Popularity score: 7%)
(HIGH: 314 / 39552 = 0%)(MEDIUM: 2797 / 39552 = 7%)(LOW: 5236 / 39552 = 13%)(NEVER: 31200 / 39552 = 78%)(YOUNG: 0 / 39552 = 0%)(BANNED: 5 / 39552 = 0%)
Head_of_Personnel (Popularity score: 6%)
(HIGH: 658 / 39867 = 1%)(MEDIUM: 2055 / 39867 = 5%)(LOW: 3617 / 39867 = 9%)(NEVER: 29381 / 39867 = 73%)(YOUNG: 3674 / 39867 = 9%)(BANNED: 482 / 39867 = 1%)
Warden (Popularity score: 6%)
(HIGH: 366 / 39552 = 0%)(MEDIUM: 2321 / 39552 = 5%)(LOW: 2833 / 39552 = 7%)(NEVER: 30804 / 39552 = 77%)(YOUNG: 2950 / 39552 = 7%)(BANNED: 278 / 39552 = 0%)
Research_Director (Popularity score: 5%)
(HIGH: 667 / 39552 = 1%)(MEDIUM: 1697 / 39552 = 4%)(LOW: 2005 / 39552 = 5%)(NEVER: 31726 / 39552 = 80%)(YOUNG: 2950 / 39552 = 7%)(BANNED: 507 / 39552 = 1%)
Captain (Popularity score: 5%)
(HIGH: 588 / 39867 = 1%)(MEDIUM: 1417 / 39867 = 3%)(LOW: 2784 / 39867 = 6%)(NEVER: 30180 / 39867 = 75%)(YOUNG: 4384 / 39867 = 10%)(BANNED: 514 / 39867 = 1%)
Chief_Medical_Officer (Popularity score: 4%)
(HIGH: 391 / 39552 = 0%)(MEDIUM: 1423 / 39552 = 3%)(LOW: 2483 / 39552 = 6%)(NEVER: 31989 / 39552 = 80%)(YOUNG: 2950 / 39552 = 7%)(BANNED: 316 / 39552 = 0%)
Lawyer (Popularity score: 3%)
(HIGH: 213 / 38987 = 0%)(MEDIUM: 1247 / 38987 = 3%)(LOW: 3897 / 38987 = 9%)(NEVER: 33630 / 38987 = 86%)(YOUNG: 0 / 38987 = 0%)(BANNED: 0 / 38987 = 0%)
Chief_Engineer (Popularity score: 3%)
(HIGH: 384 / 39552 = 0%)(MEDIUM: 1071 / 39552 = 2%)(LOW: 2059 / 39552 = 5%)(NEVER: 32763 / 39552 = 82%)(YOUNG: 2950 / 39552 = 7%)(BANNED: 325 / 39552 = 0%)
Head_of_Security (Popularity score: 3%)
(HIGH: 342 / 39552 = 0%)(MEDIUM: 1046 / 39552 = 2%)(LOW: 1975 / 39552 = 4%)(NEVER: 31264 / 39552 = 79%)(YOUNG: 4357 / 39552 = 11%)(BANNED: 568 / 39552 = 1%)
Librarian (Popularity score: 7%)
(HIGH: 24 / 2187 = 1%)(MEDIUM: 144 / 2187 = 6%)(LOW: 262 / 2187 = 11%)(NEVER: 1757 / 2187 = 80%)(YOUNG: 0 / 2187 = 0%)(BANNED: 0 / 2187 = 0%)
Assistant (Popularity score: 0%)
(HIGH: 0 / 39867 = 0%)(MEDIUM: 0 / 39867 = 0%)(LOW: 5661 / 39867 = 14%)(NEVER: 33910 / 39867 = 85%)(YOUNG: 0 / 39867 = 0%)(BANNED: 296 / 39867 = 0%)


In the last 30 days, antagonists with objectives had the following success rates: (
link)
traitor success rate (5046 attempts)
SUCCESS = 1122 (28%) FAIL = 3924
wizard success rate (296 attempts)
SUCCESS = 31 (11%) FAIL = 265
changeling success rate (861 attempts)
SUCCESS = 94 (12%) FAIL = 767


In the last 30 days, roboticists managed to create the following numbers of mechs.
(
link)
odysseus made:85
ripley made:269
firefighter made:159
phazon made:19
durand made:99
gygax made:57
honker made:13


In the last 30 days (or since Feb 11 2012), the following statistics was gathered from artificial intelligence machines:
(
link)
Module popularity:

Legend: = Standard borgs; = Engineering borgs; = Service borgs; = Mining borgs; = Medical borgs; = Security borgs; = Janitor borgs;
(Hover your mouse over a segment of the bar for specifics)
DescriptionValueImgDetails
Cyborgs built:2138That's 2.013 per round. (2138 / 1062)
Max in a round was 42
Brains loaded into MMI-s:1621That's 1.526 per round. (1621 / 1062)
Max in a round was 19
Cyborgs activated:1096That's 1.032 per round. (1096 / 1062)
Max in a round was 12
Standard borgs:440That's 0.414 per round. (440 / 1062)
Max in a round was 11
Engineering borgs:1915That's 1.803 per round. (1915 / 1062)
Max in a round was 16
Service borgs:205That's 0.193 per round. (205 / 1062)
Max in a round was 6
Mining borgs:283That's 0.266 per round. (283 / 1062)
Max in a round was 10
Medical borgs:798That's 0.751 per round. (798 / 1062)
Max in a round was 19
Security borgs:0That's 0 per round. (0 / 1062)
Max in a round was 0
Janitor borgs:582That's 0.548 per round. (582 / 1062)
Max in a round was 18
AI-s created:115That's 0.108 per round. (115 / 1062)
Max in a round was 5
peacekeeper:515That's 0.484 per round. (515 / 1062)
Max in a round was 20


In the last 30 days, the security levels have been manually enacted the following number of times:
(
link)
Green (comms):161
Blue (comms):137
Red (auth device):330


In the last 30 days, the following number of people have escaped the tyranny that is SS13:
(
link)
Escaped on shuttle:0
Escaped on pod 1 (arrivals left):0
Escaped on pod 2 (arrivals right):0
Escaped on pod 3 (security):0
Escaped on pod 5 (engineering):0
Most escapees on one pod:0
Stations blown up with nuke:41


In the last 30 days, the following means of communications were used:
(
link)
Radio frequency popularity: (n = 739930)

Legend: = Common; = Science; = Heads; = Medical; = Engineering; = Security; = Service; = Deathsquad; = Syndicate; = Cargo; = Other frequencies; = PDA; = Request console; = Newscaster stories;
Department frequency popularity: (n = 235115)


Legend: = Science; = Heads; = Medical; = Engineering; = Security; = Service; = Mining; = Cargo;
(Hover your mouse over a segment of the bar for specifics)
Common395511
Science34010
Heads33679
Medical19582
Engineering35470
Security88868
Service2173
Deathsquad388
Syndicate16420
Cargo21333
Other frequencies59857
PDA31283
Request console662
Newscaster stories694


In the last 30 days, the station broke this much news:
(link)
News channels:369
News stories:694
Newspapers printed:145


In the last 30 days, the admins have applied this many bans:
(link)
Note: Unbans and edits no longer logged this way, sorry.
Job bans:55
Jobbans removed:3
Temp bans:77
Permabans:45
Bans edited:0
Bans removed:0
Temp ban total:1996hThat's 2 months, 23 days, 4 hours, 40 minutes


In the last 30 days, the admins have clicked the following number of buttons:
(link)
Note: The syntax here is: ID : Description. If you see the ID repeated after the colon, it means there is no description for it - that this page was not updated since the new ID was added to the game. Please look up the ID ingame and send me a description via a private message on the forum. Your help is greately appreciated.
Summon_Guns : Summon_Guns:117
CK : Cookies spawned:67
Send_Centcom_Ferry : Send_Centcom_Ferry:55
There_Can_Be_Only_One : There_Can_Be_Only_One:13
Chinese_Cartoons : Chinese_Cartoons:9
Summon_Magic : Summon_Magic:8
Activate_Summon_Events : Activate_Summon_Events:6
Bomb_Cap : Bomb_Cap:5
Break_All_Lights : Break_All_Lights:5
Egalitarian_Station : Egalitarian_Station:4
Mass_Braindamage : Mass_Braindamage:3
Fix_All_Lights : Fix_All_Lights:2
Virus_Outbreak : Virus_Outbreak:2
Send_Mining_Shuttle : Send_Mining_Shuttle:2
Power_All_APCs : Power_All_APCs:1
Mass_Species_Change(angel) : Mass_Species_Change(angel):1
Power_All_SMESs : Power_All_SMESs:1
Monkeyize_All_Humans : Monkeyize_All_Humans:1
Traitor_All_(wew) : Traitor_All_(wew):1
Traitor_All_(Meme_Storm_Rising) : Traitor_All_(Meme_Storm_Rising):1


In the last 30 days, the admins have used the following number of verbs
(link)
Note: The syntax here is: ID : Description. If you see the ID repeated after the colon, it means there is no description for it - that this page was not updated since the new ID was added to the game. Please look up the ID ingame and send me a description via a private message on the forum. Your help is greately appreciated.
NOTE: pray and adminhelp used by both players and admins. Other examples may also be usable by players.
Adminhelp : Adminhelp:8775
Asay : Asay:7316
Check_Antagonists : Check_Antagonists:4410
Prayer : Prayer:4352
Player_Panel_New : Player_Panel_New:4301
Player_Panel : Player_Panel:3950
Spawn_Atom : Spawn_Atom:2891
Dsay : Dsay:2242
Play_Global_Sound : Play_Global_Sound:1242
Toggle_Build_Mode : Toggle_Build_Mode:1149
Delete : Delete:1019
Traitor_Panel : Traitor_Panel:1015
Subtle_Message : Subtle_Message:933
Game_Panel : Game_Panel:866
Admin_Ghost : Admin_Ghost:805
Admin_PM_Mob : Admin_PM_Mob:802
Create_Command_Report : Create_Command_Report:750
Deadmin : Deadmin:642
Jump_To_Coordiate : Jump_To_Coordiate:559
Jump_To_Area : Jump_To_Area:510
Secrets_Panel : Secrets_Panel:456
Atom_ProcCall : Atom_ProcCall:364
Ghost_Drag_Control : Ghost_Drag_Control:301
Select_Equipment : Select_Equipment:301
Readmin : Readmin:297
Admin_Reenter : Admin_Reenter:273
Get_Mob : Get_Mob:236
Drop_Bomb : Drop_Bomb:231
Stop_All_Playing_Sounds : Stop_All_Playing_Sounds:153
Stealth_Mode : Stealth_Mode:152
Admin_PM : Admin_PM:135
Object_Say : Object_Say:125
Announce : Announce:111
Possess_Object : Possess_Object:106
Jump_To_Turf : Jump_To_Turf:106
Reboot_World : Reboot_World:101
Mass_Edit_Variables : Mass_Edit_Variables:86
Show_Tip : Show_Tip:86
Show_Server_Log : Show_Server_Log:86
Release_Object : Release_Object:84
Direct_Narrate : Direct_Narrate:59
Gib : Gib:58
Global_Narrate : Global_Narrate:56
Gib_Self : Gib_Self:50
Get_Key : Get_Key:43
Local_Narrate : Local_Narrate:37
Delete_All : Delete_All:35
Check_Contents : Check_Contents:34
Jump_To_Key : Jump_To_Key:32
Drop_Dynamic_Bomb : Drop_Dynamic_Bomb:28
Unban_Panel : Unban_Panel:26
Play_Local_Sound : Play_Local_Sound:22
End_Round : End_Round:22
Add_Custom_AI_Law : Add_Custom_AI_Law:22
Advanced_ProcCall : Advanced_ProcCall:22
Jump_To_Mob : Jump_To_Mob:21
Give_Spell : Give_Spell:21
Set_Admin_Notice : Set_Admin_Notice:20
Drop_Everything : Drop_Everything:20
Send_Mob : Send_Mob:19
Set_Round_End_Sound : Set_Round_End_Sound:18
Pump_Random_Event : Pump_Random_Event:18
Show_Server_Attack_log : Show_Server_Attack_log:17
Explosion : Explosion:16
EM_Pulse : EM_Pulse:16
Show_Adminverbs : Show_Adminverbs:16
Set_OOC_Color : Set_OOC_Color:15
Delay_Game_Start : Delay_Game_Start:12
Hide_All_Adminverbs : Hide_All_Adminverbs:11
Restart_Master_Controller : Restart_Master_Controller:10
Call_Shuttle : Call_Shuttle:10
Reload_All_Admins : Reload_All_Admins:8
Hide_Most_Adminverbs : Hide_Most_Adminverbs:8
Toggle_Debug_Two : Toggle_Debug_Two:8
Set_Security_Level_Red : Set_Security_Level_Red:8
Give_Disease : Give_Disease:6
Manage_Job_Slots : Manage_Job_Slots:6
Assume_Direct_Control : Assume_Direct_Control:6
Polymorph_All : Polymorph_All:6
Enable_Debug_Verbs : Enable_Debug_Verbs:5
Set_Security_Level_Green : Set_Security_Level_Green:5
Set_Security_Level_Delta : Set_Security_Level_Delta:2
Set_Security_Level_Blue : Set_Security_Level_Blue:2
Toggle_Medal_Disable : Toggle_Medal_Disable:2
Disable_Debug_Verbs : Disable_Debug_Verbs:2
Mass_Zombie_Infection : Mass_Zombie_Infection:2
Make_Alien : Make_Alien:1
Cancel_Shuttle : Cancel_Shuttle:1
Clear_Dynamic_Transit : Clear_Dynamic_Transit:1
Force_Reestablished_Database_Connection : Force_Reestablished_Database_Connection:1
Reestablished_Database_Connection : Reestablished_Database_Connection:1
Remove_Spell : Remove_Spell:1
Grant_Full_Access : Grant_Full_Access:1


In the last 30 days, the following cuff statistics were gathered:
(link)
People handcuffed with handcuffs: 0
People handcuffed with cablecuffs: 0
People legcuffed with a beartrap: 0

Legend: = handcuffs; = cablecuffs; = beartraps;


In the last 30 days, the most likely jobs to get jobbanned from were:
(link)
Note: Unbans no longer logged this way, sorry.
JobBansRelative jobban 'popularity'
_Captain -_Head_of_Personnel -_Head_of_Security -_Chief_Engineer -_Research_Director -_Chief_Medical_Officer:2
Bans: 2; Unbans: 0
_Head_of_Security -_Warden -_Detective -_Security_Officer:2
Bans: 2; Unbans: 0
_revolutionary -_cultist -_gangster:1
Bans: 1; Unbans: 0
_gangster:1
Bans: 1; Unbans: 0
_pAI -_posibrain -_drone -_deathsquad -_lavaland:1
Bans: 1; Unbans: 0
_operative:1
Bans: 1; Unbans: 0
_Chief_Engineer -_Station_Engineer -_Atmospheric_Technician:1
Bans: 1; Unbans: 0
_Head_of_Security -_Warden -_Detective -_Security_Officer -_Captain -_Head_of_Personnel -_Chief_Engineer -_Research_Director -_Chief_Medical_Officer:1
Bans: 1; Unbans: 0
_alien_candidate:1
Bans: 1; Unbans: 0
_Head_of_Security -_Warden -_Detective -_Security_Officer -_Captain -_Head_of_Personnel:1
Bans: 1; Unbans: 0
_Shaft_Miner:1
Bans: 1; Unbans: 0
_Captain:1
Bans: 1; Unbans: 0
_AI -_Cyborg -_pAI:1
Bans: 1; Unbans: 0
_drone:1
Bans: 1; Unbans: 0
_OOC -_OOC:0
Bans: 0; Unbans: 1
_OOC:0
Bans: 0; Unbans: 1


In the last 30 days the station's chemistry has produced: (
link)
ChemicalAmt
mutagen442362
smoke_powder198237
mannitol169674
styptic_powder143048
oil110556
lube108164
phlogiston105693
ammonia100809
silver_sulfadiazine81650
tricordrazine73449
ash67448
laughter57880
cleaner56960
antitoxin52653
saltpetre51171
space_drugs49485
charcoal48388
clf348064
ephedrine47292
diethylamine45130
thermite43449
synthflesh43362
kelotane42254
sodiumchloride41601
gargleblaster40400
bicaridine40086
methamphetamine34488
acetone34200
blood32691
blackpowder26745
cryoxadone24096
manlydorf23967
clonexadone23828
methboom123724
mindbreaker22875
facid22680
chloralhydrate22476
bravebull21174
syndicatebomb21004
fluorosurfactant19600
synaptizine18465
blackrussian18310
pen_acid17472
whiskeycola16947
teslium16038
mutadone16008
cubalibre15279
phenol15027
sal_acid13940
atropine13820
cyanide13566
carpet13408
neurotoxin13038
potass_iodide12202
martini12171
napalm11958
neurotoxin211359
plasmavirusfood11186
beepskysmash11028
salbutamol10930
triple_citrus10725
screwdrivercocktail10596
skewium10580
oculine9594
formaldehyde8925
perfluorodecalin8802
irishcream8730
rotatium8619
stabilizing_agent8379
spraytan8078
changelingsting7500
calomel7270
lye7156
whiterussian7020
manhattan6894
mine_salve6720
oxandrolone6444
sulfonal6339
gintonic6246
heparin5628
inacusiate5568
b525334
liquid_dark_matter5283
colorful_reagent5185
cryptobiolin5061
vodkamartini4971
irishcarbomb4818
slimejelly4760
leporazine4558
alliescocktail4404
lexorin4290
flash_powder4137
margarita3945
mutagenvirusfood3940
hot_ramen3885
salglu_solution3864
diphenhydramine3696
impedrezene3646
antihol3555
tequilasunrise3504
sorium3440
barbers_aid3405
bahama_mama3222
weakplasmavirusfood3194
crank3050
strange_reagent2898
gibbfloats2865
antifreeze2700
doctorsdelight2590
drying_agent2553
hair_dye2515
haloperidol2425
demonsblood2420
destabilized_teslium2403
virusfood2355
iced_beer2346
epinephrine2232
longislandicedtea2228
sugarvirusfood2222
arnold_palmer2134
foaming_agent2035
devilskiss1959
ginfizz1912
grog1904
concentrated_barbers_aid1876
bacchus_blessing1864
sonic_powder1845
plantbgone1840
uraniumplasmavirusfood_stable1820
pyrosium1815
andalusia1806
irishcoffee1726
hearty_punch1617
icecoffee1612
krokodil1596
anacea1593
bloodymary1548
unstablemutationtoxin1510
atomicbomb1470
zombiepowder1428
nitroglycerin1426
spaceacillin1412
singulo1330
whiskeysoda1302
nuka_cola1284
amasec1280
icetea1248
mutationtoxin1230
rezadone1113
soysauce1075
bilk1064
hooch1032
chocolate_milk988
driestmartini948
snowwhite946
frostoil930
toxinsspecial880
corazone864
vodkatonic837
cafe_latte800
amutationtoxin770
glycerol760
beer750
itching_powder735
barefoot726
goldschlager710
whiskey_sour690
golemmutationtoxin688
water668
aranesp642
lipolicide630
thirteenloko630
silencer609
acidspit600
co2495
bananahonk446
coffee440
sterilizine420
capsaicin400
mutetoxin372
skeletonmutationtoxin341
grappa340
fetching_fizz330
synaptizinevirusfood306
cryostylane303
pumpkin_latte270
nitrous_oxide264
uraniumplasmavirusfood_unstable263
vanillapudding260
patron260
soy_latte260
aloe250
manhattan_proj240
uraniumvirusfood211
tea210
lizardmutationtoxin197
weedkiller150
greenbeer150
grapesoda120
stablemutationtoxin116
pestkiller115
bath_salts105
androidmutationtoxin102
eggnog90
hot_coco80
booger80
cherryshake75
erikasurprise75
cornoil50
threemileisland50
bluecherryshake48
royal_bee_jelly35
jellymutationtoxin30
sbiten30
phosphorus30
potassium30
moonshine30
sugar30
zombiemutationtoxin15
shadowmutationtoxin13
abductormutationtoxin10
ashmutationtoxin5
plasmamutationtoxin5
flymutationtoxin5
mead4


In the last 30 days the following food was produced: (
link)
DishAmt
/obj/item/weapon/reagent_containers/food/snacks/donkpocket6263
/obj/item/weapon/reagent_containers/food/snacks/doughslice3241
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/plain2259
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey2128
/obj/item/weapon/reagent_containers/food/snacks/egg1161
/obj/item/weapon/reagent_containers/food/snacks/flatdough951
/obj/item/weapon/reagent_containers/food/snacks/meat/slab896
/obj/item/weapon/reagent_containers/food/snacks/meat/rawbacon834
/obj/item/weapon/reagent_containers/food/snacks/dough830
/obj/item/weapon/reagent_containers/food/snacks/spaghetti521
/obj/item/weapon/reagent_containers/food/snacks/rawpastrybase505
/obj/item/weapon/reagent_containers/food/snacks/cakebatter481
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/synthmeat430
/obj/item/weapon/reagent_containers/food/snacks/nugget397
/obj/item/weapon/reagent_containers/food/snacks/burger/plain361
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human347
/obj/item/weapon/reagent_containers/food/snacks/piedough294
/obj/item/weapon/reagent_containers/food/snacks/friedegg278
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/plain/human217
/obj/item/weapon/reagent_containers/food/snacks/spiderleg176
/obj/item/weapon/reagent_containers/food/snacks/salad/ricebowl173
/obj/item/weapon/reagent_containers/food/snacks/sausage125
/obj/item/weapon/reagent_containers/food/snacks/sandwich124
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/spider121
/obj/item/weapon/reagent_containers/food/snacks/grilledcheese119
/obj/item/weapon/reagent_containers/food/snacks/omelette118
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/bear106
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi94
/obj/item/weapon/reagent_containers/food/snacks/burger/brain93
/obj/item/weapon/reagent_containers/food/snacks/cracker93
/obj/item/weapon/reagent_containers/food/snacks/burger/bigbite91
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno87
/obj/item/weapon/reagent_containers/food/snacks/pizza/margherita86
/obj/item/weapon/reagent_containers/food/snacks/pie/cream84
/obj/item/weapon/reagent_containers/food/snacks/meatballspaghetti82
/obj/item/weapon/reagent_containers/food/snacks/cheesyfries80
/obj/item/weapon/reagent_containers/food/snacks/burger/rat77
/obj/item/weapon/reagent_containers/food/snacks/burger/baconburger76
/obj/item/weapon/reagent_containers/food/snacks/store/cake/cheese74
/obj/item/weapon/reagent_containers/food/snacks/burger/human72
/obj/item/weapon/reagent_containers/food/snacks/store/bread/meat71
/obj/item/weapon/reagent_containers/food/snacks/pastatomato69
/obj/item/weapon/reagent_containers/food/snacks/grown/corn67
/obj/item/weapon/reagent_containers/food/snacks/donkpocket/warm67
/obj/item/weapon/reagent_containers/food/snacks/benedict64
/obj/item/weapon/reagent_containers/food/snacks/store/cake/brain63
/obj/item/weapon/reagent_containers/food/snacks/pizza/meat63
/obj/item/weapon/reagent_containers/food/snacks/store/cake/birthday59
/obj/item/weapon/reagent_containers/food/snacks/burger/appendix59
/obj/item/weapon/reagent_containers/food/snacks/salad/ricepork57
/obj/item/weapon/reagent_containers/food/snacks/store/bread/creamcheese54
/obj/item/weapon/reagent_containers/food/snacks/store/cake/chocolate54
/obj/item/weapon/reagent_containers/food/snacks/waffles53
/obj/item/weapon/reagent_containers/food/snacks/burger/tofu52
/obj/item/weapon/reagent_containers/food/snacks/salad/ricepudding48
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/spider47
/obj/item/weapon/reagent_containers/food/snacks/pizza/donkpocket46
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/meatwheat43
/obj/item/weapon/reagent_containers/food/snacks/muffin43
/obj/item/weapon/reagent_containers/food/snacks/enchiladas42
/obj/item/weapon/reagent_containers/food/snacks/cheesynachos42
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/goliath41
/obj/item/weapon/reagent_containers/food/snacks/burrito40
/obj/item/weapon/reagent_containers/food/snacks/pigblanket40
/obj/item/weapon/reagent_containers/food/snacks/bearsteak36
/obj/item/weapon/reagent_containers/food/snacks/burger/fish34
/obj/item/weapon/reagent_containers/food/snacks/carneburrito34
/obj/item/weapon/reagent_containers/food/snacks/burger/corgi34
/obj/item/weapon/reagent_containers/food/snacks/pie/applepie33
/obj/item/weapon/reagent_containers/food/snacks/pie/meatpie31
/obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato31
/obj/item/weapon/reagent_containers/food/snacks/salad/citrusdelight30
/obj/item/weapon/reagent_containers/food/snacks/butterbiscuit30
/obj/item/weapon/reagent_containers/food/snacks/cheesyburrito30
/obj/item/weapon/reagent_containers/food/snacks/hotdog28
/obj/item/weapon/reagent_containers/food/snacks/rawkhinkali28
/obj/item/weapon/reagent_containers/food/snacks/nachos27
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/xeno27
/obj/item/weapon/reagent_containers/food/snacks/beefnoodle26
/obj/item/weapon/reagent_containers/food/snacks/butteredtoast24
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard24
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/killertomato23
/obj/item/weapon/reagent_containers/food/snacks/chococornet21
/obj/item/weapon/reagent_containers/food/snacks/cubancarp21
/obj/item/weapon/reagent_containers/food/snacks/burger/superbite21
/obj/item/weapon/reagent_containers/food/snacks/pizza/sassysage21
/obj/item/weapon/reagent_containers/food/snacks/store/cake/brioche20
/obj/item/weapon/reagent_containers/food/snacks/sugarcookie20
/obj/item/weapon/reagent_containers/food/snacks/fudgedice19
/obj/item/weapon/reagent_containers/food/snacks/spidereggsham19
/obj/item/weapon/reagent_containers/food/snacks/fishfingers19
/obj/item/weapon/reagent_containers/food/snacks/soup/mushroom18
/obj/item/weapon/reagent_containers/food/snacks/store/cake/apple18
/obj/item/weapon/reagent_containers/food/snacks/soup/wish17
/obj/item/weapon/reagent_containers/food/snacks/baguette17
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/killertomato17
/obj/item/weapon/reagent_containers/food/snacks/chocolateegg17
/obj/item/weapon/reagent_containers/food/snacks/cornedbeef16
/obj/item/weapon/reagent_containers/food/snacks/store/bread/banana16
/obj/item/weapon/reagent_containers/food/snacks/pie/berryclafoutis16
/obj/item/weapon/reagent_containers/food/snacks/salad/oatmeal16
/obj/item/weapon/reagent_containers/food/snacks/honeybun16
/obj/item/weapon/reagent_containers/food/snacks/pie/dulcedebatata16
/obj/item/weapon/reagent_containers/food/snacks/store/cake/carrot16
/obj/item/weapon/reagent_containers/food/snacks/burger/bearger15
/obj/item/weapon/reagent_containers/food/snacks/donut15
/obj/item/weapon/reagent_containers/food/snacks/chocolatebunny15
/obj/item/weapon/reagent_containers/food/snacks/eggplantparm15
/obj/item/weapon/reagent_containers/food/snacks/melonfruitbowl15
/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit15
/obj/item/weapon/reagent_containers/food/snacks/kebab/monkey15
/obj/item/weapon/reagent_containers/food/snacks/store/bread/tofu14
/obj/item/weapon/reagent_containers/food/snacks/copypasta14
/obj/item/weapon/reagent_containers/food/snacks/cubannachos14
/obj/item/weapon/reagent_containers/food/snacks/taco/plain14
/obj/item/weapon/reagent_containers/food/snacks/pie/cherrypie13
/obj/item/weapon/reagent_containers/food/snacks/cherrycupcake13
/obj/item/weapon/reagent_containers/food/snacks/candiedapple13
/obj/item/weapon/reagent_containers/food/snacks/spacefreezy13
/obj/item/weapon/reagent_containers/food/snacks/eggwrap13
/obj/item/weapon/reagent_containers/food/snacks/meat/rawcutlet/bear13
/obj/item/weapon/reagent_containers/food/snacks/store/cake/pumpkinspice12
/obj/item/weapon/reagent_containers/food/snacks/hotcrossbun12
/obj/item/weapon/reagent_containers/food/snacks/salad/herbsalad11
/obj/item/weapon/reagent_containers/food/snacks/store/bread/spidermeat11
/obj/item/weapon/reagent_containers/food/snacks/pie/frostypie11
/obj/item/weapon/reagent_containers/food/snacks/scotchegg11
/obj/item/weapon/reagent_containers/food/snacks/soup/hotchili11
/obj/item/weapon/reagent_containers/food/snacks/soup/sweetpotato11
/obj/item/weapon/reagent_containers/food/snacks/pizza/mushroom10
/obj/item/weapon/reagent_containers/food/snacks/burger/xeno10
/obj/item/weapon/reagent_containers/food/snacks/twobread10
/obj/item/weapon/reagent_containers/food/snacks/burger/baseball10
/obj/item/weapon/reagent_containers/food/snacks/soup/tomato9
/obj/item/weapon/reagent_containers/food/snacks/khachapuri9
/obj/item/weapon/reagent_containers/food/snacks/soup/slime9
/obj/item/weapon/reagent_containers/food/snacks/soup/nettle9
/obj/item/weapon/reagent_containers/food/snacks/sundae9
/obj/item/weapon/reagent_containers/food/snacks/fishandchips9
/obj/item/weapon/reagent_containers/food/snacks/pie/pumpkinpie9
/obj/item/weapon/reagent_containers/food/snacks/pie/plump_pie8
/obj/item/weapon/reagent_containers/food/snacks/raisincookie8
/obj/item/weapon/reagent_containers/food/snacks/pizza/dank8
/obj/item/weapon/reagent_containers/food/snacks/honeybar7
/obj/item/weapon/reagent_containers/food/snacks/bluecherrycupcake7
/obj/item/weapon/reagent_containers/food/snacks/burger/mime7
/obj/item/weapon/reagent_containers/food/snacks/poppypretzel7
/obj/item/weapon/reagent_containers/food/snacks/spesslaw7
/obj/item/weapon/reagent_containers/food/snacks/soup/amanitajelly7
/obj/item/weapon/reagent_containers/food/snacks/burger/green7
/obj/item/weapon/reagent_containers/food/snacks/soup/mystery7
/obj/item/weapon/reagent_containers/food/snacks/salad/eggbowl6
/obj/item/weapon/reagent_containers/food/snacks/store/cake/orange6
/obj/item/weapon/reagent_containers/food/snacks/pie/xemeatpie6
/obj/item/weapon/reagent_containers/food/snacks/burger/purple6
/obj/item/weapon/reagent_containers/food/snacks/muffin/berry6
/obj/item/weapon/reagent_containers/food/snacks/burger/blue6
/obj/item/weapon/reagent_containers/food/snacks/donut/jelly6
/obj/item/weapon/reagent_containers/food/snacks/burger/clown6
/obj/item/weapon/reagent_containers/food/snacks/chawanmushi6
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/pug6
/obj/item/weapon/reagent_containers/food/snacks/burger/red6
/obj/item/weapon/reagent_containers/food/snacks/soylentgreen6
/obj/item/weapon/reagent_containers/food/snacks/store/bread/xenomeat5
/obj/item/weapon/reagent_containers/food/snacks/butternoodles5
/obj/item/weapon/reagent_containers/food/snacks/soup/milo5
/obj/item/weapon/reagent_containers/food/snacks/dankpocket5
/obj/item/weapon/reagent_containers/food/snacks/pie/appletart5
/obj/item/weapon/reagent_containers/food/snacks/soup/mammi4
/obj/item/weapon/reagent_containers/food/snacks/chocoorange4
/obj/item/weapon/reagent_containers/food/snacks/chowmein4
/obj/item/weapon/reagent_containers/food/snacks/sashimi4
/obj/item/weapon/reagent_containers/food/snacks/salad/fruit4
/obj/item/weapon/reagent_containers/food/snacks/burger/ghost4
/obj/item/weapon/reagent_containers/food/snacks/beans4
/obj/item/weapon/reagent_containers/food/snacks/burger/orange4
/obj/item/weapon/reagent_containers/food/snacks/soup/meatball4
/obj/item/weapon/reagent_containers/food/snacks/burger/yellow4
/obj/item/weapon/reagent_containers/food/snacks/fuegoburrito4
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry3
/obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball3
/obj/item/weapon/reagent_containers/food/snacks/soylenviridians3
/obj/item/weapon/reagent_containers/food/snacks/pizza/vegetable3
/obj/item/weapon/reagent_containers/food/snacks/soup/vegetable3
/obj/item/weapon/reagent_containers/food/snacks/soup/stew3
/obj/item/weapon/reagent_containers/food/snacks/store/cake/lemon3
/obj/item/weapon/reagent_containers/food/snacks/branrequests3
/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/slime3
/obj/item/weapon/reagent_containers/food/snacks/taco2
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/fly2
/obj/item/weapon/reagent_containers/food/snacks/rofflewaffles2
/obj/item/weapon/reagent_containers/food/snacks/soup/spacylibertyduff2
/obj/item/weapon/reagent_containers/food/snacks/store/cake/slimecake2
/obj/item/weapon/reagent_containers/food/snacks/kebab/tofu2
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/golem2
/obj/item/weapon/reagent_containers/food/snacks/meatbun2
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/golem/adamantine2
/obj/item/weapon/reagent_containers/food/snacks/donut/jelly/cherryjelly2
/obj/item/weapon/reagent_containers/food/snacks/salad/validsalad2
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/slime2
/obj/item/weapon/reagent_containers/food/snacks/muffin/booberry1
/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/shadow1
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/slime1
/obj/item/weapon/reagent_containers/food/snacks/honkdae1
/obj/item/weapon/reagent_containers/food/snacks/burger/spell1
/obj/item/weapon/reagent_containers/food/snacks/kebab/human1
/obj/item/weapon/reagent_containers/food/snacks/pie/amanita_pie1


In the last 30 days the following objects were made: (
link)
ObjectAmt
/obj/item/weapon/twohanded/spear974
/obj/item/weapon/grenade/iedcasing575
/obj/item/weapon/smithed_sword512
/obj/item/weapon/reagent_containers/food/snacks/nugget397
/obj/item/weapon/reagent_containers/food/snacks/burger/plain361
/obj/item/weapon/twohanded/required/chainsaw348
/obj/item/weapon/pickaxe/smithed_pickaxe279
/obj/item/weapon/reagent_containers/food/snacks/friedegg278
/obj/item/weapon/reagent_containers/food/drinks/bottle/molotov253
/obj/item/weapon/flamethrower240
/obj/item/weapon/melee/baton/cattleprod236
/obj/item/clothing/suit/hooded/cloak/drake200
/obj/item/weapon/gun/ballistic/revolver/doublebarrel/improvised193
/obj/item/clothing/neck/talisman191
/obj/item/weapon/restraints/legcuffs/bola184
/obj/item/ammo_casing/shotgun/meteorshot176
/obj/item/clothing/gloves/bracer145
/obj/item/clothing/suit/armor/vest/dwarf138
/obj/structure/bonfire129
/obj/item/weapon/reagent_containers/food/snacks/sausage125
/obj/item/weapon/kitchen/knife/combat/bone121
/obj/item/weapon/reagent_containers/food/snacks/grilledcheese119
/obj/item/weapon/reagent_containers/food/snacks/omelette118
/obj/item/weapon/reagent_containers/food/snacks/sandwich111
/obj/item/clothing/head/helmet/dwarf107
/obj/item/weapon/oar106
/obj/item/ammo_casing/shotgun/pulseslug94
/obj/item/clothing/head/helmet/skull94
/obj/item/weapon/reagent_containers/food/snacks/burger/brain93
/obj/item/weapon/reagent_containers/food/snacks/cracker93
/obj/item/weapon/reagent_containers/food/snacks/burger/bigbite91
/obj/vehicle/lavaboat89
/obj/item/weapon/reagent_containers/food/snacks/pizza/margherita86
/obj/item/weapon/reagent_containers/food/snacks/pie/cream84
/obj/item/weapon/reagent_containers/food/snacks/meatballspaghetti82
/obj/item/weapon/pneumatic_cannon/ghetto82
/obj/item/clothing/suit/armor/bone82
/obj/item/weapon/reagent_containers/food/snacks/cheesyfries80
/obj/item/weapon/reagent_containers/food/snacks/burger/rat77
/obj/item/weapon/gun77
/obj/item/weapon/reagent_containers/food/snacks/burger/baconburger76
/obj/item/weapon/reagent_containers/food/snacks/store/cake/cheese74
/obj/item/weapon/reagent_containers/food/snacks/burger/human72
/obj/item/weapon/reagent_containers/food/snacks/store/bread/meat71
/mob/living/simple_animal/bot/medbot69
/obj/item/weapon/reagent_containers/food/snacks/pastatomato69
/obj/item/toy/sword68
/obj/item/weapon/storage/box/papersack65
/obj/item/weapon/reagent_containers/food/snacks/benedict64
/obj/item/weapon/reagent_containers/food/snacks/store/cake/brain63
/obj/item/weapon/reagent_containers/food/snacks/pizza/meat63
/obj/item/weapon/twohanded/fireaxe/boneaxe59
/obj/item/weapon/reagent_containers/food/snacks/store/cake/birthday59
/obj/item/weapon/reagent_containers/food/snacks/burger/appendix59
/obj/item/weapon/reagent_containers/food/snacks/salad/ricepork57
/obj/item/weapon/reagent_containers/food/snacks/store/cake/chocolate54
/obj/item/weapon/reagent_containers/food/snacks/store/bread/creamcheese54
/obj/item/weapon/reagent_containers/food/snacks/waffles53
/obj/item/weapon/reagent_containers/food/snacks/burger/tofu52
/obj/item/weapon/reagent_containers/food/snacks/salad/ricepudding48
/obj/item/weapon/reagent_containers/food/snacks/pizza/donkpocket46
/obj/vehicle/scooter45
/obj/item/ammo_casing/shotgun/improvised45
/obj/item/weapon/twohanded/bonespear45
/obj/item/weapon/reagent_containers/food/snacks/muffin43
/obj/item/weapon/reagent_containers/food/snacks/cheesynachos42
/obj/item/weapon/reagent_containers/food/snacks/enchiladas42
/obj/item/weapon/reagent_containers/food/snacks/pigblanket40
/obj/item/weapon/reagent_containers/food/snacks/burrito40
/obj/machinery/brewing_barrel39
/mob/living/simple_animal/bot/cleanbot38
/obj/item/weapon/shovel/smithed_shovel37
/obj/item/weapon/reagent_containers/food/snacks/bearsteak36
/obj/item/weapon/reagent_containers/food/snacks/carneburrito34
/obj/item/weapon/reagent_containers/food/snacks/burger/corgi34
/obj/item/weapon/reagent_containers/food/snacks/burger/fish34
/obj/item/weapon/reagent_containers/food/snacks/pie/applepie33
/obj/item/weapon/reagent_containers/food/snacks/pie/meatpie31
/obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato31
/obj/item/weapon/reagent_containers/food/snacks/butterbiscuit30
/obj/item/weapon/reagent_containers/food/snacks/cheesyburrito30
/obj/item/weapon/reagent_containers/food/snacks/salad/citrusdelight30
/obj/item/weapon/reagent_containers/food/snacks/hotdog28
/obj/item/weapon/reagent_containers/food/snacks/nachos27
/obj/item/device/assembly/flash/shield26
/obj/item/ammo_casing/shotgun/incendiary/dragonsbreath26
/obj/item/weapon/reagent_containers/food/snacks/beefnoodle26
/obj/item/ammo_casing/shotgun/laserslug26
/obj/item/weapon/reagent_containers/food/snacks/butteredtoast24
/obj/item/organ/eyes/robotic/flashlight23
/obj/item/weapon/reagent_containers/food/snacks/chococornet21
/obj/item/weapon/reagent_containers/food/snacks/pizza/sassysage21
/obj/item/weapon/reagent_containers/food/snacks/cubancarp21
/obj/item/weapon/reagent_containers/food/snacks/burger/superbite21
/obj/item/weapon/reagent_containers/food/snacks/sugarcookie20
/obj/item/weapon/reagent_containers/food/snacks/donkpocket20
/obj/item/weapon/reagent_containers/food/snacks/store/cake/brioche20
/obj/item/weapon/reagent_containers/food/snacks/fudgedice19
/obj/item/weapon/reagent_containers/food/snacks/fishfingers19
/obj/item/weapon/reagent_containers/food/snacks/spidereggsham19
/obj/item/weapon/reagent_containers/food/snacks/store/cake/apple18
/obj/item/weapon/reagent_containers/food/snacks/soup/mushroom18
/obj/item/weapon/picket_sign18
/obj/item/weapon/reagent_containers/food/snacks/soup/wish17
/obj/item/weapon/reagent_containers/food/snacks/baguette17
/obj/item/clothing/head/lizard17
/obj/item/weapon/reagent_containers/food/snacks/chocolateegg17
/obj/item/weapon/reagent_containers/food/snacks/store/bread/banana16
/obj/item/weapon/reagent_containers/food/snacks/pie/dulcedebatata16
/obj/item/weapon/reagent_containers/food/snacks/store/cake/carrot16
/obj/item/weapon/reagent_containers/food/snacks/pie/berryclafoutis16
/obj/item/weapon/reagent_containers/food/snacks/honeybun16
/obj/item/weapon/reagent_containers/food/snacks/salad/oatmeal16
/obj/item/weapon/reagent_containers/food/snacks/cornedbeef16
/obj/item/weapon/reagent_containers/food/snacks/chocolatebunny15
/obj/item/weapon/reagent_containers/food/snacks/donut15
/obj/item/weapon/reagent_containers/food/snacks/burger/bearger15
/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit15
/obj/vehicle/scooter/skateboard15
/obj/item/weapon/reagent_containers/food/snacks/eggplantparm15
/obj/item/weapon/reagent_containers/food/snacks/melonfruitbowl15
/obj/item/weapon/reagent_containers/food/snacks/kebab/monkey15
/obj/item/weapon/reagent_containers/food/snacks/rawkhinkali15
/obj/item/weapon/reagent_containers/food/snacks/taco/plain14
/obj/item/weapon/reagent_containers/food/snacks/cubannachos14
/obj/item/weapon/reagent_containers/food/snacks/store/bread/tofu14
/obj/item/weapon/reagent_containers/food/snacks/copypasta14
/obj/item/weapon/reagent_containers/food/snacks/candiedapple13
/obj/item/weapon/reagent_containers/food/snacks/cherrycupcake13
/obj/item/weapon/reagent_containers/food/snacks/spacefreezy13
/obj/item/weapon/reagent_containers/food/snacks/pie/cherrypie13
/obj/item/weapon/reagent_containers/food/snacks/eggwrap13
/obj/item/weapon/reagent_containers/food/snacks/store/cake/pumpkinspice12
/obj/item/weapon/reagent_containers/food/snacks/hotcrossbun12
/obj/item/weapon/melee/chainofcommand/tailwhip12
/obj/item/weapon/melee/baton/cattleprod/teleprod12
/obj/item/weapon/bombcore/chemical12
/obj/item/weapon/reagent_containers/food/snacks/soup/sweetpotato11
/obj/item/weapon/reagent_containers/food/snacks/pie/frostypie11
/obj/item/weapon/reagent_containers/food/snacks/store/bread/spidermeat11
/obj/item/weapon/reagent_containers/food/snacks/scotchegg11
/obj/item/weapon/reagent_containers/food/snacks/salad/herbsalad11
/obj/item/weapon/reagent_containers/food/snacks/soup/hotchili11
/obj/item/clothing/suit/hooded/cloak/goliath10
/obj/item/weapon/reagent_containers/food/snacks/burger/xeno10
/obj/item/weapon/reagent_containers/food/snacks/pizza/mushroom10
/obj/item/ammo_casing/shotgun/improvised/overload10
/obj/item/weapon/reagent_containers/food/snacks/burger/baseball10
/obj/item/weapon/reagent_containers/food/snacks/twobread10
/obj/item/weapon/reagent_containers/food/snacks/khachapuri9
/obj/item/weapon/reagent_containers/food/snacks/pie/pumpkinpie9
/obj/item/weapon/reagent_containers/food/snacks/soup/tomato9
/obj/item/weapon/reagent_containers/food/snacks/soup/nettle9
/obj/item/weapon/reagent_containers/food/snacks/fishandchips9
/obj/item/weapon/reagent_containers/food/snacks/soup/slime9
/obj/item/weapon/reagent_containers/food/snacks/sundae9
/obj/item/weapon/reagent_containers/food/snacks/pie/plump_pie8
/obj/item/weapon/reagent_containers/food/drinks/sillycup/smallcarton8
/obj/item/weapon/reagent_containers/food/snacks/pizza/dank8
/obj/item/weapon/reagent_containers/food/snacks/raisincookie8
/obj/item/weapon/reagent_containers/food/snacks/burger/mime7
/obj/item/weapon/reagent_containers/food/snacks/bluecherrycupcake7
/obj/item/weapon/reagent_containers/food/snacks/soup/amanitajelly7
/obj/item/weapon/reagent_containers/food/snacks/soup/mystery7
/obj/item/weapon/reagent_containers/food/snacks/honeybar7
/obj/item/weapon/tailclub7
/obj/item/weapon/reagent_containers/food/snacks/burger/green7
/obj/item/weapon/reagent_containers/food/snacks/spesslaw7
/obj/item/weapon/reagent_containers/food/snacks/poppypretzel7
/obj/item/weapon/reagent_containers/food/snacks/burger/purple6
/obj/item/weapon/reagent_containers/food/snacks/muffin/berry6
/obj/item/weapon/reagent_containers/food/snacks/donut/jelly6
/obj/item/weapon/reagent_containers/food/snacks/store/cake/orange6
/obj/item/weapon/reagent_containers/food/snacks/salad/eggbowl6
/obj/item/weapon/reagent_containers/food/snacks/soylentgreen6
/obj/item/weapon/reagent_containers/food/snacks/chawanmushi6
/obj/item/weapon/reagent_containers/food/snacks/burger/blue6
/obj/item/weapon/reagent_containers/food/snacks/pie/xemeatpie6
/obj/item/weapon/reagent_containers/food/snacks/burger/clown6
/obj/item/weapon/reagent_containers/food/snacks/burger/red6
/obj/item/weapon/reagent_containers/food/snacks/dankpocket5
/obj/item/device/pressure_plate5
/obj/item/weapon/reagent_containers/food/snacks/butternoodles5
/obj/item/weapon/reagent_containers/food/snacks/pie/appletart5
/obj/item/weapon/reagent_containers/food/drinks/mushroom_bowl5
/obj/item/weapon/reagent_containers/food/snacks/store/bread/xenomeat5
/obj/item/weapon/reagent_containers/food/snacks/soup/milo5
/obj/item/weapon/reagent_containers/food/snacks/sashimi4
/obj/item/weapon/reagent_containers/food/snacks/soup/meatball4
/mob/living/simple_animal/pet/cat/cak4
/obj/item/weapon/reagent_containers/food/snacks/burger/yellow4
/obj/item/weapon/reagent_containers/food/snacks/beans4
/obj/item/weapon/reagent_containers/food/snacks/burger/orange4
/obj/item/weapon/bikehorn/golden4
/obj/item/weapon/reagent_containers/food/snacks/fuegoburrito4
/mob/living/simple_animal/bot/floorbot4
/obj/item/weapon/reagent_containers/food/snacks/burger/ghost4
/mob/living/simple_animal/bot/ed2094
/obj/item/weapon/reagent_containers/food/snacks/soup/mammi4
/obj/item/weapon/reagent_containers/food/snacks/chowmein4
/obj/item/weapon/reagent_containers/food/snacks/chocoorange4
/obj/item/weapon/reagent_containers/food/snacks/salad/fruit4
/obj/item/stack/tile/carpet/black3
/obj/item/weapon/reagent_containers/food/snacks/branrequests3
/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/slime3
/obj/item/weapon/reagent_containers/food/snacks/store/cake/lemon3
/obj/item/weapon/reagent_containers/food/snacks/soup/vegetable3
/obj/item/weapon/reagent_containers/food/snacks/pizza/vegetable3
/obj/item/weapon/reagent_containers/food/snacks/soylenviridians3
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry3
/obj/item/weapon/reagent_containers/food/snacks/soup/stew3
/obj/item/weapon/reagent_containers/food/snacks/soup/tomato/eyeball3
/obj/item/device/camera/spooky3
/obj/item/weapon/reagent_containers/food/snacks/rofflewaffles2
/obj/item/weapon/reagent_containers/food/snacks/taco2
/obj/item/weapon/reagent_containers/food/snacks/kebab/tofu2
/obj/item/weapon/reagent_containers/food/drinks/bottle/lizardwine2
/obj/item/weapon/reagent_containers/food/snacks/salad/validsalad2
/obj/item/weapon/reagent_containers/food/snacks/store/cake/slimecake2
/obj/item/weapon/reagent_containers/food/snacks/soup/spacylibertyduff2
/obj/item/weapon/reagent_containers/food/snacks/donut/jelly/cherryjelly2
/obj/item/weapon/reagent_containers/food/snacks/meatbun2
/obj/item/ammo_casing/shotgun/frag122
/obj/item/weapon/reagent_containers/food/snacks/honkdae1
/obj/item/weapon/reagent_containers/food/snacks/muffin/booberry1
/obj/item/weapon/reagent_containers/food/snacks/kebab/human1
/obj/item/weapon/reagent_containers/food/snacks/pie/amanita_pie1
/mob/living/simple_animal/bot/secbot1
/obj/item/weapon/reagent_containers/food/snacks/burger/spell1
/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/slime1


In the last 30 days the following assemblies were made: (
link)
AssemblyAmt
timer-igniter78
igniter-timer75
remote_signaling_device-igniter74
igniter-health_sensor72
igniter-remote_signaling_device60
igniter-voice_analyzer43
voice_analyzer-igniter36
remote_signaling_device-voice_analyzer35
proximity_sensor-remote_signaling_device23
health_sensor-igniter20
igniter-proximity_sensor20
proximity_sensor-igniter17
voice_analyzer-remote_signaling_device12
mousetrap-igniter11
igniter-mousetrap10
remote_signaling_device-proximity_sensor10
igniter-igniter9
remote_signaling_device-timer8
remote_signaling_device-health_sensor7
remote_signaling_device-mousetrap7
igniter-infrared_emitter6
timer-remote_signaling_device6
mousetrap-remote_signaling_device5
remote_signaling_device-infrared_emitter5
health_sensor-remote_signaling_device5
blast_door_controller-remote_signaling_device4
infrared_emitter-igniter4
infrared_emitter-remote_signaling_device3
airlock_controller-remote_signaling_device3
remote_signaling_device-airlock_controller3
proximity_sensor-mousetrap2
mousetrap-proximity_sensor2
remote_signaling_device-blast_door_controller2
proximity_sensor-timer1
health_sensor-voice_analyzer1
timer-proximity_sensor1
voice_analyzer-voice_analyzer1
flash-flash1
flash-proximity_sensor1
flash-timer1
timer-timer1


In the last 30 days the following events were ran: (
link)
EventAmt
/datum/round_event/space_dust4726
/datum/round_event/camera_failure1007
/datum/round_event/electrical_storm588
/datum/round_event/vent_clog380
/datum/round_event/spontaneous_appendicitis323
/datum/round_event/communications_blackout285
/datum/round_event/carp_migration276
/datum/round_event/anomaly/anomaly_grav224
/datum/round_event/falsealarm221
/datum/round_event/anomaly/anomaly_pyro206
/datum/round_event/anomaly/anomaly_flux194
/datum/round_event/shuttle_loan190
/datum/round_event/ion_storm155
/datum/round_event/spacevine143
/datum/round_event/grey_tide112
/datum/round_event/radiation_storm109
/datum/round_event/mice_migration101
/datum/round_event/ghost_role/sentience98
/datum/round_event/grid_check95
/datum/round_event/processor_overload88
/datum/round_event/immovable_rod82
/datum/round_event/ghost_role/revenant73
/datum/round_event/meteor_wave/major_dust69
/datum/round_event/anomaly/anomaly_bluespace67
/datum/round_event/mass_hallucination65
/datum/round_event/ghost_role/alien_infestation53
/datum/round_event/ghost_role/abductor51
/datum/round_event/brand_intelligence48
/datum/round_event/disease_outbreak48
/datum/round_event/spider_infestation47
/datum/round_event/meteor_wave/catastrophic47
/datum/round_event/spawn_swarmer45
/datum/round_event/meteor_wave42
/datum/round_event/wizard/summonguns42
/datum/round_event/meteor_wave/threatening35
/datum/round_event/anomaly/anomaly_vortex34
/datum/round_event/ghost_role/blob27
/datum/round_event/meteor_wave/meaty26
/datum/round_event/wizard/summonmagic22
/datum/round_event/wizard/race22
/datum/round_event/wormholes21
/datum/round_event/wizard/shufflenames21
/datum/round_event/wizard/ghost21
/datum/round_event/ghost_role/ninja20
/datum/round_event/portal_storm/syndicate_shocktroop19
/datum/round_event/wizard/improvedcasting16
/datum/round_event/wizard/possession15
/datum/round_event/wizard/invincible13
/datum/round_event/wizard/lava13
/datum/round_event/wizard/rpgloot12
/datum/round_event/wizard/cursed_items12
/datum/round_event/wizard/blobies10
/datum/round_event/wizard/darkness9
/datum/round_event/wizard/petsplosion9
/datum/round_event/anomaly9
/datum/round_event/ghost_role/morph9
/datum/round_event/wizard/deprevolt8
/datum/round_event/wizard/shuffleminds7
/datum/round_event/ghost_role/operative7
/datum/round_event/wizard/greentext6
/datum/round_event/wizard/fake_explosion6
/datum/round_event/wizard/robelesscasting5
/datum/round_event/sandstorm4
/datum/round_event/wizard/shuffleloc4
/datum/round_event/wizard/magicarp4
/datum/round_event/creepy_clowns2
/datum/round_event/wizard/imposter2
/datum/round_event/carp_migration/eyeballs2
/datum/round_event/ghost_role/sentience/all2
/datum/round_event/santa1
/datum/round_event/portal_storm/portal_storm_narsie1
/datum/round_event/ghost_role/devil1


In the last 30 days the following food was harvested: (
link)
CropAmtDistribution
ambrosia_gaia_branch24593Number of harvests which yielded 1 crops: 104
Number of harvests which yielded 2 crops: 90
Number of harvests which yielded 3 crops: 104
Number of harvests which yielded 4 crops: 59
Number of harvests which yielded 5 crops: 195
Number of harvests which yielded 6 crops: 345
Number of harvests which yielded 7 crops: 318
Number of harvests which yielded 8 crops: 82
Number of harvests which yielded 9 crops: 217
Number of harvests which yielded 10 crops: 252
Number of harvests which yielded 11 crops: 170
Number of harvests which yielded 12 crops: 8
Number of harvests which yielded 13 crops: 591
Number of harvests which yielded 14 crops: 7
Number of harvests which yielded 16 crops: 11
Number of harvests which yielded 18 crops: 11
Number of harvests which yielded 20 crops: 162
tower-cap_log24211Number of harvests which yielded 1 crops: 149
Number of harvests which yielded 2 crops: 64
Number of harvests which yielded 3 crops: 237
Number of harvests which yielded 4 crops: 243
Number of harvests which yielded 5 crops: 316
Number of harvests which yielded 6 crops: 1489
Number of harvests which yielded 7 crops: 269
Number of harvests which yielded 8 crops: 103
Number of harvests which yielded 9 crops: 120
Number of harvests which yielded 10 crops: 96
Number of harvests which yielded 11 crops: 5
Number of harvests which yielded 12 crops: 28
Number of harvests which yielded 13 crops: 71
Number of harvests which yielded 14 crops: 36
Number of harvests which yielded 16 crops: 42
Number of harvests which yielded 18 crops: 40
Number of harvests which yielded 20 crops: 189
wheat20528Number of harvests which yielded 1 crops: 199
Number of harvests which yielded 2 crops: 204
Number of harvests which yielded 3 crops: 316
Number of harvests which yielded 4 crops: 277
Number of harvests which yielded 5 crops: 2254
Number of harvests which yielded 6 crops: 317
Number of harvests which yielded 7 crops: 137
Number of harvests which yielded 8 crops: 73
Number of harvests which yielded 9 crops: 64
Number of harvests which yielded 10 crops: 90
Number of harvests which yielded 11 crops: 7
Number of harvests which yielded 12 crops: 8
Number of harvests which yielded 13 crops: 37
Number of harvests which yielded 14 crops: 6
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 6
Number of harvests which yielded 20 crops: 39
ambrosia_vulgaris_branch12311Number of harvests which yielded 1 crops: 435
Number of harvests which yielded 2 crops: 80
Number of harvests which yielded 3 crops: 109
Number of harvests which yielded 4 crops: 124
Number of harvests which yielded 5 crops: 151
Number of harvests which yielded 6 crops: 179
Number of harvests which yielded 7 crops: 669
Number of harvests which yielded 8 crops: 116
Number of harvests which yielded 9 crops: 109
Number of harvests which yielded 10 crops: 97
Number of harvests which yielded 11 crops: 17
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 65
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 6
Number of harvests which yielded 18 crops: 5
Number of harvests which yielded 20 crops: 11
banana10853Number of harvests which yielded 1 crops: 349
Number of harvests which yielded 2 crops: 210
Number of harvests which yielded 3 crops: 794
Number of harvests which yielded 4 crops: 193
Number of harvests which yielded 5 crops: 253
Number of harvests which yielded 6 crops: 171
Number of harvests which yielded 7 crops: 106
Number of harvests which yielded 8 crops: 49
Number of harvests which yielded 9 crops: 118
Number of harvests which yielded 10 crops: 128
Number of harvests which yielded 11 crops: 3
Number of harvests which yielded 12 crops: 4
Number of harvests which yielded 13 crops: 34
Number of harvests which yielded 14 crops: 5
Number of harvests which yielded 16 crops: 10
Number of harvests which yielded 18 crops: 5
Number of harvests which yielded 20 crops: 16
watermelon8988Number of harvests which yielded 1 crops: 143
Number of harvests which yielded 2 crops: 104
Number of harvests which yielded 3 crops: 592
Number of harvests which yielded 4 crops: 78
Number of harvests which yielded 5 crops: 284
Number of harvests which yielded 6 crops: 41
Number of harvests which yielded 7 crops: 37
Number of harvests which yielded 8 crops: 16
Number of harvests which yielded 9 crops: 51
Number of harvests which yielded 10 crops: 45
Number of harvests which yielded 11 crops: 28
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 175
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 4
Number of harvests which yielded 20 crops: 41
ambrosia_deus_branch8562Number of harvests which yielded 1 crops: 264
Number of harvests which yielded 2 crops: 53
Number of harvests which yielded 3 crops: 87
Number of harvests which yielded 4 crops: 45
Number of harvests which yielded 5 crops: 167
Number of harvests which yielded 6 crops: 123
Number of harvests which yielded 7 crops: 84
Number of harvests which yielded 8 crops: 62
Number of harvests which yielded 9 crops: 100
Number of harvests which yielded 10 crops: 152
Number of harvests which yielded 11 crops: 72
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 13 crops: 114
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 2
Number of harvests which yielded 18 crops: 5
Number of harvests which yielded 20 crops: 12
tomato8167Number of harvests which yielded 1 crops: 229
Number of harvests which yielded 2 crops: 127
Number of harvests which yielded 3 crops: 732
Number of harvests which yielded 4 crops: 126
Number of harvests which yielded 5 crops: 208
Number of harvests which yielded 6 crops: 98
Number of harvests which yielded 7 crops: 85
Number of harvests which yielded 8 crops: 22
Number of harvests which yielded 9 crops: 26
Number of harvests which yielded 10 crops: 75
Number of harvests which yielded 11 crops: 15
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 64
Number of harvests which yielded 14 crops: 6
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 2
Number of harvests which yielded 20 crops: 20
glowshroom_cluster7625Number of harvests which yielded 1 crops: 170
Number of harvests which yielded 2 crops: 71
Number of harvests which yielded 3 crops: 737
Number of harvests which yielded 4 crops: 89
Number of harvests which yielded 5 crops: 213
Number of harvests which yielded 6 crops: 74
Number of harvests which yielded 7 crops: 75
Number of harvests which yielded 8 crops: 34
Number of harvests which yielded 9 crops: 21
Number of harvests which yielded 10 crops: 50
Number of harvests which yielded 11 crops: 9
Number of harvests which yielded 12 crops: 6
Number of harvests which yielded 13 crops: 66
Number of harvests which yielded 14 crops: 6
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 5
Number of harvests which yielded 20 crops: 25
blumpkin7288Number of harvests which yielded 1 crops: 123
Number of harvests which yielded 2 crops: 76
Number of harvests which yielded 3 crops: 132
Number of harvests which yielded 4 crops: 22
Number of harvests which yielded 5 crops: 202
Number of harvests which yielded 6 crops: 181
Number of harvests which yielded 7 crops: 137
Number of harvests which yielded 8 crops: 11
Number of harvests which yielded 9 crops: 164
Number of harvests which yielded 10 crops: 59
Number of harvests which yielded 11 crops: 28
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 50
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 18 crops: 4
Number of harvests which yielded 20 crops: 8
grass5688Number of harvests which yielded 1 crops: 25
Number of harvests which yielded 2 crops: 19
Number of harvests which yielded 3 crops: 49
Number of harvests which yielded 4 crops: 38
Number of harvests which yielded 5 crops: 64
Number of harvests which yielded 6 crops: 252
Number of harvests which yielded 7 crops: 41
Number of harvests which yielded 8 crops: 18
Number of harvests which yielded 9 crops: 40
Number of harvests which yielded 10 crops: 35
Number of harvests which yielded 11 crops: 19
Number of harvests which yielded 12 crops: 5
Number of harvests which yielded 13 crops: 52
Number of harvests which yielded 14 crops: 4
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 18 crops: 4
Number of harvests which yielded 20 crops: 60
apple5508Number of harvests which yielded 1 crops: 84
Number of harvests which yielded 2 crops: 32
Number of harvests which yielded 3 crops: 80
Number of harvests which yielded 4 crops: 73
Number of harvests which yielded 5 crops: 101
Number of harvests which yielded 6 crops: 290
Number of harvests which yielded 7 crops: 71
Number of harvests which yielded 8 crops: 47
Number of harvests which yielded 9 crops: 44
Number of harvests which yielded 10 crops: 58
Number of harvests which yielded 11 crops: 28
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 6
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 13
pumpkin5244Number of harvests which yielded 1 crops: 369
Number of harvests which yielded 2 crops: 98
Number of harvests which yielded 3 crops: 362
Number of harvests which yielded 4 crops: 74
Number of harvests which yielded 5 crops: 123
Number of harvests which yielded 6 crops: 59
Number of harvests which yielded 7 crops: 42
Number of harvests which yielded 8 crops: 20
Number of harvests which yielded 9 crops: 36
Number of harvests which yielded 10 crops: 57
Number of harvests which yielded 11 crops: 9
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 31
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 8
Number of harvests which yielded 18 crops: 5
Number of harvests which yielded 20 crops: 11
plump-helmet4827Number of harvests which yielded 1 crops: 95
Number of harvests which yielded 2 crops: 115
Number of harvests which yielded 3 crops: 150
Number of harvests which yielded 4 crops: 176
Number of harvests which yielded 5 crops: 199
Number of harvests which yielded 6 crops: 151
Number of harvests which yielded 7 crops: 54
Number of harvests which yielded 8 crops: 46
Number of harvests which yielded 9 crops: 24
Number of harvests which yielded 10 crops: 39
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 1
potato4308Number of harvests which yielded 1 crops: 36
Number of harvests which yielded 2 crops: 28
Number of harvests which yielded 3 crops: 32
Number of harvests which yielded 4 crops: 48
Number of harvests which yielded 5 crops: 495
Number of harvests which yielded 6 crops: 49
Number of harvests which yielded 7 crops: 24
Number of harvests which yielded 8 crops: 15
Number of harvests which yielded 9 crops: 7
Number of harvests which yielded 10 crops: 10
Number of harvests which yielded 12 crops: 4
Number of harvests which yielded 13 crops: 12
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 18 crops: 2
Number of harvests which yielded 20 crops: 18
space_tobacco_leaves4234Number of harvests which yielded 1 crops: 14
Number of harvests which yielded 2 crops: 2
Number of harvests which yielded 3 crops: 3
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 4
Number of harvests which yielded 6 crops: 3
Number of harvests which yielded 7 crops: 8
Number of harvests which yielded 8 crops: 9
Number of harvests which yielded 9 crops: 48
Number of harvests which yielded 10 crops: 50
Number of harvests which yielded 11 crops: 3
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 132
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 2
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 62
chanterelle_cluster3778Number of harvests which yielded 1 crops: 34
Number of harvests which yielded 2 crops: 2
Number of harvests which yielded 3 crops: 51
Number of harvests which yielded 4 crops: 44
Number of harvests which yielded 5 crops: 47
Number of harvests which yielded 6 crops: 304
Number of harvests which yielded 7 crops: 74
Number of harvests which yielded 8 crops: 10
Number of harvests which yielded 9 crops: 9
Number of harvests which yielded 10 crops: 9
Number of harvests which yielded 11 crops: 2
Number of harvests which yielded 13 crops: 17
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 4
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 9
nettle3489Number of harvests which yielded 1 crops: 122
Number of harvests which yielded 2 crops: 86
Number of harvests which yielded 3 crops: 110
Number of harvests which yielded 4 crops: 109
Number of harvests which yielded 5 crops: 166
Number of harvests which yielded 6 crops: 83
Number of harvests which yielded 7 crops: 28
Number of harvests which yielded 8 crops: 18
Number of harvests which yielded 9 crops: 9
Number of harvests which yielded 10 crops: 33
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 13 crops: 4
Number of harvests which yielded 14 crops: 5
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 2
Number of harvests which yielded 20 crops: 6
cannabis_leaf3272Number of harvests which yielded 1 crops: 168
Number of harvests which yielded 2 crops: 61
Number of harvests which yielded 3 crops: 225
Number of harvests which yielded 4 crops: 79
Number of harvests which yielded 5 crops: 76
Number of harvests which yielded 6 crops: 38
Number of harvests which yielded 7 crops: 36
Number of harvests which yielded 8 crops: 21
Number of harvests which yielded 9 crops: 18
Number of harvests which yielded 10 crops: 29
Number of harvests which yielded 11 crops: 9
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 16
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 8
deathnettle2949Number of harvests which yielded 1 crops: 98
Number of harvests which yielded 2 crops: 47
Number of harvests which yielded 3 crops: 102
Number of harvests which yielded 4 crops: 23
Number of harvests which yielded 5 crops: 40
Number of harvests which yielded 6 crops: 66
Number of harvests which yielded 7 crops: 45
Number of harvests which yielded 8 crops: 11
Number of harvests which yielded 9 crops: 21
Number of harvests which yielded 10 crops: 22
Number of harvests which yielded 11 crops: 22
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 27
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 4
Number of harvests which yielded 20 crops: 12
bunch_of_grapes2808Number of harvests which yielded 1 crops: 55
Number of harvests which yielded 2 crops: 62
Number of harvests which yielded 3 crops: 53
Number of harvests which yielded 4 crops: 44
Number of harvests which yielded 5 crops: 222
Number of harvests which yielded 6 crops: 31
Number of harvests which yielded 7 crops: 21
Number of harvests which yielded 8 crops: 12
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 10 crops: 8
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 13 crops: 14
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 4
Number of harvests which yielded 20 crops: 17
chili2767Number of harvests which yielded 1 crops: 95
Number of harvests which yielded 2 crops: 25
Number of harvests which yielded 3 crops: 34
Number of harvests which yielded 4 crops: 44
Number of harvests which yielded 5 crops: 207
Number of harvests which yielded 6 crops: 40
Number of harvests which yielded 7 crops: 16
Number of harvests which yielded 8 crops: 17
Number of harvests which yielded 9 crops: 14
Number of harvests which yielded 10 crops: 22
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 13
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 20 crops: 10
tobacco_leaves2663Number of harvests which yielded 1 crops: 17
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 4 crops: 3
Number of harvests which yielded 5 crops: 4
Number of harvests which yielded 6 crops: 11
Number of harvests which yielded 7 crops: 11
Number of harvests which yielded 8 crops: 32
Number of harvests which yielded 9 crops: 26
Number of harvests which yielded 10 crops: 79
Number of harvests which yielded 13 crops: 82
Number of harvests which yielded 20 crops: 6
bunch_of_glow-berries2643Number of harvests which yielded 1 crops: 64
Number of harvests which yielded 2 crops: 76
Number of harvests which yielded 3 crops: 39
Number of harvests which yielded 4 crops: 16
Number of harvests which yielded 5 crops: 67
Number of harvests which yielded 6 crops: 27
Number of harvests which yielded 7 crops: 18
Number of harvests which yielded 8 crops: 9
Number of harvests which yielded 9 crops: 8
Number of harvests which yielded 10 crops: 12
Number of harvests which yielded 12 crops: 5
Number of harvests which yielded 13 crops: 33
Number of harvests which yielded 14 crops: 4
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 34
Combustible_Lemon2566Number of harvests which yielded 1 crops: 42
Number of harvests which yielded 2 crops: 40
Number of harvests which yielded 3 crops: 17
Number of harvests which yielded 4 crops: 6
Number of harvests which yielded 5 crops: 25
Number of harvests which yielded 6 crops: 21
Number of harvests which yielded 7 crops: 29
Number of harvests which yielded 8 crops: 10
Number of harvests which yielded 9 crops: 21
Number of harvests which yielded 10 crops: 27
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 12 crops: 6
Number of harvests which yielded 13 crops: 37
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 4
Number of harvests which yielded 18 crops: 7
Number of harvests which yielded 20 crops: 29
cherry_bombs2291Number of harvests which yielded 1 crops: 9
Number of harvests which yielded 2 crops: 10
Number of harvests which yielded 3 crops: 33
Number of harvests which yielded 4 crops: 13
Number of harvests which yielded 5 crops: 11
Number of harvests which yielded 6 crops: 10
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 8 crops: 11
Number of harvests which yielded 9 crops: 19
Number of harvests which yielded 10 crops: 21
Number of harvests which yielded 12 crops: 4
Number of harvests which yielded 13 crops: 8
Number of harvests which yielded 14 crops: 4
Number of harvests which yielded 16 crops: 2
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 61
reishi2032Number of harvests which yielded 1 crops: 30
Number of harvests which yielded 2 crops: 42
Number of harvests which yielded 3 crops: 47
Number of harvests which yielded 4 crops: 70
Number of harvests which yielded 5 crops: 155
Number of harvests which yielded 6 crops: 47
Number of harvests which yielded 7 crops: 13
Number of harvests which yielded 8 crops: 10
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 6
gatfruit1909Number of harvests which yielded 1 crops: 3
Number of harvests which yielded 2 crops: 18
Number of harvests which yielded 3 crops: 8
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 7
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 7 crops: 8
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 10 crops: 4
Number of harvests which yielded 11 crops: 10
Number of harvests which yielded 12 crops: 3
Number of harvests which yielded 13 crops: 38
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 50
carrot1798Number of harvests which yielded 1 crops: 7
Number of harvests which yielded 2 crops: 4
Number of harvests which yielded 3 crops: 18
Number of harvests which yielded 4 crops: 22
Number of harvests which yielded 5 crops: 24
Number of harvests which yielded 6 crops: 107
Number of harvests which yielded 7 crops: 38
Number of harvests which yielded 8 crops: 9
Number of harvests which yielded 9 crops: 23
Number of harvests which yielded 10 crops: 28
Number of harvests which yielded 11 crops: 2
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
killer-tomato1761Number of harvests which yielded 1 crops: 14
Number of harvests which yielded 2 crops: 21
Number of harvests which yielded 3 crops: 9
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 12
Number of harvests which yielded 6 crops: 15
Number of harvests which yielded 7 crops: 71
Number of harvests which yielded 8 crops: 15
Number of harvests which yielded 9 crops: 13
Number of harvests which yielded 10 crops: 28
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 24
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 20 crops: 5
fly_amanita1570Number of harvests which yielded 1 crops: 25
Number of harvests which yielded 2 crops: 44
Number of harvests which yielded 3 crops: 47
Number of harvests which yielded 4 crops: 40
Number of harvests which yielded 5 crops: 113
Number of harvests which yielded 6 crops: 40
Number of harvests which yielded 7 crops: 8
Number of harvests which yielded 8 crops: 6
Number of harvests which yielded 10 crops: 1
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 9
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 20 crops: 3
walking_mushroom1559Number of harvests which yielded 1 crops: 63
Number of harvests which yielded 2 crops: 15
Number of harvests which yielded 3 crops: 20
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 51
Number of harvests which yielded 6 crops: 10
Number of harvests which yielded 7 crops: 3
Number of harvests which yielded 8 crops: 3
Number of harvests which yielded 9 crops: 9
Number of harvests which yielded 10 crops: 55
Number of harvests which yielded 13 crops: 19
Number of harvests which yielded 20 crops: 7
orange1541Number of harvests which yielded 1 crops: 21
Number of harvests which yielded 2 crops: 9
Number of harvests which yielded 3 crops: 16
Number of harvests which yielded 4 crops: 15
Number of harvests which yielded 5 crops: 18
Number of harvests which yielded 6 crops: 94
Number of harvests which yielded 7 crops: 24
Number of harvests which yielded 8 crops: 17
Number of harvests which yielded 9 crops: 12
Number of harvests which yielded 10 crops: 3
Number of harvests which yielded 11 crops: 7
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 13 crops: 3
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 7
glowcap_cluster1529Number of harvests which yielded 1 crops: 26
Number of harvests which yielded 2 crops: 11
Number of harvests which yielded 3 crops: 9
Number of harvests which yielded 4 crops: 6
Number of harvests which yielded 5 crops: 44
Number of harvests which yielded 6 crops: 50
Number of harvests which yielded 7 crops: 32
Number of harvests which yielded 8 crops: 3
Number of harvests which yielded 9 crops: 13
Number of harvests which yielded 10 crops: 5
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 20
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 9
ear_of_corn1517Number of harvests which yielded 1 crops: 43
Number of harvests which yielded 2 crops: 26
Number of harvests which yielded 3 crops: 169
Number of harvests which yielded 4 crops: 23
Number of harvests which yielded 5 crops: 40
Number of harvests which yielded 6 crops: 6
Number of harvests which yielded 7 crops: 3
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 11
Number of harvests which yielded 10 crops: 10
Number of harvests which yielded 11 crops: 3
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 4
Number of harvests which yielded 16 crops: 3
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 8
holymelon1489Number of harvests which yielded 1 crops: 93
Number of harvests which yielded 2 crops: 31
Number of harvests which yielded 3 crops: 58
Number of harvests which yielded 4 crops: 13
Number of harvests which yielded 5 crops: 37
Number of harvests which yielded 6 crops: 19
Number of harvests which yielded 7 crops: 17
Number of harvests which yielded 8 crops: 8
Number of harvests which yielded 9 crops: 12
Number of harvests which yielded 10 crops: 21
Number of harvests which yielded 11 crops: 2
Number of harvests which yielded 13 crops: 10
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 4
strange_plant1467Number of harvests which yielded 1 crops: 18
Number of harvests which yielded 2 crops: 22
Number of harvests which yielded 3 crops: 18
Number of harvests which yielded 4 crops: 15
Number of harvests which yielded 5 crops: 14
Number of harvests which yielded 6 crops: 15
Number of harvests which yielded 7 crops: 16
Number of harvests which yielded 8 crops: 13
Number of harvests which yielded 9 crops: 16
Number of harvests which yielded 10 crops: 25
Number of harvests which yielded 11 crops: 4
Number of harvests which yielded 13 crops: 33
Number of harvests which yielded 14 crops: 2
Number of harvests which yielded 20 crops: 1
shadowshroom_cluster1445Number of harvests which yielded 1 crops: 29
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 5 crops: 10
Number of harvests which yielded 6 crops: 53
Number of harvests which yielded 7 crops: 8
Number of harvests which yielded 9 crops: 63
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 11 crops: 34
Number of harvests which yielded 13 crops: 2
lemon1328Number of harvests which yielded 1 crops: 54
Number of harvests which yielded 2 crops: 15
Number of harvests which yielded 3 crops: 25
Number of harvests which yielded 4 crops: 23
Number of harvests which yielded 5 crops: 74
Number of harvests which yielded 6 crops: 18
Number of harvests which yielded 7 crops: 21
Number of harvests which yielded 8 crops: 9
Number of harvests which yielded 9 crops: 5
Number of harvests which yielded 10 crops: 15
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 3
rice1301Number of harvests which yielded 1 crops: 30
Number of harvests which yielded 2 crops: 76
Number of harvests which yielded 3 crops: 29
Number of harvests which yielded 4 crops: 35
Number of harvests which yielded 5 crops: 70
Number of harvests which yielded 6 crops: 36
Number of harvests which yielded 7 crops: 12
Number of harvests which yielded 8 crops: 8
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 12
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 14 crops: 2
cabbage1266Number of harvests which yielded 1 crops: 20
Number of harvests which yielded 2 crops: 25
Number of harvests which yielded 3 crops: 15
Number of harvests which yielded 4 crops: 22
Number of harvests which yielded 5 crops: 108
Number of harvests which yielded 6 crops: 25
Number of harvests which yielded 7 crops: 24
Number of harvests which yielded 8 crops: 8
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 10 crops: 6
Number of harvests which yielded 13 crops: 2
Number of harvests which yielded 14 crops: 2
bunch_of_berries1259Number of harvests which yielded 1 crops: 54
Number of harvests which yielded 2 crops: 213
Number of harvests which yielded 3 crops: 17
Number of harvests which yielded 4 crops: 15
Number of harvests which yielded 5 crops: 24
Number of harvests which yielded 6 crops: 8
Number of harvests which yielded 7 crops: 10
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 15
Number of harvests which yielded 10 crops: 8
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 8
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 2
cherries1189Number of harvests which yielded 1 crops: 38
Number of harvests which yielded 2 crops: 16
Number of harvests which yielded 3 crops: 100
Number of harvests which yielded 4 crops: 16
Number of harvests which yielded 5 crops: 22
Number of harvests which yielded 6 crops: 2
Number of harvests which yielded 7 crops: 22
Number of harvests which yielded 8 crops: 7
Number of harvests which yielded 9 crops: 8
Number of harvests which yielded 10 crops: 7
Number of harvests which yielded 13 crops: 3
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 20 crops: 10
bluespace_banana1069Number of harvests which yielded 1 crops: 49
Number of harvests which yielded 2 crops: 22
Number of harvests which yielded 3 crops: 41
Number of harvests which yielded 4 crops: 12
Number of harvests which yielded 5 crops: 42
Number of harvests which yielded 6 crops: 23
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 8
Number of harvests which yielded 9 crops: 18
Number of harvests which yielded 10 crops: 3
Number of harvests which yielded 13 crops: 8
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
blood-tomato1006Number of harvests which yielded 1 crops: 73
Number of harvests which yielded 2 crops: 19
Number of harvests which yielded 3 crops: 29
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 36
Number of harvests which yielded 6 crops: 12
Number of harvests which yielded 7 crops: 11
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 7
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 5
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 9
rainbow_cannabis_leaf1004Number of harvests which yielded 1 crops: 18
Number of harvests which yielded 2 crops: 12
Number of harvests which yielded 3 crops: 24
Number of harvests which yielded 4 crops: 9
Number of harvests which yielded 5 crops: 23
Number of harvests which yielded 6 crops: 20
Number of harvests which yielded 7 crops: 10
Number of harvests which yielded 8 crops: 9
Number of harvests which yielded 9 crops: 11
Number of harvests which yielded 10 crops: 18
Number of harvests which yielded 12 crops: 4
Number of harvests which yielded 13 crops: 10
Number of harvests which yielded 20 crops: 1
carpet994Number of harvests which yielded 1 crops: 3
Number of harvests which yielded 2 crops: 18
Number of harvests which yielded 3 crops: 2
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 15
Number of harvests which yielded 6 crops: 26
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 7
Number of harvests which yielded 11 crops: 49
Number of harvests which yielded 16 crops: 1
omega_cannibas_leaf991Number of harvests which yielded 1 crops: 38
Number of harvests which yielded 2 crops: 15
Number of harvests which yielded 3 crops: 28
Number of harvests which yielded 4 crops: 12
Number of harvests which yielded 5 crops: 14
Number of harvests which yielded 6 crops: 6
Number of harvests which yielded 7 crops: 20
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 19
Number of harvests which yielded 10 crops: 9
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 3
Number of harvests which yielded 20 crops: 4
sugarcane955Number of harvests which yielded 1 crops: 58
Number of harvests which yielded 2 crops: 31
Number of harvests which yielded 3 crops: 25
Number of harvests which yielded 4 crops: 34
Number of harvests which yielded 5 crops: 81
Number of harvests which yielded 6 crops: 18
Number of harvests which yielded 7 crops: 6
Number of harvests which yielded 8 crops: 5
Number of harvests which yielded 9 crops: 1
Number of harvests which yielded 10 crops: 2
soybeans953Number of harvests which yielded 1 crops: 23
Number of harvests which yielded 2 crops: 17
Number of harvests which yielded 3 crops: 108
Number of harvests which yielded 4 crops: 23
Number of harvests which yielded 5 crops: 39
Number of harvests which yielded 6 crops: 10
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 5
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 13 crops: 4
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 1
kudzu_pod951Number of harvests which yielded 1 crops: 7
Number of harvests which yielded 2 crops: 10
Number of harvests which yielded 3 crops: 17
Number of harvests which yielded 4 crops: 4
Number of harvests which yielded 5 crops: 54
Number of harvests which yielded 6 crops: 10
Number of harvests which yielded 7 crops: 3
Number of harvests which yielded 8 crops: 7
Number of harvests which yielded 9 crops: 6
Number of harvests which yielded 10 crops: 14
Number of harvests which yielded 11 crops: 4
Number of harvests which yielded 13 crops: 14
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 1
meatwheat871Number of harvests which yielded 1 crops: 17
Number of harvests which yielded 2 crops: 5
Number of harvests which yielded 3 crops: 5
Number of harvests which yielded 4 crops: 9
Number of harvests which yielded 5 crops: 27
Number of harvests which yielded 6 crops: 13
Number of harvests which yielded 7 crops: 55
Number of harvests which yielded 8 crops: 5
Number of harvests which yielded 9 crops: 8
Number of harvests which yielded 10 crops: 1
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 1
harebell870Number of harvests which yielded 1 crops: 56
Number of harvests which yielded 2 crops: 127
Number of harvests which yielded 3 crops: 53
Number of harvests which yielded 4 crops: 52
Number of harvests which yielded 5 crops: 12
Number of harvests which yielded 6 crops: 4
Number of harvests which yielded 7 crops: 2
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 1
lime768Number of harvests which yielded 1 crops: 14
Number of harvests which yielded 2 crops: 6
Number of harvests which yielded 3 crops: 18
Number of harvests which yielded 4 crops: 12
Number of harvests which yielded 5 crops: 71
Number of harvests which yielded 6 crops: 10
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 7
Number of harvests which yielded 20 crops: 4
poppy696Number of harvests which yielded 1 crops: 4
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 6 crops: 3
Number of harvests which yielded 7 crops: 56
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 1
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 3
red_beet664Number of harvests which yielded 1 crops: 2
Number of harvests which yielded 2 crops: 10
Number of harvests which yielded 3 crops: 15
Number of harvests which yielded 5 crops: 12
Number of harvests which yielded 6 crops: 7
Number of harvests which yielded 7 crops: 14
Number of harvests which yielded 8 crops: 3
Number of harvests which yielded 9 crops: 7
Number of harvests which yielded 10 crops: 9
Number of harvests which yielded 11 crops: 7
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 7
Number of harvests which yielded 20 crops: 2
coffee_arabica_beans606Number of harvests which yielded 1 crops: 10
Number of harvests which yielded 2 crops: 2
Number of harvests which yielded 3 crops: 8
Number of harvests which yielded 4 crops: 4
Number of harvests which yielded 5 crops: 13
Number of harvests which yielded 6 crops: 18
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 11
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 10 crops: 3
Number of harvests which yielded 13 crops: 9
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 2
liberty-cap605Number of harvests which yielded 1 crops: 20
Number of harvests which yielded 2 crops: 6
Number of harvests which yielded 3 crops: 19
Number of harvests which yielded 4 crops: 12
Number of harvests which yielded 5 crops: 17
Number of harvests which yielded 6 crops: 30
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 9 crops: 9
Number of harvests which yielded 10 crops: 6
Number of harvests which yielded 13 crops: 1
oat573Number of harvests which yielded 1 crops: 8
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 3 crops: 47
Number of harvests which yielded 4 crops: 3
Number of harvests which yielded 5 crops: 34
Number of harvests which yielded 6 crops: 8
Number of harvests which yielded 7 crops: 5
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 4
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 2
golden_apple573Number of harvests which yielded 1 crops: 19
Number of harvests which yielded 2 crops: 2
Number of harvests which yielded 3 crops: 8
Number of harvests which yielded 4 crops: 6
Number of harvests which yielded 5 crops: 11
Number of harvests which yielded 6 crops: 14
Number of harvests which yielded 7 crops: 4
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 15
Number of harvests which yielded 10 crops: 7
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 5
steel-cap_log563Number of harvests which yielded 1 crops: 13
Number of harvests which yielded 2 crops: 3
Number of harvests which yielded 3 crops: 4
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 1
Number of harvests which yielded 6 crops: 3
Number of harvests which yielded 7 crops: 36
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 6
Number of harvests which yielded 10 crops: 4
Number of harvests which yielded 11 crops: 2
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 2
cocoa_pod535Number of harvests which yielded 1 crops: 27
Number of harvests which yielded 2 crops: 83
Number of harvests which yielded 3 crops: 13
Number of harvests which yielded 4 crops: 13
Number of harvests which yielded 5 crops: 19
Number of harvests which yielded 6 crops: 11
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 12 crops: 2
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 1
bluespace_tomato529Number of harvests which yielded 1 crops: 22
Number of harvests which yielded 2 crops: 8
Number of harvests which yielded 3 crops: 39
Number of harvests which yielded 4 crops: 3
Number of harvests which yielded 5 crops: 25
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 15
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 11 crops: 1
ghost_chili519Number of harvests which yielded 1 crops: 5
Number of harvests which yielded 2 crops: 7
Number of harvests which yielded 3 crops: 15
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 1
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 7 crops: 11
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 3
Number of harvests which yielded 10 crops: 6
Number of harvests which yielded 13 crops: 20
mimana514Number of harvests which yielded 1 crops: 52
Number of harvests which yielded 2 crops: 17
Number of harvests which yielded 3 crops: 20
Number of harvests which yielded 4 crops: 13
Number of harvests which yielded 5 crops: 9
Number of harvests which yielded 6 crops: 19
Number of harvests which yielded 7 crops: 11
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 3
blue_cherries501Number of harvests which yielded 1 crops: 18
Number of harvests which yielded 2 crops: 6
Number of harvests which yielded 3 crops: 13
Number of harvests which yielded 4 crops: 5
Number of harvests which yielded 5 crops: 4
Number of harvests which yielded 6 crops: 9
Number of harvests which yielded 7 crops: 6
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 5
Number of harvests which yielded 11 crops: 12
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 1
bunch_of_death-berries472Number of harvests which yielded 1 crops: 4
Number of harvests which yielded 2 crops: 3
Number of harvests which yielded 3 crops: 3
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 6 crops: 21
Number of harvests which yielded 7 crops: 8
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 10 crops: 8
Number of harvests which yielded 13 crops: 5
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 18 crops: 2
Number of harvests which yielded 20 crops: 2
coffee_robusta_beans453Number of harvests which yielded 1 crops: 8
Number of harvests which yielded 2 crops: 7
Number of harvests which yielded 3 crops: 4
Number of harvests which yielded 4 crops: 6
Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 6 crops: 20
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 8 crops: 3
Number of harvests which yielded 9 crops: 8
Number of harvests which yielded 10 crops: 12
white-beet438Number of harvests which yielded 1 crops: 8
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 4 crops: 5
Number of harvests which yielded 5 crops: 5
Number of harvests which yielded 6 crops: 5
Number of harvests which yielded 7 crops: 26
Number of harvests which yielded 8 crops: 3
Number of harvests which yielded 13 crops: 10
Number of harvests which yielded 16 crops: 1
sunflower426Number of harvests which yielded 1 crops: 8
Number of harvests which yielded 2 crops: 10
Number of harvests which yielded 3 crops: 7
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 6
Number of harvests which yielded 6 crops: 5
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 10 crops: 1
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 12
ice_pepper407Number of harvests which yielded 1 crops: 23
Number of harvests which yielded 2 crops: 16
Number of harvests which yielded 3 crops: 10
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 6 crops: 4
Number of harvests which yielded 7 crops: 19
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 5
Number of harvests which yielded 10 crops: 1
Number of harvests which yielded 20 crops: 2
white_cannabis_leaf398Number of harvests which yielded 1 crops: 45
Number of harvests which yielded 2 crops: 11
Number of harvests which yielded 3 crops: 13
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 17
Number of harvests which yielded 7 crops: 2
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 8
Number of harvests which yielded 10 crops: 7
Number of harvests which yielded 13 crops: 3
blue-tomato372Number of harvests which yielded 1 crops: 16
Number of harvests which yielded 2 crops: 12
Number of harvests which yielded 3 crops: 5
Number of harvests which yielded 5 crops: 19
Number of harvests which yielded 6 crops: 7
Number of harvests which yielded 7 crops: 4
Number of harvests which yielded 10 crops: 4
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 13 crops: 2
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 20 crops: 3
eggplant340Number of harvests which yielded 1 crops: 16
Number of harvests which yielded 2 crops: 38
Number of harvests which yielded 3 crops: 3
Number of harvests which yielded 4 crops: 8
Number of harvests which yielded 5 crops: 13
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 10 crops: 1
Number of harvests which yielded 14 crops: 3
Number of harvests which yielded 16 crops: 1
Number of harvests which yielded 20 crops: 3
death_cannabis_leaf314Number of harvests which yielded 1 crops: 17
Number of harvests which yielded 2 crops: 11
Number of harvests which yielded 3 crops: 4
Number of harvests which yielded 6 crops: 5
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 4
Number of harvests which yielded 9 crops: 6
Number of harvests which yielded 10 crops: 6
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 13 crops: 1
bunch_of_poison-berries267Number of harvests which yielded 1 crops: 21
Number of harvests which yielded 2 crops: 6
Number of harvests which yielded 3 crops: 4
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 5
Number of harvests which yielded 6 crops: 3
Number of harvests which yielded 7 crops: 9
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 9 crops: 4
Number of harvests which yielded 10 crops: 5
Number of harvests which yielded 14 crops: 1
Tea_Aspera_tips266Number of harvests which yielded 1 crops: 2
Number of harvests which yielded 2 crops: 2
Number of harvests which yielded 3 crops: 4
Number of harvests which yielded 4 crops: 7
Number of harvests which yielded 5 crops: 11
Number of harvests which yielded 6 crops: 17
Number of harvests which yielded 7 crops: 5
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 10 crops: 2
sweet_potato219Number of harvests which yielded 1 crops: 5
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 25
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 7 crops: 2
Number of harvests which yielded 10 crops: 6
Egg-plant211Number of harvests which yielded 1 crops: 7
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 5 crops: 6
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 20 crops: 8
vanilla_pod208Number of harvests which yielded 1 crops: 9
Number of harvests which yielded 2 crops: 13
Number of harvests which yielded 3 crops: 2
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 3
Number of harvests which yielded 12 crops: 1
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 5
bunch_of_green_grapes192Number of harvests which yielded 1 crops: 7
Number of harvests which yielded 3 crops: 3
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 7 crops: 7
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 9 crops: 2
Number of harvests which yielded 10 crops: 2
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 18 crops: 3
koibean177Number of harvests which yielded 1 crops: 1
Number of harvests which yielded 5 crops: 10
Number of harvests which yielded 6 crops: 5
Number of harvests which yielded 7 crops: 1
Number of harvests which yielded 8 crops: 2
Number of harvests which yielded 13 crops: 1
Number of harvests which yielded 20 crops: 3
moonflower155Number of harvests which yielded 1 crops: 7
Number of harvests which yielded 2 crops: 9
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 7 crops: 1
Number of harvests which yielded 8 crops: 1
Number of harvests which yielded 14 crops: 1
Number of harvests which yielded 18 crops: 1
Number of harvests which yielded 20 crops: 4
novaflower145Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 3 crops: 1
Number of harvests which yielded 4 crops: 1
Number of harvests which yielded 5 crops: 14
Number of harvests which yielded 6 crops: 3
Number of harvests which yielded 7 crops: 5
Number of harvests which yielded 13 crops: 1
destroying_angel102Number of harvests which yielded 1 crops: 22
Number of harvests which yielded 2 crops: 7
Number of harvests which yielded 3 crops: 7
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 4
Number of harvests which yielded 6 crops: 1
Number of harvests which yielded 11 crops: 1
geranium98Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 7 crops: 6
Number of harvests which yielded 9 crops: 1
Number of harvests which yielded 11 crops: 1
Number of harvests which yielded 13 crops: 2
lily54Number of harvests which yielded 1 crops: 1
Number of harvests which yielded 2 crops: 1
Number of harvests which yielded 4 crops: 2
Number of harvests which yielded 5 crops: 2
Number of harvests which yielded 7 crops: 1
Number of harvests which yielded 13 crops: 2
Tea_Astra_tips42Number of harvests which yielded 3 crops: 2
Number of harvests which yielded 5 crops: 6
Number of harvests which yielded 6 crops: 1
parsnip27Number of harvests which yielded 1 crops: 1
Number of harvests which yielded 7 crops: 2
Number of harvests which yielded 12 crops: 1
robust_watermelon_of_the_fool_+910Number of harvests which yielded 10 crops: 1
watermelon_of_the_sea10Number of harvests which yielded 10 crops: 1
minor_watermelon_of_wisdom_-910Number of harvests which yielded 10 crops: 1
rusted_watermelon_of_constitution_-1110Number of harvests which yielded 10 crops: 1
glorious_watermelon_of_many_secrets_+410Number of harvests which yielded 10 crops: 1
rusted_tobacco_leaves_of_the_sea_-710Number of harvests which yielded 10 crops: 1
greater_watermelon_of_the_day_+110Number of harvests which yielded 10 crops: 1
gimped_banana_of_elf_slaying_-19Number of harvests which yielded 9 crops: 1
tragic_ghost_chili_of_the_void_-138Number of harvests which yielded 8 crops: 1
enfeebled_ambrosia_vulgaris_branch_of_the_forest_-98Number of harvests which yielded 8 crops: 1
superior_tower-cap_log_of_many_colors_+137Number of harvests which yielded 7 crops: 1
tragic_banana_of_the_moon_-107Number of harvests which yielded 7 crops: 1
enfeebled_watermelon_of_many_colors_-47Number of harvests which yielded 7 crops: 1
true_ambrosia_vulgaris_branch_of_the_forest_+37Number of harvests which yielded 7 crops: 1
inferior_cannabis_leaf_of_strength_-16Number of harvests which yielded 6 crops: 1
deathnettle_of_many_tales6Number of harvests which yielded 6 crops: 1
rusted_tower-cap_log_of_the_sea_-126Number of harvests which yielded 6 crops: 1
lemon_of_the_sun6Number of harvests which yielded 6 crops: 1
inferior_tower-cap_log_of_elf_slaying_-66Number of harvests which yielded 6 crops: 1
unsteady_tower-cap_log_of_the_sun_-26Number of harvests which yielded 6 crops: 1
inferior_tower-cap_log_of_orc_slaying_-116Number of harvests which yielded 6 crops: 1
enpowered_tower-cap_log_of_the_moon_+26Number of harvests which yielded 6 crops: 1
superior_tower-cap_log_of_many_tales_+106Number of harvests which yielded 6 crops: 1
greater_strange_plant_of_the_night_+26Number of harvests which yielded 6 crops: 1
superior_tower-cap_log_of_many_secrets_+106Number of harvests which yielded 6 crops: 1
honed_watermelon_of_orc_slaying_+15Number of harvests which yielded 5 crops: 1
enpowered_watermelon_of_constitution_+85Number of harvests which yielded 5 crops: 1
glorious_watermelon_of_intelligence_+85Number of harvests which yielded 5 crops: 1
unsteady_watermelon_of_strength_-145Number of harvests which yielded 5 crops: 1
enfeebled_watermelon_of_corgi_slaying_-25Number of harvests which yielded 5 crops: 1
watermelon_of_charisma5Number of harvests which yielded 5 crops: 1
minor_watermelon_of_the_moon_-95Number of harvests which yielded 5 crops: 1
greater_watermelon_of_wisdom_+95Number of harvests which yielded 5 crops: 1
blighted_watermelon_of_the_forest_-75Number of harvests which yielded 5 crops: 1
tragic_watermelon_of_orc_slaying_-115Number of harvests which yielded 5 crops: 1
lesser_watermelon_of_the_moon_-115Number of harvests which yielded 5 crops: 1
lesser_watermelon_of_the_day_-35Number of harvests which yielded 5 crops: 1
enfeebled_watermelon_of_sundering_-95Number of harvests which yielded 5 crops: 1
blighted_watermelon_of_strength_-15Number of harvests which yielded 5 crops: 1
tragic_watermelon_of_the_world_-125Number of harvests which yielded 5 crops: 1
unsteady_watermelon_of_many_secrets_-15Number of harvests which yielded 5 crops: 1
watermelon_of_the_day5Number of harvests which yielded 5 crops: 1
blessed_watermelon_of_the_hills_+75Number of harvests which yielded 5 crops: 1
watermelon_of_wisdom5Number of harvests which yielded 5 crops: 1
enpowered_watermelon_of_dexterity_+115Number of harvests which yielded 5 crops: 1
glorious_watermelon_of_many_secrets_+15Number of harvests which yielded 5 crops: 1
superior_watermelon_of_the_world_+35Number of harvests which yielded 5 crops: 1
lesser_watermelon_of_the_plains_-105Number of harvests which yielded 5 crops: 1
robust_watermelon_of_the_hills_+105Number of harvests which yielded 5 crops: 1
superior_watermelon_of_many_tales_+35Number of harvests which yielded 5 crops: 1
blessed_watermelon_of_orc_slaying_+105Number of harvests which yielded 5 crops: 1
enpowered_watermelon_of_the_plains_+65Number of harvests which yielded 5 crops: 1
blessed_watermelon_of_the_moon_+35Number of harvests which yielded 5 crops: 1
gimped_watermelon_of_the_moon_-55Number of harvests which yielded 5 crops: 1
major_watermelon_of_the_moon_+55Number of harvests which yielded 5 crops: 1
wheat_of_dexterity5Number of harvests which yielded 5 crops: 1
major_tower-cap_log_of_strength_+15Number of harvests which yielded 5 crops: 1
inferior_carrot_of_the_plains_-15Number of harvests which yielded 5 crops: 1
enpowered_wheat_of_rending_+95Number of harvests which yielded 5 crops: 1
unsteady_lemon_of_the_night_-115Number of harvests which yielded 5 crops: 1
enpowered_lemon_of_many_tales_+115Number of harvests which yielded 5 crops: 1
greater_watermelon_of_the_sea_+105Number of harvests which yielded 5 crops: 1
unsteady_tower-cap_log_of_sundering_-24Number of harvests which yielded 4 crops: 1
unsteady_wheat_of_charisma_-114Number of harvests which yielded 4 crops: 1
gimped_deathnettle_of_the_day_-34Number of harvests which yielded 4 crops: 1
honed_wheat_of_the_world_+24Number of harvests which yielded 4 crops: 1
rusted_banana_of_the_void_-24Number of harvests which yielded 4 crops: 1
rusted_lemon_of_the_world_-43Number of harvests which yielded 3 crops: 1
inferior_wheat_of_the_forest_-93Number of harvests which yielded 3 crops: 1
major_banana_of_many_colors_+103Number of harvests which yielded 3 crops: 1
glorious_nettle_of_orc_slaying_+83Number of harvests which yielded 3 crops: 1
lesser_lime_of_the_fool_-73Number of harvests which yielded 3 crops: 1
superior_cannabis_leaf_of_elf_slaying_+33Number of harvests which yielded 3 crops: 1
glorious_deathnettle_of_the_sea_+153Number of harvests which yielded 3 crops: 1
tower-cap_log_of_rending3Number of harvests which yielded 3 crops: 1
inferior_watermelon_of_the_sea_-13Number of harvests which yielded 3 crops: 1
tower-cap_log_of_intelligence3Number of harvests which yielded 3 crops: 1
tragic_wheat_of_dexterity_-23Number of harvests which yielded 3 crops: 1
major_cocoa_pod_of_sundering_+102Number of harvests which yielded 2 crops: 1
inferior_nettle_of_the_night_-112Number of harvests which yielded 2 crops: 1
lesser_banana_of_wisdom_-92Number of harvests which yielded 2 crops: 1
superior_harebell_of_the_day_+102Number of harvests which yielded 2 crops: 1
inferior_coffee_arabica_beans_of_many_tales_-22Number of harvests which yielded 2 crops: 1
superior_wheat_of_charisma_+111Number of harvests which yielded 1 crops: 1
inferior_wheat_of_the_forest_-21Number of harvests which yielded 1 crops: 1
enpowered_watermelon_of_the_moon_+81Number of harvests which yielded 1 crops: 1
banana_of_dexterity1Number of harvests which yielded 1 crops: 1
true_lemon_of_intelligence_+151Number of harvests which yielded 1 crops: 1


In the last 30 days the miners reported they used these picks the following number of times: (
link)
PickAmt
/obj/item/weapon/pickaxe92761
/obj/item/weapon/pickaxe/smithed_pickaxe25604
/obj/item/weapon/pickaxe/mini13953
/obj/item/weapon/pickaxe/emergency8849
/obj/item/weapon/pickaxe/drill7101
/obj/item/weapon/pickaxe/drill/jackhammer6496
/obj/item/weapon/pickaxe/drill/cyborg5564
/obj/item/weapon/pickaxe/drill/diamonddrill4728
/obj/item/weapon/shovel3751
/obj/item/weapon/pickaxe/diamond3235
/obj/item/weapon/pickaxe/drill/cyborg/diamond657
/obj/item/weapon/pickaxe/silver434
/obj/item/weapon/shovel/spade192
/obj/item/weapon/shovel/smithed_shovel105
/obj/item/weapo1
/obj/item/1
/obj/item/weapon/pickaxe/smithed_pi1
/obj/i1
/obj/1
/obj/item/weapon/picka1


In the last 30 days the following minerals were mined: (
link)
MineralAmtDistribution
0Number of tiles which yielded 0 minerals: 1294


In the last 30 days the following items were used in combat, sorted by the combined force they caused, also available is the number of hits which were made with these items and how many hits were made with items of a certain force: (
link)
Mineraltotal
force
total
hits
Distribution
/obj/item/weapon/circular_saw34334522860Number of hits when the item had force 0: 7
Number of hits when the item had force 12: 71
Number of hits when the item had force 14: 20
Number of hits when the item had force 15: 22559
Number of hits when the item had force 16: 12
Number of hits when the item had force 19: 189
Number of hits when the item had force 22: 1
Number of hits when the item had force 23: 1
/obj/item/weapon/melee/baton/loaded29373425609Number of hits when the item had force 0: 7
Number of hits when the item had force 3: 1
Number of hits when the item had force 5: 6
Number of hits when the item had force 6: 4
Number of hits when the item had force 8: 20
Number of hits when the item had force 9: 6
Number of hits when the item had force 10: 25490
Number of hits when the item had force 14: 8
Number of hits when the item had force 15: 14
Number of hits when the item had force 17: 11
Number of hits when the item had force 23: 4
Number of hits when the item had force 999: 38
/obj/item/weapon/melee/arm_blade2021008084Number of hits when the item had force 25: 8084
/obj/item/weapon/melee/energy/sword/saber1990836664Number of hits when the item had force 3: 31
Number of hits when the item had force 30: 6633
/obj/item/weapon/twohanded/dualsaber1918825660Number of hits when the item had force 3: 18
Number of hits when the item had force 34: 5642
/obj/item/weapon/twohanded/fireaxe1903098854Number of hits when the item had force 5: 1189
Number of hits when the item had force 24: 7564
Number of hits when the item had force 28: 101
/obj/item/weapon/melee/sabre18602912322Number of hits when the item had force 9: 21
Number of hits when the item had force 11: 7
Number of hits when the item had force 15: 11987
Number of hits when the item had force 19: 277
Number of hits when the item had force 20: 11
Number of hits when the item had force 25: 19
/obj/item/weapon/claymore/highlander1664904042Number of hits when the item had force 40: 2144
Number of hits when the item had force 41: 780
Number of hits when the item had force 42: 445
Number of hits when the item had force 43: 318
Number of hits when the item had force 44: 140
Number of hits when the item had force 45: 69
Number of hits when the item had force 46: 37
Number of hits when the item had force 47: 31
Number of hits when the item had force 48: 23
Number of hits when the item had force 49: 4
Number of hits when the item had force 50: 9
Number of hits when the item had force 51: 11
Number of hits when the item had force 52: 9
Number of hits when the item had force 53: 10
Number of hits when the item had force 54: 7
Number of hits when the item had force 55: 5
/obj/item/weapon/twohanded/spear1459549439Number of hits when the item had force 2: 23
Number of hits when the item had force 6: 1
Number of hits when the item had force 10: 2991
Number of hits when the item had force 14: 5
Number of hits when the item had force 18: 6324
Number of hits when the item had force 22: 95
/obj/item/weapon/kitchen/knife13541311966Number of hits when the item had force 6: 17
Number of hits when the item had force 10: 8024
Number of hits when the item had force 14: 3914
Number of hits when the item had force 25: 11
/obj/item/weapon/extinguisher10848210839Number of hits when the item had force 6: 4
Number of hits when the item had force 10: 10819
Number of hits when the item had force 13: 1
Number of hits when the item had force 17: 15
/obj/item/weapon/twohanded/required/chainsaw879814261Number of hits when the item had force 13: 197
Number of hits when the item had force 21: 4045
Number of hits when the item had force 25: 19
/obj/item/weapon/smithed_sword846943697Number of hits when the item had force 2: 14
Number of hits when the item had force 4: 164
Number of hits when the item had force 10: 1562
Number of hits when the item had force 20: 42
Number of hits when the item had force 30: 905
Number of hits when the item had force 40: 1010
/obj/item/weapon/kitchen/knife/butcher762604669Number of hits when the item had force 15: 3114
Number of hits when the item had force 19: 1550
Number of hits when the item had force 20: 5
/obj/item/weapon/hatchet742726155Number of hits when the item had force 0: 2
Number of hits when the item had force 12: 6047
Number of hits when the item had force 16: 96
Number of hits when the item had force 17: 9
Number of hits when the item had force 19: 1
/obj/item/weapon/melee/classic_baton/telescopic685807183Number of hits when the item had force 0: 325
Number of hits when the item had force 10: 6858
/obj/item/zombie_hand662453310Number of hits when the item had force 20: 3307
Number of hits when the item had force 35: 3
/obj/item/weapon/melee/curator_whip607004047Number of hits when the item had force 12: 1
Number of hits when the item had force 13: 1
Number of hits when the item had force 15: 4045
/obj/item/weapon/twohanded/required/chainsaw/dooms
layer
547681863Number of hits when the item had force 13: 66
Number of hits when the item had force 30: 1797
/obj/item/weapon/switchblade499972516Number of hits when the item had force 3: 19
Number of hits when the item had force 20: 2497
/obj/item/weapon/melee/baseball_bat449524507Number of hits when the item had force 0: 10
Number of hits when the item had force 2: 3
Number of hits when the item had force 4: 3
Number of hits when the item had force 10: 4485
Number of hits when the item had force 14: 6
/obj/item/weapon/kitchen/knife/combat/survival443312955Number of hits when the item had force 15: 2953
Number of hits when the item had force 18: 2
/obj/item/weapon/storage/toolbox/mechanical435183615Number of hits when the item had force 12: 3585
Number of hits when the item had force 16: 24
Number of hits when the item had force 19: 6
/obj/item/weapon/weldingtool/largetank/cyborg418893095Number of hits when the item had force 3: 378
Number of hits when the item had force 15: 2717
/obj/item/weapon/claymore411201028Number of hits when the item had force 40: 1028
/obj/item/weapon/melee/energy/sword/pirate401581344Number of hits when the item had force 3: 6
Number of hits when the item had force 30: 1338
/obj/item/weapon/weldingtool384572879Number of hits when the item had force 3: 394
Number of hits when the item had force 15: 2485
/obj/item/weapon/pickaxe382192548Number of hits when the item had force 14: 6
Number of hits when the item had force 15: 2541
Number of hits when the item had force 20: 1
/obj/item/weapon/melee/energy/sword/cyborg361261206Number of hits when the item had force 3: 2
Number of hits when the item had force 30: 1204
/obj/item/weapon/scalpel343703431Number of hits when the item had force 10: 3425
Number of hits when the item had force 20: 6
/obj/item/weapon/crowbar328116563Number of hits when the item had force 0: 11
Number of hits when the item had force 5: 6545
Number of hits when the item had force 11: 5
Number of hits when the item had force 14: 1
Number of hits when the item had force 17: 1
/obj/item/weapon/nullrod/claymore/chainsaw_sword327061817Number of hits when the item had force 18: 1817
/obj/item/clockwork/ratvarian_spear317941316Number of hits when the item had force 15: 273
Number of hits when the item had force 25: 961
Number of hits when the item had force 37: 18
Number of hits when the item had force 47: 64
/obj/item/weapon/melee/cultblade29455895Number of hits when the item had force 30: 605
Number of hits when the item had force 35: 283
Number of hits when the item had force 200: 7
/obj/item/weapon/storage/toolbox/emergency254702122Number of hits when the item had force 12: 2121
Number of hits when the item had force 18: 1
/obj/item/weapon/broken_bottle247682762Number of hits when the item had force 0: 10
Number of hits when the item had force 9: 2752
/obj/item/weapon/twohanded/required/kirbyplants238302383Number of hits when the item had force 10: 2383
/obj/item/weapon/nullrod/scythe/talking221621231Number of hits when the item had force 18: 1230
Number of hits when the item had force 22: 1
/obj/item/weapon/pen/edagger217981211Number of hits when the item had force 18: 1211
/obj/item/weapon/melee/classic_baton217531807Number of hits when the item had force 10: 1
Number of hits when the item had force 12: 1799
Number of hits when the item had force 20: 4
Number of hits when the item had force 25: 3
/obj/item/weapon/nullrod/claymore/katana216281190Number of hits when the item had force 18: 1138
Number of hits when the item had force 22: 52
/obj/item/weapon/nullrod/armblade214201190Number of hits when the item had force 18: 1190
/obj/item/weapon/nullrod/claymore207631114Number of hits when the item had force 12: 3
Number of hits when the item had force 18: 931
Number of hits when the item had force 22: 171
Number of hits when the item had force 23: 9
/obj/item/weapon/mounted_chainsaw18167869Number of hits when the item had force 18: 75
Number of hits when the item had force 21: 764
Number of hits when the item had force 25: 7
Number of hits when the item had force 26: 23
/obj/item/weapon/melee/energy/sword/saber/red16188533Number of hits when the item had force 3: 1
Number of hits when the item had force 30: 523
Number of hits when the item had force 55: 9
/obj/item/weapon/nullrod15670870Number of hits when the item had force 18: 868
Number of hits when the item had force 23: 2
/obj/item/weapon/twohanded/required/mining_hammer14720736Number of hits when the item had force 20: 736
/obj/item/weapon/nullrod/godhand14400800Number of hits when the item had force 18: 800
/obj/item/stack/rods140131557Number of hits when the item had force 9: 1557
/obj/item/weapon/wrench133972677Number of hits when the item had force 5: 2673
Number of hits when the item had force 8: 4
/obj/item/weapon/gun/ballistic/revolver/doublebarr
el
131701320Number of hits when the item had force 0: 3
Number of hits when the item had force 10: 1317
/obj/item/weapon/melee/ghost_sword12938655Number of hits when the item had force 0: 66
Number of hits when the item had force 4: 100
Number of hits when the item had force 8: 74
Number of hits when the item had force 12: 64
Number of hits when the item had force 16: 29
Number of hits when the item had force 20: 73
Number of hits when the item had force 24: 39
Number of hits when the item had force 28: 46
Number of hits when the item had force 32: 42
Number of hits when the item had force 36: 42
Number of hits when the item had force 40: 22
Number of hits when the item had force 44: 12
Number of hits when the item had force 48: 16
Number of hits when the item had force 52: 4
Number of hits when the item had force 56: 1
Number of hits when the item had force 60: 7
Number of hits when the item had force 64: 2
Number of hits when the item had force 68: 2
Number of hits when the item had force 75: 14
/obj/item/weapon/katana/cursed12632311Number of hits when the item had force 40: 287
Number of hits when the item had force 48: 24
/obj/item/weapon/twohanded/fireaxe/boneaxe12034560Number of hits when the item had force 5: 47
Number of hits when the item had force 23: 513
/obj/item/weapon/surgicaldrill11505767Number of hits when the item had force 15: 767
/obj/item/weapon/tank/internals/emergency_oxygen109602740Number of hits when the item had force 4: 2740
/obj/item/weapon/storage/toolbox/electrical10932911Number of hits when the item had force 12: 911
/obj/item/weapon/crowbar/red106751334Number of hits when the item had force 0: 1
Number of hits when the item had force 8: 1332
Number of hits when the item had force 19: 1
/obj/item/chair103121289Number of hits when the item had force 8: 1289
/obj/item/weapon/katana/energy9720243Number of hits when the item had force 40: 243
/obj/item/weapon/crowbar/cyborg9460946Number of hits when the item had force 10: 946
/obj/item/weapon/nullrod/chainsaw9414523Number of hits when the item had force 18: 523
/obj/item/weapon/gun/ballistic/shotgun/riot9350935Number of hits when the item had force 10: 935
/obj/item/clothing/head/hardhat/cakehat9255668Number of hits when the item had force 0: 51
Number of hits when the item had force 15: 617
/obj/item/weapon/holo/esword/red9192310Number of hits when the item had force 3: 4
Number of hits when the item had force 30: 306
/obj/item/weapon/nullrod/scythe/spellblade8772480Number of hits when the item had force 18: 447
Number of hits when the item had force 22: 33
/obj/item/weapon/tank/internals/oxygen8628861Number of hits when the item had force 10: 858
Number of hits when the item had force 16: 3
/obj/item/weapon/his_grace8603399Number of hits when the item had force 12: 144
Number of hits when the item had force 16: 60
Number of hits when the item had force 17: 23
Number of hits when the item had force 20: 14
Number of hits when the item had force 21: 18
Number of hits when the item had force 24: 14
Number of hits when the item had force 25: 12
Number of hits when the item had force 27: 9
Number of hits when the item had force 28: 14
Number of hits when the item had force 29: 14
Number of hits when the item had force 31: 2
Number of hits when the item had force 32: 14
Number of hits when the item had force 33: 7
Number of hits when the item had force 35: 3
Number of hits when the item had force 36: 7
Number of hits when the item had force 37: 3
Number of hits when the item had force 39: 3
Number of hits when the item had force 40: 4
Number of hits when the item had force 41: 7
Number of hits when the item had force 43: 3
Number of hits when the item had force 44: 6
Number of hits when the item had force 45: 4
Number of hits when the item had force 48: 2
Number of hits when the item had force 49: 2
Number of hits when the item had force 52: 3
Number of hits when the item had force 53: 1
Number of hits when the item had force 68: 1
Number of hits when the item had force 72: 2
Number of hits when the item had force 76: 3
/obj/item/device/instrument/guitar8200820Number of hits when the item had force 10: 820
/obj/item/toy/katana77001540Number of hits when the item had force 5: 1540
/obj/item/weapon/weldingtool/experimental7662518Number of hits when the item had force 3: 9
Number of hits when the item had force 15: 509
/obj/item/weapon/gun/energy/e_gun75051508Number of hits when the item had force 0: 7
Number of hits when the item had force 5: 1501
/obj/item/weapon/tank/internals/air7330733Number of hits when the item had force 10: 733
/obj/item/weapon/grown/nettle/death7272443Number of hits when the item had force -1: 4
Number of hits when the item had force 0: 25
Number of hits when the item had force 1: 25
Number of hits when the item had force 2: 20
Number of hits when the item had force 3: 18
Number of hits when the item had force 4: 18
Number of hits when the item had force 5: 22
Number of hits when the item had force 6: 16
Number of hits when the item had force 7: 10
Number of hits when the item had force 8: 12
Number of hits when the item had force 9: 19
Number of hits when the item had force 10: 11
Number of hits when the item had force 11: 11
Number of hits when the item had force 12: 11
Number of hits when the item had force 13: 10
Number of hits when the item had force 14: 11
Number of hits when the item had force 15: 6
Number of hits when the item had force 16: 9
Number of hits when the item had force 17: 9
Number of hits when the item had force 18: 5
Number of hits when the item had force 19: 8
Number of hits when the item had force 20: 4
Number of hits when the item had force 21: 9
Number of hits when the item had force 22: 9
Number of hits when the item had force 23: 8
Number of hits when the item had force 24: 5
Number of hits when the item had force 25: 8
Number of hits when the item had force 26: 6
Number of hits when the item had force 27: 9
Number of hits when the item had force 28: 4
Number of hits when the item had force 29: 5
Number of hits when the item had force 30: 3
Number of hits when the item had force 31: 7
Number of hits when the item had force 32: 8
Number of hits when the item had force 33: 5
Number of hits when the item had force 34: 7
Number of hits when the item had force 35: 17
Number of hits when the item had force 36: 3
Number of hits when the item had force 37: 4
Number of hits when the item had force 38: 1
Number of hits when the item had force 39: 2
Number of hits when the item had force 40: 3
Number of hits when the item had force 41: 4
Number of hits when the item had force 42: 3
Number of hits when the item had force 43: 3
Number of hits when the item had force 44: 3
Number of hits when the item had force 45: 23
/obj/item/weapon/weldingtool/hugetank7248488Number of hits when the item had force 3: 6
Number of hits when the item had force 15: 482
/obj/item/weapon/weldingtool/experimental/brass7104496Number of hits when the item had force 3: 28
Number of hits when the item had force 15: 468
/obj/item/weapon/tank/internals/oxygen/red6820682Number of hits when the item had force 10: 682
/obj/item/weapon/shard68191371Number of hits when the item had force 2: 12
Number of hits when the item had force 5: 1359
/obj/item/weapon/storage/book/bible/syndicate6696372Number of hits when the item had force 18: 372
/obj/item/weapon/gun/magic/staff/spellblade6660333Number of hits when the item had force 20: 333
/obj/item/weapon/katana6520163Number of hits when the item had force 40: 163
/obj/item/weapon/twohanded/pitchfork/gangfork6450364Number of hits when the item had force 10: 179
Number of hits when the item had force 24: 130
Number of hits when the item had force 28: 55
/obj/item/weapon/melee/chainofcommand6378636Number of hits when the item had force 10: 627
Number of hits when the item had force 12: 9
/obj/item/weapon/weldingtool/largetank6246454Number of hits when the item had force 3: 47
Number of hits when the item had force 15: 407
/obj/item/weapon/gun/energy/e_gun/advtaser62421249Number of hits when the item had force 3: 3
Number of hits when the item had force 5: 1245
Number of hits when the item had force 8: 1
/obj/item/weapon/holo/esword/green6240208Number of hits when the item had force 30: 208
/obj/item/weapon/storage/briefcase/lawyer6200775Number of hits when the item had force 8: 775
/obj/item/weapon/pickaxe/drill/cyborg6195413Number of hits when the item had force 15: 413
/obj/item/clockwork/ratvarian_spear/cyborg5842286Number of hits when the item had force 15: 173
Number of hits when the item had force 25: 87
Number of hits when the item had force 37: 15
Number of hits when the item had force 47: 11
/obj/item/device/instrument/eguitar5640470Number of hits when the item had force 12: 470
/obj/item/weapon/nullrod/claymore/glowing5448352Number of hits when the item had force 10: 118
Number of hits when the item had force 18: 220
Number of hits when the item had force 22: 14
/obj/item/weapon/pickaxe/mini5160516Number of hits when the item had force 10: 516
/obj/item/weapon/screwdriver51351027Number of hits when the item had force 0: 1
Number of hits when the item had force 5: 1024
Number of hits when the item had force 7: 1
Number of hits when the item had force 8: 1
/obj/item/device/flashlight/seclite4969552Number of hits when the item had force 9: 551
Number of hits when the item had force 10: 1
/obj/item/weapon/pickaxe/smithed_pickaxe4879359Number of hits when the item had force 2: 12
Number of hits when the item had force 5: 66
Number of hits when the item had force 10: 41
Number of hits when the item had force 15: 137
Number of hits when the item had force 20: 103
/obj/item/weapon/melee/baton4844484Number of hits when the item had force 10: 482
Number of hits when the item had force 12: 2
/obj/item/weapon/shield/riot4724473Number of hits when the item had force 4: 1
Number of hits when the item had force 10: 472
/obj/item/weapon/nullrod/claymore/multiverse4719301Number of hits when the item had force 1: 11
Number of hits when the item had force 2: 7
Number of hits when the item had force 3: 13
Number of hits when the item had force 4: 11
Number of hits when the item had force 5: 12
Number of hits when the item had force 6: 6
Number of hits when the item had force 7: 13
Number of hits when the item had force 8: 10
Number of hits when the item had force 9: 14
Number of hits when the item had force 10: 11
Number of hits when the item had force 11: 7
Number of hits when the item had force 12: 5
Number of hits when the item had force 13: 17
Number of hits when the item had force 14: 10
Number of hits when the item had force 15: 3
Number of hits when the item had force 16: 6
Number of hits when the item had force 17: 7
Number of hits when the item had force 18: 9
Number of hits when the item had force 19: 14
Number of hits when the item had force 20: 8
Number of hits when the item had force 21: 7
Number of hits when the item had force 22: 15
Number of hits when the item had force 23: 11
Number of hits when the item had force 24: 8
Number of hits when the item had force 25: 10
Number of hits when the item had force 26: 8
Number of hits when the item had force 27: 8
Number of hits when the item had force 28: 10
Number of hits when the item had force 29: 14
Number of hits when the item had force 30: 16
/obj/item/weapon/nullrod/scythe/vibro4660259Number of hits when the item had force 17: 2
Number of hits when the item had force 18: 257
/obj/item/weapon/wirecutters4650775Number of hits when the item had force 6: 775
/obj/item/weapon/resonator4581305Number of hits when the item had force 15: 302
Number of hits when the item had force 17: 3
/obj/item/weapon/storage/toolbox/syndicate4575305Number of hits when the item had force 15: 305
/obj/item/chair/stool4432554Number of hits when the item had force 8: 554
/obj/item/weapon/kitchen/rollingpin4344543Number of hits when the item had force 8: 543
/obj/item/weapon/pickaxe/emergency4335289Number of hits when the item had force 15: 289
/obj/item/weapon/crowbar/power4185279Number of hits when the item had force 15: 279
/obj/item/weapon/gun/energy/laser/captain4040404Number of hits when the item had force 10: 404
/obj/item/device/instrument/violin4030403Number of hits when the item had force 10: 403
/obj/item/weapon/melee/energy/sword/cyborg/saw3945172Number of hits when the item had force 15: 1
Number of hits when the item had force 18: 100
Number of hits when the item had force 30: 71
/obj/item/weapon/nullrod/whip3906217Number of hits when the item had force 18: 217
/obj/item/weapon/hatchet/heavy3900232Number of hits when the item had force 15: 127
Number of hits when the item had force 19: 105
/obj/item/weapon/mold_result/blade3793975Number of hits when the item had force 1: 7
Number of hits when the item had force 3: 851
Number of hits when the item had force 6: 5
Number of hits when the item had force 9: 47
Number of hits when the item had force 12: 65
/obj/item/weapon/resonator/upgraded3765251Number of hits when the item had force 15: 251
/obj/item/weapon/nullrod/claymore/saber3762209Number of hits when the item had force 18: 209
/obj/item/weapon/kitchen/knife/envy3746208Number of hits when the item had force 18: 207
Number of hits when the item had force 20: 1
/obj/item/weapon/nullrod/claymore/saber/red3726207Number of hits when the item had force 18: 207
/obj/item/weapon/melee/cultblade/ghost3549178Number of hits when the item had force 19: 11
Number of hits when the item had force 20: 167
/obj/item/weapon/shield/riot/tele3524448Number of hits when the item had force 3: 12
Number of hits when the item had force 8: 436
/obj/item/weapon/melee/baton/cattleprod33901130Number of hits when the item had force 3: 1130
/obj/item/weapon/nullrod/tribal_knife3384188Number of hits when the item had force 18: 188
/obj/item/weapon/kitchen/knife/ritual3320332Number of hits when the item had force 10: 332
/obj/item/weapon/kitchen/knife/combat3280164Number of hits when the item had force 20: 164
/obj/item/weapon/pickaxe/drill3255217Number of hits when the item had force 15: 217
/obj/item/weapon/pickaxe/drill/jackhammer3225215Number of hits when the item had force 15: 215
/obj/item/weapon/hierophant_club3195213Number of hits when the item had force 15: 213
/obj/item/weapon/claymore/weak3180106Number of hits when the item had force 30: 106
/obj/item/weapon/wrench/cyborg3025605Number of hits when the item had force 5: 605
/obj/item/weapon/nullrod/clown3024168Number of hits when the item had force 18: 168
/obj/item/weapon/kitchen/knife/combat/bone2985199Number of hits when the item had force 15: 199
/obj/item/weapon/nullrod/claymore/saber/pirate2826157Number of hits when the item had force 18: 157
/obj/item/weapon/gun/ballistic/revolver/detective2726544Number of hits when the item had force 5: 542
Number of hits when the item had force 7: 1
Number of hits when the item had force 9: 1
/obj/item/weapon/gun/energy/laser2721525Number of hits when the item had force 5: 513
Number of hits when the item had force 13: 12
/obj/item/weapon/gun/energy/kinetic_accelerator2700540Number of hits when the item had force 5: 540
/obj/item/weapon/twohanded/mjollnir2645113Number of hits when the item had force 5: 9
Number of hits when the item had force 25: 104
/obj/item/weapon/shovel2616327Number of hits when the item had force 8: 327
/obj/item/weapon/lighter/greyscale2615639Number of hits when the item had force 0: 116
Number of hits when the item had force 5: 523
/obj/item/weapon/shovel/smithed_shovel2472772Number of hits when the item had force 3: 741
Number of hits when the item had force 7: 23
Number of hits when the item had force 11: 8
/obj/item/weapon/gun/energy/plasmacutter/adv2445163Number of hits when the item had force 15: 163
/obj/item/weapon/gun/ballistic/automatic/laser/ctf
/red
240048Number of hits when the item had force 50: 48
/obj/item/weapon/gun/energy/e_gun/hos2360236Number of hits when the item had force 10: 236
/obj/item/weapon/nullrod/hammmer2358131Number of hits when the item had force 18: 131
/obj/item/weapon/twohanded/bonespear2286117Number of hits when the item had force 11: 6
Number of hits when the item had force 20: 111
/obj/item/weapon/storage/toolbox/artistic2208184Number of hits when the item had force 12: 184
/obj/item/weapon/lighter2205566Number of hits when the item had force 0: 125
Number of hits when the item had force 5: 441
/obj/item/weapon/weldingtool/mini2184188Number of hits when the item had force 3: 53
Number of hits when the item had force 15: 135
/obj/item/weapon/nullrod/claymore/darkblade2110111Number of hits when the item had force 18: 83
Number of hits when the item had force 22: 28
/obj/item/weapon/gun/ballistic/shotgun/automatic/c
ombat
1908193Number of hits when the item had force 8: 11
Number of hits when the item had force 10: 182
/obj/item/weapon/nullrod/claymore/bostaff1860124Number of hits when the item had force 15: 124
/obj/item/weapon/shield/riot/roman1850185Number of hits when the item had force 10: 185
/obj/item/weapon/twohanded/skybulge1828166Number of hits when the item had force 10: 145
Number of hits when the item had force 18: 21
/obj/item/weapon/gun/ballistic/automatic/pistol/de
agle/ctf
180024Number of hits when the item had force 75: 24
/obj/item/weapon/twohanded/ctf/red18009Number of hits when the item had force 200: 9
/obj/item/weapon/gun/ballistic/shotgun/automatic/c
ombat/compact
1769176Number of hits when the item had force 10: 167
Number of hits when the item had force 11: 9
/obj/item/weapon/wrench/medical1766885Number of hits when the item had force 0: 2
Number of hits when the item had force 2: 883
/obj/item/weapon/gavelhammer1755201Number of hits when the item had force 5: 151
Number of hits when the item had force 20: 50
/obj/item/weapon/gun/ballistic/automatic/laser/ctf
/blue
175035Number of hits when the item had force 50: 35
/obj/item/weapon/mop1680560Number of hits when the item had force 3: 560
/obj/item/weapon/circular_saw/alien1665111Number of hits when the item had force 15: 111
/obj/item/weapon/staff/storm165066Number of hits when the item had force 25: 66
/obj/item/chair/stool/bar1624203Number of hits when the item had force 8: 203
/obj/item/weapon/crowbar/large1592128Number of hits when the item had force 12: 121
Number of hits when the item had force 20: 7
/obj/item/stack/sheet/metal1515303Number of hits when the item had force 5: 303
/obj/item/weapon/gun/ballistic/automatic/pistol1492300Number of hits when the item had force 4: 8
Number of hits when the item had force 5: 292
/obj/item/weapon/lava_staff147559Number of hits when the item had force 25: 59
/obj/item/stack/tile/plasteel1464244Number of hits when the item had force 6: 244
/obj/item/weapon/nullrod/scythe146480Number of hits when the item had force 18: 74
Number of hits when the item had force 22: 6
/obj/item/weapon/tank/internals/plasma1448181Number of hits when the item had force 8: 181
/obj/item/weapon/mold_result/shovel_head1434460Number of hits when the item had force 3: 454
Number of hits when the item had force 12: 6
/obj/item/weapon/twohanded/required/kirbyplants/ra
ndom
1420142Number of hits when the item had force 10: 142
/obj/item/weapon/pickaxe/diamond138773Number of hits when the item had force 19: 73
/obj/item/weapon/cane1370274Number of hits when the item had force 5: 274
/obj/item/device/multitool1330266Number of hits when the item had force 5: 266
/obj/item/weapon/twohanded/pitchfork/demonic132066Number of hits when the item had force 19: 55
Number of hits when the item had force 25: 11
/obj/item/stack/rods/ten1269141Number of hits when the item had force 9: 141
/obj/item/weapon/veilrender/vealrender124583Number of hits when the item had force 15: 83
/obj/item/weapon/screwdriver/power1208151Number of hits when the item had force 8: 151
/obj/item/weapon/gun/ballistic/revolver/russian1205241Number of hits when the item had force 5: 241
/obj/item/weapon/gun/ballistic/shotgun/automatic/d
ual_tube
1170117Number of hits when the item had force 10: 117
/obj/item/weapon/smith_hammer1160116Number of hits when the item had force 10: 116
/obj/item/weapon/defibrillator/loaded1110222Number of hits when the item had force 5: 222
/obj/item/weapon/gun/ballistic/shotgun/boltaction/
enchanted
1100110Number of hits when the item had force 10: 110
/obj/item/weapon/stock_parts/cell/potato1061213Number of hits when the item had force 1: 1
Number of hits when the item had force 5: 212
/obj/item/weapon/shovel/spade1050210Number of hits when the item had force 5: 210
/obj/item/weapon/light/bulb1029240Number of hits when the item had force 2: 57
Number of hits when the item had force 5: 183
/obj/item/weapon/cultivator1022204Number of hits when the item had force 0: 1
Number of hits when the item had force 5: 202
Number of hits when the item had force 12: 1
/obj/item/weapon/pickaxe/drill/cyborg/diamond102068Number of hits when the item had force 15: 68
/obj/item/weapon/nullrod/pitchfork100856Number of hits when the item had force 18: 56
/obj/item/weapon/twohanded/ctf/blue10005Number of hits when the item had force 200: 5
/obj/item/weapon/tank/internals/emergency_oxygen/e
ngi
908224Number of hits when the item had force 4: 223
Number of hits when the item had force 16: 1
/obj/item/weapon/mop/cyborg873291Number of hits when the item had force 3: 291
/obj/item/weapon/statuebust87058Number of hits when the item had force 15: 58
/obj/item/weapon/mop/advanced864144Number of hits when the item had force 6: 144
/obj/item/weapon/twohanded/pitchfork/demonic/great
er
86436Number of hits when the item had force 24: 36
/obj/item/weapon/gun/ballistic/automatic/wt550850149Number of hits when the item had force 5: 140
Number of hits when the item had force 12: 2
Number of hits when the item had force 18: 7
/obj/item/weapon/gun/energy/e_gun/nuclear834170Number of hits when the item had force 1: 4
Number of hits when the item had force 5: 166
/obj/item/weapon/nullrod/carp81054Number of hits when the item had force 15: 54
/obj/item/weapon/kitchen/knife/carrotshiv80096Number of hits when the item had force 8: 88
Number of hits when the item had force 12: 8
/obj/item/weapon/gun/energy/kinetic_accelerator/cr
ossbow
765153Number of hits when the item had force 5: 153
/obj/item/weapon/storage/secure/briefcase76095Number of hits when the item had force 8: 95
/obj/item/weapon/gun/ballistic/revolver/doublebarr
el/improvised/sawn
75075Number of hits when the item had force 10: 75
/obj/item/weapon/kitchen/fork705141Number of hits when the item had force 5: 141
/obj/item/weapon/tailclub67248Number of hits when the item had force 14: 48
/obj/item/weapon/scrying66746Number of hits when the item had force 5: 2
Number of hits when the item had force 12: 1
Number of hits when the item had force 15: 43
/obj/item/weapon/scythe62448Number of hits when the item had force 13: 48
/obj/item/weapon/shield/energy61663Number of hits when the item had force 3: 2
Number of hits when the item had force 10: 61
/obj/item/weapon/pickaxe/drill/diamonddrill61541Number of hits when the item had force 15: 41
/obj/item/weapon/storage/bag/tray595119Number of hits when the item had force 5: 119
/obj/item/device/flashlight/flare59589Number of hits when the item had force 0: 4
Number of hits when the item had force 7: 85
/obj/item/device/flashlight/flare/torch54378Number of hits when the item had force 0: 8
Number of hits when the item had force 4: 20
Number of hits when the item had force 5: 1
Number of hits when the item had force 6: 8
Number of hits when the item had force 10: 41
/obj/item/weapon/melee/skateboard54045Number of hits when the item had force 12: 45
/obj/item/weapon/match534246Number of hits when the item had force 0: 68
Number of hits when the item had force 3: 178
/obj/item/ammo_casing/caseless/arrow52052Number of hits when the item had force 10: 52
/obj/item/weapon/extinguisher/mini504169Number of hits when the item had force 0: 1
Number of hits when the item had force 3: 168
/obj/item/weapon/gun/magic/staff/healing500103Number of hits when the item had force 0: 5
Number of hits when the item had force 5: 97
Number of hits when the item had force 15: 1
/obj/item/weapon/gun/syringe496124Number of hits when the item had force 4: 124
/obj/item/weapon/staff483161Number of hits when the item had force 3: 161
/obj/item/clothing/mask/cigarette/space_cigarette472171Number of hits when the item had force 0: 53
Number of hits when the item had force 4: 118
/obj/item/weapon/wrench/power46458Number of hits when the item had force 8: 58
/obj/item/bodypart/head459155Number of hits when the item had force 0: 2
Number of hits when the item had force 3: 153
/obj/item/weapon/light/tube459141Number of hits when the item had force 2: 82
Number of hits when the item had force 5: 59
/obj/item/weapon/gun/energy/kinetic_accelerator/cr
ossbow/large
45090Number of hits when the item had force 5: 90
/obj/item/stack/sheet/mineral/wood44088Number of hits when the item had force 5: 88
/obj/item/weapon/melee/flyswatter433433Number of hits when the item had force 1: 433
/obj/item/weapon/scalpel/alien43043Number of hits when the item had force 10: 43
/obj/item/weapon/pneumatic_cannon/pie/selfcharge43043Number of hits when the item had force 10: 43
/obj/item/weapon/gun/energy/laser/practice42585Number of hits when the item had force 5: 85
/obj/item/weapon/storage/briefcase42453Number of hits when the item had force 8: 53
/obj/item/weapon/tank/internals/anesthetic42042Number of hits when the item had force 10: 42
/obj/item/weapon/crowbar/brass41082Number of hits when the item had force 5: 82
/obj/item/weapon/gun/ballistic/revolver39579Number of hits when the item had force 5: 79
/obj/item/weapon/pipe_dispenser38038Number of hits when the item had force 10: 38
/obj/item/weapon/grown/nettle/basic36967Number of hits when the item had force -1: 1
Number of hits when the item had force 0: 6
Number of hits when the item had force 1: 9
Number of hits when the item had force 2: 4
Number of hits when the item had force 3: 5
Number of hits when the item had force 4: 8
Number of hits when the item had force 5: 7
Number of hits when the item had force 6: 4
Number of hits when the item had force 7: 6
Number of hits when the item had force 8: 5
Number of hits when the item had force 9: 3
Number of hits when the item had force 10: 2
Number of hits when the item had force 11: 1
Number of hits when the item had force 12: 1
Number of hits when the item had force 15: 1
Number of hits when the item had force 16: 1
Number of hits when the item had force 21: 2
Number of hits when the item had force 22: 1
/obj/item/weapon/shield/riot/buckler36036Number of hits when the item had force 10: 36
/obj/item/pipe35751Number of hits when the item had force 7: 51
/obj/item/weapon/staff/broom351117Number of hits when the item had force 3: 117
/obj/item/weapon/gun/ballistic/automatic/surplus/g
ang
34569Number of hits when the item had force 5: 69
/obj/item/weapon/gun/ballistic/revolver/doublebarr
el/improvised
34034Number of hits when the item had force 10: 34
/obj/item/weapon/wirecutters/power33656Number of hits when the item had force 6: 56
/obj/item/weapon/gun/ballistic/automatic/shotgun/b
ulldog
33572Number of hits when the item had force 2: 9
Number of hits when the item had force 5: 61
Number of hits when the item had force 6: 2
/obj/item/weapon/tank/internals/plasmaman/belt/ful
l
33066Number of hits when the item had force 5: 66
/obj/item/weapon/melee/chainofcommand/tailwhip33033Number of hits when the item had force 10: 33
/obj/item/weapon/gun/ballistic/automatic/sniper_ri
fle
32963Number of hits when the item had force 5: 62
Number of hits when the item had force 19: 1
/obj/item/weapon/gun/energy/temperature/security32565Number of hits when the item had force 5: 65
/obj/item/bodypart/r_leg318100Number of hits when the item had force 3: 98
Number of hits when the item had force 12: 2
/obj/item/toy/cards/singlecard315108Number of hits when the item had force 0: 45
Number of hits when the item had force 5: 63
/obj/item/bodypart/l_arm312104Number of hits when the item had force 3: 104
/obj/item/weapon/gun/ballistic/automatic/surplus30561Number of hits when the item had force 5: 61
/obj/item/bodypart/r_arm303101Number of hits when the item had force 3: 101
/obj/item/weapon/nullrod/sord30075Number of hits when the item had force 4: 75
/obj/item/weapon/gun/energy/plasmacutter30025Number of hits when the item had force 12: 25
/obj/item/weapon/melee/arm_blade/false29559Number of hits when the item had force 5: 59
/obj/item/weapon/grown/novaflower29422Number of hits when the item had force -1: 1
Number of hits when the item had force 0: 1
Number of hits when the item had force 1: 2
Number of hits when the item had force 2: 1
Number of hits when the item had force 5: 1
Number of hits when the item had force 6: 1
Number of hits when the item had force 9: 2
Number of hits when the item had force 12: 1
Number of hits when the item had force 14: 1
Number of hits when the item had force 16: 1
Number of hits when the item had force 17: 2
Number of hits when the item had force 18: 1
Number of hits when the item had force 22: 1
Number of hits when the item had force 23: 2
Number of hits when the item had force 25: 4
/obj/item/clothing/mask/cigarette/cigar29299Number of hits when the item had force 0: 26
Number of hits when the item had force 4: 73
/obj/item/bodypart/l_leg28896Number of hits when the item had force 3: 96
/obj/item/weapon/tank/internals/emergency_oxygen/d
ouble
26466Number of hits when the item had force 4: 66
/obj/item/weapon/gun/energy/beam_rifle25517Number of hits when the item had force 15: 17
/obj/item/weapon/gun/energy/floragun25050Number of hits when the item had force 5: 50
/obj/item/weapon/gun/ballistic/automatic/c20r24549Number of hits when the item had force 5: 49
/obj/item/weapon/gun/ballistic/bow24549Number of hits when the item had force 5: 49
/obj/item/stack/sheet/mineral/plasma24549Number of hits when the item had force 5: 49
/obj/item/weapon/phone23779Number of hits when the item had force 3: 79
/obj/item/stack/sheet/mineral/diamond23547Number of hits when the item had force 5: 47
/obj/item/weapon/gun/ballistic/automatic/mini_uzi23246Number of hits when the item had force 5: 44
Number of hits when the item had force 6: 2
/obj/item/stack/rods/fifty22525Number of hits when the item had force 9: 25
/obj/item/weapon/storage/toolbox21618Number of hits when the item had force 12: 18
/obj/item/weapon/storage/secure/briefcase/syndie21014Number of hits when the item had force 15: 14
/obj/item/weapon/gun/energy/lasercannon20821Number of hits when the item had force 8: 1
Number of hits when the item had force 10: 20
/obj/item/weapon/picket_sign20541Number of hits when the item had force 5: 41
/obj/item/weapon/storage/toolbox/brass/prefilled20417Number of hits when the item had force 12: 17
/obj/item/weapon/pneumatic_cannon/ghetto20040Number of hits when the item had force 5: 40
/obj/item/weapon/gun/ballistic/shotgun19218Number of hits when the item had force 10: 16
Number of hits when the item had force 16: 2
/obj/item/weapon/gun/energy/pulse/carbine18816Number of hits when the item had force 10: 9
Number of hits when the item had force 14: 7
/obj/item/weapon/storage/toolbox/drone18015Number of hits when the item had force 12: 15
/obj/item/weapon/gun/ballistic/automatic/l6_saw17535Number of hits when the item had force 5: 35
/obj/item/weapon/storage/bag/money17017Number of hits when the item had force 10: 17
/obj/item/weapon/wirecutters/cyborg16828Number of hits when the item had force 6: 28
/obj/item/clothing/suit/wizrobe16812Number of hits when the item had force 14: 12
/obj/item/weapon/gun/energy/alien16719Number of hits when the item had force 5: 11
Number of hits when the item had force 14: 8
/obj/item/weapon/gun/ballistic/automatic/pistol/AP
S
16533Number of hits when the item had force 5: 33
/obj/item/weapon/gun/medbeam16131Number of hits when the item had force 5: 29
Number of hits when the item had force 8: 2
/obj/item/weapon/grown/log16032Number of hits when the item had force 5: 32
/obj/item/weapon/gun/ballistic/revolver/mateba16032Number of hits when the item had force 5: 32
/obj/item/weapon/stock_parts/cell14529Number of hits when the item had force 5: 29
/obj/item/stack/sheet/mineral/titanium14529Number of hits when the item had force 5: 29
/obj/item/weapon/grenade/chem_grenade/cleaner14271Number of hits when the item had force 2: 71
/obj/item/weapon/flamethrower14147Number of hits when the item had force 3: 47
/obj/item/bodypart/r_leg/robot/surplus14147Number of hits when the item had force 3: 47
/obj/item/weapon/wrench/brass14028Number of hits when the item had force 5: 28
/obj/item/weapon/screwdriver/nuke14028Number of hits when the item had force 5: 28
/obj/item/clothing/glasses/sunglasses/gar/supergar13211Number of hits when the item had force 12: 11
/obj/item/weapon/gun/ballistic/automatic/pistol/m1
911
13026Number of hits when the item had force 5: 26
/obj/item/stack/sheet/cardboard13026Number of hits when the item had force 5: 26
/obj/item/stack/sheet/glass12525Number of hits when the item had force 5: 25
/obj/item/weapon/gun/magic/staff/change12525Number of hits when the item had force 5: 25
/obj/item/weapon/coin/silver120120Number of hits when the item had force 1: 120
/obj/item/weapon/screwdriver/cyborg12024Number of hits when the item had force 5: 24
/obj/item/weapon/gun/energy/pulse/loyalpin11011Number of hits when the item had force 10: 11
/obj/item/weapon/sord10854Number of hits when the item had force 2: 54
/obj/item/bodypart/l_arm/robot10836Number of hits when the item had force 3: 36
/obj/item/clothing/mask/cigarette/rollie10441Number of hits when the item had force 0: 15
Number of hits when the item had force 4: 26
/obj/item/bodypart/l_arm/robot/surplus10234Number of hits when the item had force 3: 34
/obj/item/stack/tile/plasteel/cyborg10217Number of hits when the item had force 6: 17
/obj/item/weapon/gun/ballistic/shotgun/boltaction1029Number of hits when the item had force 10: 7
Number of hits when the item had force 16: 2
/obj/item/weapon/defibrillator/compact/loaded10020Number of hits when the item had force 5: 20
/obj/item/bodypart/l_leg/robot/surplus9933Number of hits when the item had force 3: 33
/obj/item/weapon/throwing_star9648Number of hits when the item had force 2: 48
/obj/item/stack/sheet/mineral/plastitanium9519Number of hits when the item had force 5: 19
/obj/item/weapon/gun/energy/ionrifle9519Number of hits when the item had force 5: 19
/obj/item/weapon/gun/energy/xray9018Number of hits when the item had force 5: 18
/obj/item/weapon/gun/magic/staff/animate9018Number of hits when the item had force 5: 18
/obj/item/weapon/gun/ballistic/automatic/shotgun/b
ulldog/unrestricted
9018Number of hits when the item had force 5: 18
/obj/item/weapon/mop/broom9015Number of hits when the item had force 6: 15
/obj/item/weapon/wirecutters/brass9015Number of hits when the item had force 6: 15
/obj/item/weapon/pneumatic_cannon/pie909Number of hits when the item had force 10: 9
/obj/item/weapon/surgicaldrill/alien906Number of hits when the item had force 15: 6
/obj/item/clothing/mask/cigarette/cigar/havana8840Number of hits when the item had force 0: 18
Number of hits when the item had force 4: 22
/obj/item/weapon/gun/ballistic/automatic/gyropisto
l
8517Number of hits when the item had force 5: 17
/obj/item/weapon/stock_parts/cell/high/plus8517Number of hits when the item had force 5: 17
/obj/item/bodypart/r_arm/robot8429Number of hits when the item had force 0: 1
Number of hits when the item had force 3: 28
/obj/item/bodypart/r_leg/robot8127Number of hits when the item had force 3: 27
/obj/item/weapon/stock_parts/cell/high8016Number of hits when the item had force 5: 16
/obj/item/weapon/gun/magic/wand8015Number of hits when the item had force 5: 14
Number of hits when the item had force 10: 1
/obj/item/weapon/vending_refill/cigarette7711Number of hits when the item had force 7: 11
/obj/item/weapon/lazarus_injector76170Number of hits when the item had force 0: 165
Number of hits when the item had force 14: 2
Number of hits when the item had force 16: 3
/obj/item/stack/sheet/metal/cyborg7515Number of hits when the item had force 5: 15
/obj/item/stack/sheet/sinew7515Number of hits when the item had force 5: 15
/obj/item/weapon/gun/energy/laser/retro7515Number of hits when the item had force 5: 15
/obj/item/weapon/gun/energy/laser/redtag7515Number of hits when the item had force 5: 15
/obj/item/stack/sheet/plastic/five7014Number of hits when the item had force 5: 14
/obj/item/weapon/gun/energy/e_gun/mini/practice_ph
aser
7014Number of hits when the item had force 5: 14
/obj/item/weapon/gun/energy/e_gun/dragnet7014Number of hits when the item had force 5: 14
/obj/item/weapon/gun/ballistic/shotgun/lethal707Number of hits when the item had force 10: 7
/obj/item/weapon/gun/ballistic/automatic/pistol/de
agle
705Number of hits when the item had force 14: 5
/obj/item/weapon/gun/energy/decloner6514Number of hits when the item had force 4: 5
Number of hits when the item had force 5: 9
/obj/item/weapon/gun/ballistic/automatic/m906513Number of hits when the item had force 5: 13
/obj/item/weapon/gun/energy/kinetic_accelerator/cy
borg
6513Number of hits when the item had force 5: 13
/obj/item/weapon/gun/energy/e_gun/turret6513Number of hits when the item had force 5: 13
/obj/item/weapon/gun/energy/wormhole_projector6513Number of hits when the item had force 5: 13
/obj/item/stack/sheet/plasteel6513Number of hits when the item had force 5: 13
/obj/item/weapon/gun/magic/staff/chaos6513Number of hits when the item had force 5: 13
/obj/item/briefcase_launchpad648Number of hits when the item had force 8: 8
/obj/item/chair/wood/wings648Number of hits when the item had force 8: 8
/obj/item/weapon/wirerod637Number of hits when the item had force 9: 7
/obj/item/stack/sheet/animalhide/human6012Number of hits when the item had force 5: 12
/obj/item/weapon/gun/ballistic/shotgun/boltaction/
enchanted/arcane_barrage
606Number of hits when the item had force 10: 6
/obj/item/weapon/melee/energy/sword/saber/blue602Number of hits when the item had force 30: 2
/obj/item/bodypart/r_arm/robot/surplus5719Number of hits when the item had force 3: 19
/obj/item/weapon/gun/syringe/rapidsyringe5614Number of hits when the item had force 4: 14
/obj/item/weapon/gun/ballistic/automatic/proto5511Number of hits when the item had force 5: 11
/obj/item/stack/sheet/mineral/bananium5010Number of hits when the item had force 5: 10
/obj/item/stack/sheet/mineral/sandstone5010Number of hits when the item had force 5: 10
/obj/item/clothing/glasses/meson/gar505Number of hits when the item had force 10: 5
/obj/item/clothing/glasses/sunglasses/garb505Number of hits when the item had force 10: 5
/obj/item/stack/sheet/bone497Number of hits when the item had force 7: 7
/obj/item/weapon/storage/firstaid/regular48875Number of hits when the item had force 0: 871
Number of hits when the item had force 12: 4
/obj/item/weapon/grenade/chem_grenade4824Number of hits when the item had force 2: 24
/obj/item/clothing/head/cone4747Number of hits when the item had force 1: 47
/obj/item/weapon/reagent_containers/food/snacks/de
epfryholder
45193Number of hits when the item had force 0: 188
Number of hits when the item had force 9: 5
/obj/item/bodypart/head/robot4515Number of hits when the item had force 3: 15
/obj/item/weapon/gun/magic/staff/honk459Number of hits when the item had force 5: 9
/obj/item/weapon/gun/energy/gravity_gun459Number of hits when the item had force 5: 9
/obj/item/stack/sheet/rglass459Number of hits when the item had force 5: 9
/obj/item/weapon/screwdriver/brass459Number of hits when the item had force 5: 9
/obj/item/stack/sheet/mineral/silver459Number of hits when the item had force 5: 9
/obj/item/stack/rods/cyborg455Number of hits when the item had force 9: 5
/obj/item/stack/rods/twentyfive455Number of hits when the item had force 9: 5
/obj/item/bodypart/l_leg/robot4214Number of hits when the item had force 3: 14
/obj/item/weapon/flamethrower/full4214Number of hits when the item had force 3: 14
/obj/item/weapon/gun/magic/wand/death409Number of hits when the item had force 0: 1
Number of hits when the item had force 5: 8
/obj/item/stack/sheet/bluespace_crystal408Number of hits when the item had force 5: 8
/obj/item/weapon/gun/energy/temperature408Number of hits when the item had force 5: 8
/obj/item/weapon/nullrod/staff/blue408Number of hits when the item had force 5: 8
/obj/item/weapon/gun/magic/wand/teleport408Number of hits when the item had force 5: 8
/obj/item/stack/sheet/animalhide/monkey408Number of hits when the item had force 5: 8
/obj/item/stack/sheet/mineral/clay408Number of hits when the item had force 5: 8
/obj/item/weapon/paper_bin3976Number of hits when the item had force 0: 73
Number of hits when the item had force 13: 3
/obj/item/bodypart/chest/robot3913Number of hits when the item had force 3: 13
/obj/item/weapon/melee/touch_attack/disintegrate38152Number of hits when the item had force 0: 147
Number of hits when the item had force 2: 1
Number of hits when the item had force 7: 1
Number of hits when the item had force 8: 1
Number of hits when the item had force 10: 1
Number of hits when the item had force 11: 1
/obj/item/device/taperecorder3618Number of hits when the item had force 2: 18
/obj/item/weapon/oar363Number of hits when the item had force 12: 3
/obj/item/weapon/tank/jetpack/carbondioxide357Number of hits when the item had force 5: 7
/obj/item/weapon/nullrod/staff357Number of hits when the item had force 5: 7
/obj/item/stack/sheet/animalhide/lizard357Number of hits when the item had force 5: 7
/obj/item/stack/sheet/mineral/gold357Number of hits when the item had force 5: 7
/obj/item/weapon/gun/energy/laser/bluetag357Number of hits when the item had force 5: 7
/obj/item/weapon/vending_refill/coffee355Number of hits when the item had force 7: 5
/obj/item/upgradescroll3436Number of hits when the item had force 0: 31
Number of hits when the item had force 1: 1
Number of hits when the item had force 5: 2
Number of hits when the item had force 8: 1
Number of hits when the item had force 15: 1
/obj/item/weapon/bikehorn/rubberducky33885Number of hits when the item had force 0: 882
Number of hits when the item had force 11: 3
/obj/item/voodoo3356Number of hits when the item had force 0: 52
Number of hits when the item had force 6: 1
Number of hits when the item had force 9: 3
/obj/item/weapon/gun/energy/printer306Number of hits when the item had force 5: 6
/obj/item/weapon/gun/energy/laser/chameleon306Number of hits when the item had force 5: 6
/obj/item/weapon/gun/ballistic/automatic/c20r/toy/
unrestricted
306Number of hits when the item had force 5: 6
/obj/item/weapon/stock_parts/cell/computer306Number of hits when the item had force 5: 6
/obj/item/weapon/gun/ballistic/revolver/golden306Number of hits when the item had force 5: 6
/obj/item/weapon/gun/magic/wand/resurrection306Number of hits when the item had force 5: 6
/obj/item/weapon/gun/energy/pulse303Number of hits when the item had force 10: 3
/obj/item/device/instrument/violin/golden303Number of hits when the item had force 10: 3
/obj/item/weapon/gun/energy/pulse/carbine/loyalpin303Number of hits when the item had force 10: 3
/obj/item/weapon/melee/energy/sword/saber/green301Number of hits when the item had force 30: 1
/obj/item/weapon/gun/ballistic/automatic/ar2913Number of hits when the item had force 1: 9
Number of hits when the item had force 5: 4
/obj/item/weapon/mold_result/pickaxe_head284Number of hits when the item had force 1: 1
Number of hits when the item had force 9: 3
/obj/item/weapon/gun/ballistic/automatic/pistol/de
agle/camo
282Number of hits when the item had force 14: 2
/obj/item/weapon/gun/magic/wand/door255Number of hits when the item had force 5: 5
/obj/item/weapon/gun/ballistic/revolver/nagant255Number of hits when the item had force 5: 5
/obj/item/weapon/gun/ballistic/automatic/c20r/unre
stricted
255Number of hits when the item had force 5: 5
/obj/item/weapon/stock_parts/cell/high/slime255Number of hits when the item had force 5: 5
/obj/item/weapon/reagent_containers/dropper24118Number of hits when the item had force 0: 115
Number of hits when the item had force 8: 3
/obj/item/clothing/mask/cigarette/robust2410Number of hits when the item had force 0: 4
Number of hits when the item had force 4: 6
/obj/item/clothing/mask/cigarette/cigar/cohiba2410Number of hits when the item had force 0: 4
Number of hits when the item had force 4: 6
/obj/item/weapon/melee/baton/cattleprod/teleprod248Number of hits when the item had force 3: 8
/obj/item/chair/wood243Number of hits when the item had force 8: 3
/obj/item/weapon/storage/toolbox/brass/prefilled/r
atvar
242Number of hits when the item had force 12: 2
/obj/item/slime_extract/green2222Number of hits when the item had force 1: 22
/obj/item/stack/tile/mineral/titanium2121Number of hits when the item had force 1: 21
/obj/item/weapon/vending_refill/cola213Number of hits when the item had force 7: 3
/obj/item/weapon/caution2020Number of hits when the item had force 1: 20
/obj/item/weapon/gun/ballistic/minigun204Number of hits when the item had force 5: 4
/obj/item/weapon/gun/magic/staff/door204Number of hits when the item had force 5: 4
/obj/item/weapon/gun/ballistic/revolver/russian/so
ul
204Number of hits when the item had force 5: 4
/obj/item/stack/sheet/mineral/uranium204Number of hits when the item had force 5: 4
/obj/item/weapon/gun/ballistic/automatic/l6_saw/to
y/unrestricted
204Number of hits when the item had force 5: 4
/obj/item/weapon/gun/energy/pulse/pistol/m1911202Number of hits when the item had force 10: 2
/obj/item/weapon/gun/energy/pulse/destroyer202Number of hits when the item had force 10: 2
/obj/item/weapon/mold_result/helmet_plating183Number of hits when the item had force 0: 1
Number of hits when the item had force 9: 2
/obj/item/weapon/wirecutters/abductor183Number of hits when the item had force 6: 3
/obj/item/weapon/gun/syringe/syndicate168Number of hits when the item had force 2: 8
/obj/item/clothing/mask/cigarette166Number of hits when the item had force 0: 2
Number of hits when the item had force 4: 4
/obj/item/weapon/coin/antagtoken1515Number of hits when the item had force 1: 15
/obj/item/bodypart/r_leg/monkey155Number of hits when the item had force 3: 5
/obj/item/weapon/gun/ballistic/automatic/carbine153Number of hits when the item had force 5: 3
/obj/item/device/multitool/ai_detect153Number of hits when the item had force 5: 3
/obj/item/stack/sheet/metal/fifty153Number of hits when the item had force 5: 3
/obj/item/weapon/aiModule/reset153Number of hits when the item had force 5: 3
/obj/item/weapon/aiModule/supplied/freeform153Number of hits when the item had force 5: 3
/obj/item/stack/sheet/leather153Number of hits when the item had force 5: 3
/obj/item/weapon/gun/ballistic/automatic/sniper_ri
fle/syndicate
153Number of hits when the item had force 5: 3
/obj/item/weapon/gun/ballistic/revolver/grenadelau
ncher/unrestricted
153Number of hits when the item had force 5: 3
/obj/item/stack/sheet/animalhide/corgi153Number of hits when the item had force 5: 3
/obj/item/weapon/gun/energy/disabler153Number of hits when the item had force 5: 3
/obj/item/slime_extract/purple1414Number of hits when the item had force 1: 14
/obj/item/weapon/vending_refill/snack142Number of hits when the item had force 7: 2
/obj/item/clothing/suit/space/hardsuit/engine1318Number of hits when the item had force 0: 17
Number of hits when the item had force 13: 1
/obj/item/stack/tile/wood1313Number of hits when the item had force 1: 13
/obj/item/device/radio/headset1312Number of hits when the item had force 0: 11
Number of hits when the item had force 13: 1
/obj/item/device/assembly/igniter12182Number of hits when the item had force 0: 181
Number of hits when the item had force 12: 1
/obj/item/weapon/relic1251Number of hits when the item had force 0: 50
Number of hits when the item had force 12: 1
/obj/item/clothing/mask/cigarette/uplift126Number of hits when the item had force 0: 3
Number of hits when the item had force 4: 3
/obj/item/weapon/grenade/chem_grenade/pyro126Number of hits when the item had force 2: 6
/obj/item/bodypart/r_leg/digitigrade124Number of hits when the item had force 3: 4
/obj/item/stack/tile/mineral/plasma1010Number of hits when the item had force 1: 10
/obj/item/weapon/grenade/chem_grenade/large105Number of hits when the item had force 2: 5
/obj/item/clothing/mask/gas/mime102Number of hits when the item had force 0: 1
Number of hits when the item had force 10: 1
/obj/item/weapon/tank/jetpack/oxygen/harness102Number of hits when the item had force 5: 2
/obj/item/weapon/stock_parts/cell/bluespace102Number of hits when the item had force 5: 2
/obj/item/weapon/gun/energy/laser/scatter102Number of hits when the item had force 5: 2
/obj/item/weapon/gun/energy/tesla_revolver102Number of hits when the item had force 5: 2
/obj/item/stack/sheet/rglass/cyborg102Number of hits when the item had force 5: 2
/obj/item/stack/sheet/metal/twenty102Number of hits when the item had force 5: 2
/obj/item/weapon/gun/energy/chrono_gun102Number of hits when the item had force 5: 2
/obj/item/weapon/storage/bag/money/vault101Number of hits when the item had force 10: 1
/obj/item/weapon/twohanded/required/kirbyplants/de
ad
101Number of hits when the item had force 10: 1
/obj/item/weapon/stamp/clown9291Number of hits when the item had force 0: 290
Number of hits when the item had force 9: 1
/obj/item/weapon/toolbox_tiles_sensor93Number of hits when the item had force 3: 3
/obj/item/bodypart/head/monkey93Number of hits when the item had force 3: 3
/obj/item/weapon/mold_result/armor_plating92Number of hits when the item had force 0: 1
Number of hits when the item had force 9: 1
/obj/item/weapon/hemostat81422Number of hits when the item had force 0: 1421
Number of hits when the item had force 8: 1
/obj/item/weapon/storage/fancy/cigarettes838Number of hits when the item had force 0: 36
Number of hits when the item had force 4: 2
/obj/item/weapon/storage/backpack/dufflebag/med810Number of hits when the item had force 0: 9
Number of hits when the item had force 8: 1
/obj/item/stack/tile/grass88Number of hits when the item had force 1: 8
/obj/item/clothing/mask/cigarette/syndicate84Number of hits when the item had force 0: 2
Number of hits when the item had force 4: 2
/obj/item/weapon/storage/box/survival7247Number of hits when the item had force 0: 246
Number of hits when the item had force 7: 1
/obj/item/device/megaphone/clown7100Number of hits when the item had force 0: 99
Number of hits when the item had force 7: 1
/obj/item/stack/tile/light77Number of hits when the item had force 1: 7
/obj/item/device/flashlight/pen6231Number of hits when the item had force 0: 230
Number of hits when the item had force 6: 1
/obj/item/clothing/gloves/color/white616Number of hits when the item had force 0: 15
Number of hits when the item had force 6: 1
/obj/item/slime_extract/rainbow66Number of hits when the item had force 1: 6
/obj/item/weapon/gavelblock63Number of hits when the item had force 2: 3
/obj/item/stack/light_w62Number of hits when the item had force 3: 2
/obj/item/weapon/extinguisher/mini/nozzle62Number of hits when the item had force 3: 2
/obj/item/weapon/bucket_sensor62Number of hits when the item had force 3: 2
/obj/item/bodypart/r_arm/monkey62Number of hits when the item had force 3: 2
/obj/item/bodypart/l_leg/digitigrade62Number of hits when the item had force 3: 2
/obj/item/stack/tile/sepia61Number of hits when the item had force 6: 1
/obj/item/stack/cable_coil5315Number of hits when the item had force 0: 314
Number of hits when the item had force 5: 1
/obj/item/weapon/reagent_containers/food/snacks/so
sjerky
569Number of hits when the item had force 0: 68
Number of hits when the item had force 5: 1
/obj/item/weapon/storage/firstaid/o2555Number of hits when the item had force 0: 54
Number of hits when the item had force 5: 1
/obj/item/weapon/coin/plasma55Number of hits when the item had force 1: 5
/obj/item/stack/tile/fakespace/loaded55Number of hits when the item had force 1: 5
/obj/item/stack/tile/brass55Number of hits when the item had force 1: 5
/obj/item/weapon/grown/log/steel51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/glass/fifty51Number of hits when the item had force 5: 1
/obj/item/mecha_parts/mecha_equipment/gravcatapult51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/wetleather51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/mineral/sandbags51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/hairlesshide51Number of hits when the item had force 5: 1
/obj/item/weapon/circuitboard/mecha/ripley/main51Number of hits when the item had force 5: 1
/obj/item/weapon/circuitboard/mecha/gygax/peripher
als
51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/runed_metal/five51Number of hits when the item had force 5: 1
/obj/item/weapon/gun/ballistic/automatic/l6_saw/to
y
51Number of hits when the item had force 5: 1
/obj/item/weapon/stock_parts/cell/computer/micro51Number of hits when the item had force 5: 1
/obj/item/stack/sheet/animalhide/cat51Number of hits when the item had force 5: 1
/obj/item/weapon/stock_parts/cell/hyper51Number of hits when the item had force 5: 1
/obj/item/weapon/gun/magic/wand/polymorph51Number of hits when the item had force 5: 1
/obj/item/weapon/gun/ballistic/revolver/grenadelau
ncher/cyborg
51Number of hits when the item had force 5: 1
/obj/item/device/multitool/abductor51Number of hits when the item had force 5: 1
/obj/item/weapon/stock_parts/cell/crap51Number of hits when the item had force 5: 1
/obj/item/weapon/gun/ballistic/automatic/c20r/toy51Number of hits when the item had force 5: 1
/obj/item/weapon/gun/energy/mindflayer51Number of hits when the item had force 5: 1
/obj/item/weapon/twohanded/singularityhammer51Number of hits when the item had force 5: 1
/obj/item/weapon/aiModule/syndicate51Number of hits when the item had force 5: 1
/obj/item/clothing/mask/cigarette/carp46Number of hits when the item had force 0: 5
Number of hits when the item had force 4: 1
/obj/item/stack/tile/mineral/gold44Number of hits when the item had force 1: 4
/obj/item/stack/tile/mineral/uranium44Number of hits when the item had force 1: 4
/obj/item/weapon/grenade/chem_grenade/metalfoam42Number of hits when the item had force 2: 2
/obj/item/weapon/bikehorn36607Number of hits when the item had force 0: 6604
Number of hits when the item had force 1: 3
/obj/item/weapon/ore/plasma36Number of hits when the item had force 0: 5
Number of hits when the item had force 3: 1
/obj/item/stack/tile/carpet33Number of hits when the item had force 1: 3
/obj/item/stack/tile/mineral/plastitanium33Number of hits when the item had force 1: 3
/obj/item/stack/tile/mineral/bananium33Number of hits when the item had force 1: 3
/obj/item/stack/tile/fakepit/loaded33Number of hits when the item had force 1: 3
/obj/item/bodypart/l_arm/monkey31Number of hits when the item had force 3: 1
/obj/item/weapon/storage/box/survival_mining25Number of hits when the item had force 0: 4
Number of hits when the item had force 2: 1
/obj/item/stack/tile/mineral/silver22Number of hits when the item had force 1: 2
/obj/item/slime_extract/blue22Number of hits when the item had force 1: 2
/obj/item/slime_extract/adamantine22Number of hits when the item had force 1: 2
/obj/item/slime_extract/silver22Number of hits when the item had force 1: 2
/obj/item/slime_extract/lightpink22Number of hits when the item had force 1: 2
/obj/item/weapon/grenade/chem_grenade/teargas21Number of hits when the item had force 2: 1
/obj/item/weapon/grenade/chem_grenade/adv_release21Number of hits when the item had force 2: 1
/obj/item/weapon/storage/pill_bottle/mutadone172Number of hits when the item had force 0: 71
Number of hits when the item had force 1: 1
/obj/item/weapon/reagent_containers/food/snacks/as
h_flora/mushroom_leaf
158Number of hits when the item had force 0: 57
Number of hits when the item had force 1: 1
/obj/item/weapon/hand_tele136Number of hits when the item had force 0: 35
Number of hits when the item had force 1: 1
/obj/item/weapon/watertank/janitor120Number of hits when the item had force 0: 19
Number of hits when the item had force 1: 1
/obj/item/clothing/suit/armor/laserproof12Number of hits when the item had force 0: 1
Number of hits when the item had force 1: 1
/obj/item/slime_extract/bluespace11Number of hits when the item had force 1: 1
/obj/item/device/tape11Number of hits when the item had force 1: 1
/obj/item/stack/tile/mineral/diamond11Number of hits when the item had force 1: 1
/obj/item/slime_extract/orange11Number of hits when the item had force 1: 1
/obj/item/slime_extract/black11Number of hits when the item had force 1: 1
/obj/item/weapon/coin/iron11Number of hits when the item had force 1: 1
/obj/item/slime_extract/pink11Number of hits when the item had force 1: 1
/obj/item/slime_extract/gold11Number of hits when the item had force 1: 1
/obj/item/device/tape/random11Number of hits when the item had force 1: 1
/obj/item/stack/sheet/mineral/snow11Number of hits when the item had force 1: 1
/obj/item/stack/tile/noslip/thirty11Number of hits when the item had force 1: 1
/obj/item/slime_extract/darkpurple11Number of hits when the item had force 1: 1
/obj/item/stack/tile/basalt11Number of hits when the item had force 1: 1
/obj/item/weapon/twohanded/dualsaber/toy02548Number of hits when the item had force 0: 2548
/obj/item/toy/sword02366Number of hits when the item had force 0: 2366
/obj/item/toy/foamblade01752Number of hits when the item had force 0: 1752
/obj/item/weapon/retractor01345Number of hits when the item had force 0: 1345
/obj/item/weapon/grown/bananapeel01094Number of hits when the item had force 0: 1094
/obj/item/weapon/reagent_containers/syringe01026Number of hits when the item had force 0: 1026
/obj/item/weapon/bikehorn/golden0616Number of hits when the item had force 0: 616
/obj/item/weapon/skub0511Number of hits when the item had force 0: 511
/obj/item/weapon/surgical_drapes0394Number of hits when the item had force 0: 394
/obj/item/weapon/reagent_containers/food/snacks/do
nkpocket/warm
0372Number of hits when the item had force 0: 372
/obj/item/toy/crayon/spraycan0372Number of hits when the item had force 0: 372
/obj/item/weapon/cautery0362Number of hits when the item had force 0: 362
/obj/item/toy/carpplushie0355Number of hits when the item had force 0: 355
/obj/item/weapon/card/id0329Number of hits when the item had force 0: 329
/obj/item/stack/cable_coil/random0312Number of hits when the item had force 0: 312
/obj/item/toy/gun0298Number of hits when the item had force 0: 298
/obj/item/weapon/razor0278Number of hits when the item had force 0: 278
/obj/item/weapon/book/manual/barman_recipes0265Number of hits when the item had force 0: 265
/obj/item/weapon/extraction_pack0262Number of hits when the item had force 0: 262
/obj/item/weapon/reagent_containers/food/snacks/do
nut
0259Number of hits when the item had force 0: 259
/obj/item/toy/crayon/spraycan/borg0256Number of hits when the item had force 0: 256
/obj/item/clockwork/slab0248Number of hits when the item had force 0: 248
/obj/item/weapon/book/manual/wiki/security_space_l
aw
0244Number of hits when the item had force 0: 244
/obj/item/weapon/c_tube0237Number of hits when the item had force 0: 237
/obj/item/weapon/paper0236Number of hits when the item had force 0: 236
/obj/item/weapon/storage/fancy/donut_box0224Number of hits when the item had force 0: 224
/obj/item/weapon/hand_labeler0223Number of hits when the item had force 0: 223
/obj/item/stack/sheet/cloth/ten0200Number of hits when the item had force 0: 200
/obj/item/weapon/reagent_containers/food/snacks/gr
own/banana
0184Number of hits when the item had force 0: 184
/obj/item/weapon/reagent_containers/syringe/charco
al
0177Number of hits when the item had force 0: 177
/obj/item/toy/crayon/spraycan/gang0174Number of hits when the item had force 0: 174
/obj/item/device/autosurgeon/cmo0172Number of hits when the item had force 0: 172
/obj/item/borg/lollipop0172Number of hits when the item had force 0: 172
/obj/item/weapon/tome0169Number of hits when the item had force 0: 169
/obj/item/weapon/book0166Number of hits when the item had force 0: 166
/obj/item/toy/crayon/rainbow0165Number of hits when the item had force 0: 165
/obj/item/toy/windupToolbox0163Number of hits when the item had force 0: 163
/obj/item/clothing/mask/facehugger0148Number of hits when the item had force 0: 148
/obj/item/clothing/mask/breath0145Number of hits when the item had force 0: 145
/obj/item/weapon/bedsheet0139Number of hits when the item had force 0: 139
/obj/item/device/flashlight0138Number of hits when the item had force 0: 138
/obj/item/weapon/grown/bananapeel/bluespace0138Number of hits when the item had force 0: 138
/obj/item/weapon/bloodcrawl0132Number of hits when the item had force 0: 132
/obj/item/clothing/mask/gas0121Number of hits when the item had force 0: 121
/obj/item/weapon/storage/pill_bottle/charcoal0117Number of hits when the item had force 0: 117
/obj/item/weapon/storage/firstaid/brute0116Number of hits when the item had force 0: 116
/obj/item/toy/carpplushie/dehy_carp0115Number of hits when the item had force 0: 115
/obj/item/device/mmi0113Number of hits when the item had force 0: 113
/obj/item/clothing/mask/vape0113Number of hits when the item had force 0: 113
/obj/item/weapon/reagent_containers/food/snacks/as
h_flora/cactus_fruit
0110Number of hits when the item had force 0: 110
/obj/item/weapon/reagent_containers/syringe/antivi
ral
0106Number of hits when the item had force 0: 106
/obj/item/weapon/folder/white0106Number of hits when the item had force 0: 106
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/monkey
0105Number of hits when the item had force 0: 105
/obj/item/weapon/storage/box/syringes0104Number of hits when the item had force 0: 104
/obj/item/weapon/stamp0102Number of hits when the item had force 0: 102
/obj/item/clothing/suit/straight_jacket0100Number of hits when the item had force 0: 100
/obj/item/weapon/stamp/qm096Number of hits when the item had force 0: 96
/obj/item/weapon/grown/corncob093Number of hits when the item had force 0: 93
/obj/item/toy/syndicateballoon085Number of hits when the item had force 0: 85
/obj/item/weapon/reagent_containers/food/snacks/gr
own/ambrosia/gaia
085Number of hits when the item had force 0: 85
/obj/item/clothing/under/color/grey083Number of hits when the item had force 0: 83
/obj/item/weapon/bikehorn/airhorn082Number of hits when the item had force 0: 82
/obj/item/weapon/bedsheet/medical081Number of hits when the item had force 0: 81
/obj/item/weapon/storage/box/disks079Number of hits when the item had force 0: 79
/obj/item/weapon/storage/backpack078Number of hits when the item had force 0: 78
/obj/item/weapon/storage/firstaid/fire077Number of hits when the item had force 0: 77
/obj/item/weapon/storage/box/matches077Number of hits when the item had force 0: 77
/obj/item/weapon/storage/box/rxglasses077Number of hits when the item had force 0: 77
/obj/item/weapon/reagent_containers/syringe/epinep
hrine
073Number of hits when the item had force 0: 73
/obj/item/device/sensor_device073Number of hits when the item had force 0: 73
/obj/item/clockwork/slab/starter072Number of hits when the item had force 0: 72
/obj/item/weapon/reagent_containers/food/snacks/co
okie
070Number of hits when the item had force 0: 70
/obj/item/key/janitor070Number of hits when the item had force 0: 70
/obj/item/weapon/clipboard069Number of hits when the item had force 0: 69
/obj/item/weapon/reagent_containers/food/snacks/or
gan
069Number of hits when the item had force 0: 69
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/burger
068Number of hits when the item had force 0: 68
/obj/item/bodybag065Number of hits when the item had force 0: 65
/obj/item/organ/cyberimp/arm/toolset064Number of hits when the item had force 0: 64
/obj/item/clothing/tie/lawyers_badge064Number of hits when the item had force 0: 64
/obj/item/weapon/reagent_containers/food/snacks/ba
guette
064Number of hits when the item had force 0: 64
/obj/item/weapon/storage/pill_bottle062Number of hits when the item had force 0: 62
/obj/item/weapon/storage/backpack/satchel/leather062Number of hits when the item had force 0: 62
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/custom
059Number of hits when the item had force 0: 59
/obj/item/weapon/storage/box/donkpockets059Number of hits when the item had force 0: 59
/obj/item/weapon/disk/nuclear059Number of hits when the item had force 0: 59
/obj/item/organ/brain058Number of hits when the item had force 0: 58
/obj/item/toy/crayon/mime058Number of hits when the item had force 0: 58
/obj/item/weapon/storage/bag/plants058Number of hits when the item had force 0: 58
/obj/item/weapon/storage/box/hug/survival057Number of hits when the item had force 0: 57
/obj/item/weapon/storage/belt/medical057Number of hits when the item had force 0: 57
/obj/item/device/harmalarm057Number of hits when the item had force 0: 57
/obj/item/weapon/storage/pill_bottle/mannitol056Number of hits when the item had force 0: 56
/obj/item/weapon/hemostat/alien056Number of hits when the item had force 0: 56
/obj/item/weapon/photo056Number of hits when the item had force 0: 56
/obj/item/clothing/mask/facehugger/toy054Number of hits when the item had force 0: 54
/obj/item/device/paicard054Number of hits when the item had force 0: 54
/obj/item/borg/sight/meson054Number of hits when the item had force 0: 54
/obj/item/gun_control053Number of hits when the item had force 0: 53
/obj/item/clothing/gloves/boxing053Number of hits when the item had force 0: 53
/obj/item/weapon/reagent_containers/food/snacks/no
_raisin
052Number of hits when the item had force 0: 52
/obj/item/weapon/storage/bag/trash051Number of hits when the item had force 0: 51
/obj/item/weapon/reagent_containers/food/snacks/ca
ndy
051Number of hits when the item had force 0: 51
/obj/item/weapon/card/id/silver050Number of hits when the item had force 0: 50
/obj/item/slimepotion/sentience049Number of hits when the item had force 0: 49
/obj/item/stack/cable_coil/white048Number of hits when the item had force 0: 48
/obj/item/weapon/cookiesynth047Number of hits when the item had force 0: 47
/obj/item/device/flashlight/lamp/green047Number of hits when the item had force 0: 47
/obj/item/stack/sheet/cloth046Number of hits when the item had force 0: 46
/obj/item/weapon/stamp/law046Number of hits when the item had force 0: 46
/obj/item/weapon/retractor/alien045Number of hits when the item had force 0: 45
/obj/item/weapon/melee/touch_attack/fleshtostone044Number of hits when the item had force 0: 44
/obj/item/weapon/stamp/hop044Number of hits when the item had force 0: 44
/obj/item/weapon/book/manual/chef_recipes044Number of hits when the item had force 0: 44
/obj/item/clothing/shoes/sneakers/black044Number of hits when the item had force 0: 44
/obj/item/weapon/reagent_containers/food/snacks/pi
e/cream
044Number of hits when the item had force 0: 44
/obj/item/clothing/mask/breath/medical043Number of hits when the item had force 0: 43
/obj/item/weapon/storage/bag/ore042Number of hits when the item had force 0: 42
/obj/item/weapon/storage/crayons042Number of hits when the item had force 0: 42
/obj/item/weapon/reagent_containers/food/snacks/do
nkpocket
041Number of hits when the item had force 0: 41
/obj/item/toy/crayon/red041Number of hits when the item had force 0: 41
/obj/item/weapon/storage/box/lights/mixed040Number of hits when the item had force 0: 40
/obj/item/weapon/implantcase/mindshield040Number of hits when the item had force 0: 40
/obj/item/weapon/reagent_containers/food/snacks/lo
llipop/cyborg
040Number of hits when the item had force 0: 40
/obj/item/weapon/reagent_containers/food/snacks/me
at/steak/goliath
040Number of hits when the item had force 0: 40
/obj/item/weapon/ectoplasm040Number of hits when the item had force 0: 40
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab
039Number of hits when the item had force 0: 39
/obj/item/clothing/shoes/sneakers/white039Number of hits when the item had force 0: 39
/obj/item/weapon/paper/construction038Number of hits when the item had force 0: 38
/obj/item/toy/crayon/spraycan/lubecan038Number of hits when the item had force 0: 38
/obj/item/weapon/reagent_containers/food/snacks/ch
ips
037Number of hits when the item had force 0: 37
/obj/item/clothing/suit/toggle/labcoat/science037Number of hits when the item had force 0: 37
/obj/item/device/firing_pin037Number of hits when the item had force 0: 37
/obj/item/device/plant_analyzer036Number of hits when the item had force 0: 36
/obj/item/organ/lungs036Number of hits when the item had force 0: 36
/obj/item/device/modular_computer/tablet/preset/ad
vanced
036Number of hits when the item had force 0: 36
/obj/item/pizzabox035Number of hits when the item had force 0: 35
/obj/item/weapon/storage/backpack/satchel035Number of hits when the item had force 0: 35
/obj/item/device/lightreplacer035Number of hits when the item had force 0: 35
/obj/item/weapon/dice/fudge035Number of hits when the item had force 0: 35
/obj/item/key/security035Number of hits when the item had force 0: 35
/obj/item/toy/crayon/green034Number of hits when the item had force 0: 34
/obj/item/clothing/mask/muzzle034Number of hits when the item had force 0: 34
/obj/item/toy/dummy034Number of hits when the item had force 0: 34
/obj/item/weapon/storage/bag/books034Number of hits when the item had force 0: 34
/obj/item/weapon/storage/box/security034Number of hits when the item had force 0: 34
/obj/item/toy/crayon/purple034Number of hits when the item had force 0: 34
/obj/item/clothing/under/rank/prisoner033Number of hits when the item had force 0: 33
/obj/item/device/autosurgeon/xray_eyes033Number of hits when the item had force 0: 33
/obj/item/weapon/restraints/legcuffs/bola/cult032Number of hits when the item had force 0: 32
/obj/item/weapon/reagent_containers/food/snacks/ch
eesiehonkers
032Number of hits when the item had force 0: 32
/obj/item/weapon/cautery/alien032Number of hits when the item had force 0: 32
/obj/item/robot_suit032Number of hits when the item had force 0: 32
/obj/item/weapon/storage/bag/trash/cyborg032Number of hits when the item had force 0: 32
/obj/item/toy/crayon/spraycan/mimecan032Number of hits when the item had force 0: 32
/obj/item/weapon/reagent_containers/food/snacks/me
at/steak/plain
032Number of hits when the item had force 0: 32
/obj/item/device/flashlight/lamp/bananalamp032Number of hits when the item had force 0: 32
/obj/item/organ/appendix031Number of hits when the item had force 0: 31
/obj/item/weapon/gun/ballistic/automatic/toy/pisto
l/unrestricted
031Number of hits when the item had force 0: 31
/obj/item/weapon/reagent_containers/food/snacks/lo
llipop
030Number of hits when the item had force 0: 30
/obj/item/weapon/storage/belt/sabre030Number of hits when the item had force 0: 30
/obj/item/weapon/stamp/captain030Number of hits when the item had force 0: 30
/obj/item/device/assembly/health030Number of hits when the item had force 0: 30
/obj/item/weapon/gun/ballistic/shotgun/toy/crossbo
w
030Number of hits when the item had force 0: 30
/obj/item/organ/eyes029Number of hits when the item had force 0: 29
/obj/item/clothing/glasses/hud/health029Number of hits when the item had force 0: 29
/obj/item/weapon/paint/paint_remover029Number of hits when the item had force 0: 29
/obj/item/weapon/storage/box/bodybags028Number of hits when the item had force 0: 28
/obj/item/device/gangtool028Number of hits when the item had force 0: 28
/obj/item/weapon/storage/box/monkeycubes028Number of hits when the item had force 0: 28
/obj/item/organ/heart028Number of hits when the item had force 0: 28
/obj/item/ammo_casing/shotgun/buckshot028Number of hits when the item had force 0: 28
/obj/item/weapon/storage/part_replacer/bluespace027Number of hits when the item had force 0: 27
/obj/item/weapon/book/manual/medical_cloning027Number of hits when the item had force 0: 27
/obj/item/device/gps/mining027Number of hits when the item had force 0: 27
/obj/item/soapstone027Number of hits when the item had force 0: 27
/obj/item/stack/cable_coil/cyborg027Number of hits when the item had force 0: 27
/obj/item/toy/crayon/black027Number of hits when the item had force 0: 27
/obj/item/weapon/sharpener026Number of hits when the item had force 0: 26
/obj/item/clothing/head/cage026Number of hits when the item had force 0: 26
/obj/item/toy/spinningtoy026Number of hits when the item had force 0: 26
/obj/item/weapon/reagent_containers/food/snacks/sp
acetwinkie
026Number of hits when the item had force 0: 26
/obj/item/clothing/under/rank/research_director/tu
rtleneck
026Number of hits when the item had force 0: 26
/obj/item/weapon/stamp/denied025Number of hits when the item had force 0: 25
/obj/item/weapon/gun/ballistic/shotgun/toy025Number of hits when the item had force 0: 25
/obj/item/weapon/spellbook/oneuse/smoke/lesser025Number of hits when the item had force 0: 25
/obj/item/device/radio/beacon025Number of hits when the item had force 0: 25
/obj/item/smallDelivery024Number of hits when the item had force 0: 24
/obj/item/toy/crayon/white024Number of hits when the item had force 0: 24
/obj/item/weapon/storage/bag/bio024Number of hits when the item had force 0: 24
/obj/item/device/destTagger024Number of hits when the item had force 0: 24
/obj/item/weapon/storage/firstaid/toxin024Number of hits when the item had force 0: 24
/obj/item/weapon/barcodescanner024Number of hits when the item had force 0: 24
/obj/item/weapon/paper/manifest023Number of hits when the item had force 0: 23
/obj/item/weapon/reagent_containers/food/snacks/to
fu
023Number of hits when the item had force 0: 23
/obj/item/weapon/storage/bag/plants/portaseeder023Number of hits when the item had force 0: 23
/obj/item/weapon/storage/backpack/clown023Number of hits when the item had force 0: 23
/obj/item/clothing/glasses/godeye023Number of hits when the item had force 0: 23
/obj/item/weapon/melee/supermatter_sword023Number of hits when the item had force 0: 23
/obj/item/weapon/book/manual/random023Number of hits when the item had force 0: 23
/obj/item/device/radio/off022Number of hits when the item had force 0: 22
/obj/item/clothing/gloves/color/black022Number of hits when the item had force 0: 22
/obj/item/weapon/storage/part_replacer022Number of hits when the item had force 0: 22
/obj/item/device/autosurgeon/reviver022Number of hits when the item had force 0: 22
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/goliath
022Number of hits when the item had force 0: 22
/obj/item/seeds/tower022Number of hits when the item had force 0: 22
/obj/item/clothing/under/burial022Number of hits when the item had force 0: 22
/obj/item/weapon/storage/lockbox/loyalty022Number of hits when the item had force 0: 22
/obj/item/device/cult_shift021Number of hits when the item had force 0: 21
/obj/item/weapon/folder/yellow021Number of hits when the item had force 0: 21
/obj/item/weapon/reagent_containers/food/snacks/gu
mball/cyborg
021Number of hits when the item had force 0: 21
/obj/item/weapon/survivalcapsule021Number of hits when the item had force 0: 21
/obj/item/organ/tongue021Number of hits when the item had force 0: 21
/obj/item/device/t_scanner021Number of hits when the item had force 0: 21
/obj/item/weapon/storage/backpack/dufflebag021Number of hits when the item had force 0: 21
/obj/item/cardboard_cutout/adaptive021Number of hits when the item had force 0: 21
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/birthday
020Number of hits when the item had force 0: 20
/obj/item/weapon/reagent_containers/food/snacks/gr
own/ambrosia/deus
020Number of hits when the item had force 0: 20
/obj/item/stack/cable_coil/random/five020Number of hits when the item had force 0: 20
/obj/item/weapon/book/manual/wiki/chemistry020Number of hits when the item had force 0: 20
/obj/item/clothing/mask/bandana/black020Number of hits when the item had force 0: 20
/obj/item/clothing/head/that020Number of hits when the item had force 0: 20
/obj/item/weapon/reagent_containers/syringe/stimul
ants
020Number of hits when the item had force 0: 20
/obj/item/roller/robo020Number of hits when the item had force 0: 20
/obj/item/clothing/shoes/clown_shoes020Number of hits when the item had force 0: 20
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/sandwich
020Number of hits when the item had force 0: 20
/obj/item/slimepotion/fireproof019Number of hits when the item had force 0: 19
/obj/item/toy/crayon/blue019Number of hits when the item had force 0: 19
/obj/item/device/flashlight/glowstick019Number of hits when the item had force 0: 19
/obj/item/device/mass_spectrometer/adv019Number of hits when the item had force 0: 19
/obj/item/weapon/grown/bananapeel/mimanapeel019Number of hits when the item had force 0: 19
/obj/item/toy/snowball019Number of hits when the item had force 0: 19
/obj/item/weapon/restraints/legcuffs/bola/tactical018Number of hits when the item had force 0: 18
/obj/item/clothing/shoes/sneakers/orange018Number of hits when the item had force 0: 18
/obj/item/fakeartefact018Number of hits when the item had force 0: 18
/obj/item/weapon/newspaper018Number of hits when the item had force 0: 18
/obj/item/clothing/suit/space/eva018Number of hits when the item had force 0: 18
/obj/item/toy/beach_ball/holoball018Number of hits when the item had force 0: 18
/obj/item/weapon/reagent_containers/food/snacks/sa
ndwich
017Number of hits when the item had force 0: 17
/obj/item/weapon/dragons_blood017Number of hits when the item had force 0: 17
/obj/item/weapon/storage/backpack/medic017Number of hits when the item had force 0: 17
/obj/item/clothing/gloves/boxing/yellow017Number of hits when the item had force 0: 17
/obj/item/soapstone/empty017Number of hits when the item had force 0: 17
/obj/item/weapon/canvas/twentythreeXtwentythree017Number of hits when the item had force 0: 17
/obj/item/severedtail017Number of hits when the item had force 0: 17
/obj/item/weapon/grenade/smokebomb017Number of hits when the item had force 0: 17
/obj/item/weapon/bombcore/large/underwall017Number of hits when the item had force 0: 17
/obj/item/clothing/gloves/color/yellow017Number of hits when the item had force 0: 17
/obj/item/weapon/book/codex_gigas017Number of hits when the item had force 0: 17
/obj/item/clothing/head/helmet/space/eva016Number of hits when the item had force 0: 16
/obj/item/clothing/mask/gas/explorer016Number of hits when the item had force 0: 16
/obj/item/clothing/head/hardhat/pumpkinhead016Number of hits when the item had force 0: 16
/obj/item/weapon/storage/box/beanbag016Number of hits when the item had force 0: 16
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/bigbite
016Number of hits when the item had force 0: 16
/obj/item/clothing/gloves/color/captain016Number of hits when the item had force 0: 16
/obj/item/device/megaphone/cargo016Number of hits when the item had force 0: 16
/obj/item/weapon/storage/box/papersack016Number of hits when the item had force 0: 16
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/creamcheese
016Number of hits when the item had force 0: 16
/obj/item/weapon/grenade/flashbang016Number of hits when the item had force 0: 16
/obj/item/device/assembly/signaler016Number of hits when the item had force 0: 16
/obj/item/clothing/mask/facehugger/lamarr015Number of hits when the item had force 0: 15
/obj/item/weapon/folder/red015Number of hits when the item had force 0: 15
/obj/item/device/flashlight/glowstick/random015Number of hits when the item had force 0: 15
/obj/item/weapon/restraints/legcuffs/beartrap015Number of hits when the item had force 0: 15
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/margherita
015Number of hits when the item had force 0: 15
/obj/item/weapon/reagent_containers/food/snacks/gr
own/ambrosia/vulgaris
015Number of hits when the item had force 0: 15
/obj/item/device/autosurgeon/thermal_eyes015Number of hits when the item had force 0: 15
/obj/item/clothing/gloves/color/fyellow015Number of hits when the item had force 0: 15
/obj/item/weapon/storage/box/pillbottles015Number of hits when the item had force 0: 15
/obj/item/weapon/reagent_containers/food/snacks/gr
own/citrus/orange
015Number of hits when the item had force 0: 15
/obj/item/weapon/storage/bag/chemistry014Number of hits when the item had force 0: 14
/obj/item/weapon/storage/fancy/egg_box014Number of hits when the item had force 0: 14
/obj/item/weapon/storage/belt/utility/full014Number of hits when the item had force 0: 14
/obj/item/clothing/under/rank/cargotech014Number of hits when the item had force 0: 14
/obj/item/clothing/head/hardhat014Number of hits when the item had force 0: 14
/obj/item/clothing/gloves/color/latex014Number of hits when the item had force 0: 14
/obj/item/toy/eightball014Number of hits when the item had force 0: 14
/obj/item/weapon/card/id/syndicate014Number of hits when the item had force 0: 14
/obj/item/weapon/reagent_containers/food/snacks/gr
own/tobacco/space
014Number of hits when the item had force 0: 14
/obj/item/organ/cyberimp/chest/reviver014Number of hits when the item had force 0: 14
/obj/item/weapon/reagent_containers/food/snacks/gr
own/holymelon
014Number of hits when the item had force 0: 14
/obj/item/clothing/suit/fire/firefighter014Number of hits when the item had force 0: 14
/obj/item/seeds/kudzu014Number of hits when the item had force 0: 14
/obj/item/device/flashlight/lantern014Number of hits when the item had force 0: 14
/obj/item/weapon/reagent_containers/food/snacks/ch
eesewedge
013Number of hits when the item had force 0: 13
/obj/item/clothing/head/soft/mime013Number of hits when the item had force 0: 13
/obj/item/clothing/glasses/meson/engine013Number of hits when the item had force 0: 13
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cabbage
013Number of hits when the item had force 0: 13
/obj/item/weapon/twohanded/offhand013Number of hits when the item had force 0: 13
/obj/item/weapon/disk/plantgene013Number of hits when the item had force 0: 13
/obj/item/candle013Number of hits when the item had force 0: 13
/obj/item/organ/cyberimp/brain/anti_stun013Number of hits when the item had force 0: 13
/obj/item/clothing/suit/toggle/labcoat/emt013Number of hits when the item had force 0: 13
/obj/item/weapon/twohanded/required/gibtonite013Number of hits when the item had force 0: 13
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/cheese
013Number of hits when the item had force 0: 13
/obj/item/clothing/head/soft013Number of hits when the item had force 0: 13
/obj/item/device/gangtool/spare/lt013Number of hits when the item had force 0: 13
/obj/item/weapon/reagent_containers/food/snacks/mi
nt
013Number of hits when the item had force 0: 13
/obj/item/weapon/cigbutt012Number of hits when the item had force 0: 12
/obj/item/toy/beach_ball/holoball/dodgeball012Number of hits when the item had force 0: 12
/obj/item/clothing/under/color/lightpurple012Number of hits when the item had force 0: 12
/obj/item/weapon/reagent_containers/food/snacks/me
at/cutlet/plain/human
012Number of hits when the item had force 0: 12
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/baconburger
012Number of hits when the item had force 0: 12
/obj/item/weapon/reagent_containers/food/snacks/me
at/steak/spider
012Number of hits when the item had force 0: 12
/obj/item/ammo_casing/caseless/foam_dart/riot012Number of hits when the item had force 0: 12
/obj/item/weapon/folder/blue012Number of hits when the item had force 0: 12
/obj/item/weapon/implantcase/adrenaline012Number of hits when the item had force 0: 12
/obj/item/weapon/bombcore012Number of hits when the item had force 0: 12
/obj/item/ammo_casing/shotgun/beanbag012Number of hits when the item had force 0: 12
/obj/item/device/t_scanner/adv_mining_scanner/less
er
012Number of hits when the item had force 0: 12
/obj/item/clothing/shoes/jackboots012Number of hits when the item had force 0: 12
/obj/item/weapon/storage/belt/utility012Number of hits when the item had force 0: 12
/obj/item/device/radio/headset/headset_sci012Number of hits when the item had force 0: 12
/obj/item/toy/minimeteor012Number of hits when the item had force 0: 12
/obj/item/organ/cyberimp/eyes/hud/medical012Number of hits when the item had force 0: 12
/obj/item/weapon/reagent_containers/food/snacks/ca
rpmeat
012Number of hits when the item had force 0: 12
/obj/item/organ/cyberimp/mouth/breathing_tube011Number of hits when the item had force 0: 11
/obj/item/weapon/sleeping_carp_scroll011Number of hits when the item had force 0: 11
/obj/item/weapon/spellbook/oneuse/blind011Number of hits when the item had force 0: 11
/obj/item/weapon/storage/backpack/industrial011Number of hits when the item had force 0: 11
/obj/item/weapon/reagent_containers/food/snacks/gr
own/banana/bluespace
011Number of hits when the item had force 0: 11
/obj/item/device/electropack011Number of hits when the item had force 0: 11
/obj/item/clothing/head/welding011Number of hits when the item had force 0: 11
/obj/item/device/radio/uplink/nuclear011Number of hits when the item had force 0: 11
/obj/item/weapon/gun/ballistic/automatic/toy/pisto
l
011Number of hits when the item had force 0: 11
/obj/item/device/flashlight/lamp011Number of hits when the item had force 0: 11
/obj/item/weapon/reagent_containers/food/snacks/gr
own/grapes
011Number of hits when the item had force 0: 11
/obj/item/ammo_box/magazine/m10mm/rifle011Number of hits when the item had force 0: 11
/obj/item/weapon/reagent_containers/food/snacks/pa
statomato
011Number of hits when the item had force 0: 11
/obj/item/weapon/book/manual/wiki/infections010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/mo
nkeycube
010Number of hits when the item had force 0: 10
/obj/item/ammo_box/c38010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/pizza
010Number of hits when the item had force 0: 10
/obj/item/stack/spacecash/c200010Number of hits when the item had force 0: 10
/obj/item/seeds/plump010Number of hits when the item had force 0: 10
/obj/item/clothing/glasses/welding010Number of hits when the item had force 0: 10
/obj/item/organ/cyberimp/eyes/hud/security010Number of hits when the item had force 0: 10
/obj/item/clothing/under/assistantformal010Number of hits when the item had force 0: 10
/obj/item/ammo_casing/c38010Number of hits when the item had force 0: 10
/obj/item/pizzabox/margherita010Number of hits when the item had force 0: 10
/obj/item/weapon/restraints/legcuffs/bola/energy010Number of hits when the item had force 0: 10
/obj/item/clothing/mask/gas/clown_hat010Number of hits when the item had force 0: 10
/obj/item/weapon/folder010Number of hits when the item had force 0: 10
/obj/item/device/mining_scanner010Number of hits when the item had force 0: 10
/obj/item/organ/cyberimp/brain/anti_drop010Number of hits when the item had force 0: 10
/obj/item/weapon/storage/backpack/botany010Number of hits when the item had force 0: 10
/obj/item/weapon/ore/glass/basalt010Number of hits when the item had force 0: 10
/obj/item/pizzabox/vegetable010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/dank
010Number of hits when the item had force 0: 10
/obj/item/organ/cyberimp/chest/nutriment/plus010Number of hits when the item had force 0: 10
/obj/item/weapon/organ_storage010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/gr
own/berries/death
010Number of hits when the item had force 0: 10
/obj/item/clothing/head/helmet/knight/templar010Number of hits when the item had force 0: 10
/obj/item/weapon/storage/backpack/mime010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/gr
own/watermelon
010Number of hits when the item had force 0: 10
/obj/item/clothing/head/helmet/gladiator010Number of hits when the item had force 0: 10
/obj/item/weapon/storage/lockbox/medal010Number of hits when the item had force 0: 10
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/corgi
010Number of hits when the item had force 0: 10
/obj/item/latexballon010Number of hits when the item had force 0: 10
/obj/item/weapon/storage/box/hug/medical09Number of hits when the item had force 0: 9
/obj/item/weapon/paper/talisman/teleport09Number of hits when the item had force 0: 9
/obj/item/weapon/door_remote/quartermaster09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/as
h_flora/mushroom_cap
09Number of hits when the item had force 0: 9
/obj/item/device/assembly/mousetrap09Number of hits when the item had force 0: 9
/obj/item/device/immortality_talisman09Number of hits when the item had force 0: 9
/obj/item/weapon/paper/talisman/stun09Number of hits when the item had force 0: 9
/obj/item/clothing/glasses/meson09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/as
h_flora/mushroom_stem
09Number of hits when the item had force 0: 9
/obj/item/clothing/glasses/eyepatch09Number of hits when the item had force 0: 9
/obj/item/device/assembly/timer09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/gr
illedcheese
09Number of hits when the item had force 0: 9
/obj/item/toy/crayon/spraycan/hellcan09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/meat
09Number of hits when the item had force 0: 9
/obj/item/weapon/paper/hydroponics09Number of hits when the item had force 0: 9
/obj/item/weapon/storage/backpack/satchel/explorer09Number of hits when the item had force 0: 9
/obj/item/weapon/book/manual/nuclear09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/bear
09Number of hits when the item had force 0: 9
/obj/item/hand_labeler_refill09Number of hits when the item had force 0: 9
/obj/item/toy/snappop09Number of hits when the item had force 0: 9
/obj/item/weapon/storage/backpack/science09Number of hits when the item had force 0: 9
/obj/item/weapon/storage/fancy/cigarettes/cigpack_
midori
09Number of hits when the item had force 0: 9
/obj/item/toy/cards/deck09Number of hits when the item had force 0: 9
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cannabis
09Number of hits when the item had force 0: 9
/obj/item/pizzabox/meat09Number of hits when the item had force 0: 9
/obj/item/weapon/storage/fancy/cigarettes/cigpack_
robust
09Number of hits when the item had force 0: 9
/obj/item/clothing/glasses/sunglasses09Number of hits when the item had force 0: 9
/obj/item/clothing/mask/cigarette/pipe09Number of hits when the item had force 0: 9
/obj/item/toy/cards/singlecard/cas09Number of hits when the item had force 0: 9
/obj/item/toy/figure/chaplain08Number of hits when the item had force 0: 8
/obj/item/seeds/orange08Number of hits when the item had force 0: 8
/obj/item/weapon/stamp/hos08Number of hits when the item had force 0: 8
/obj/item/clothing/suit/apron/surgical08Number of hits when the item had force 0: 8
/obj/item/clothing/neck/petcollar08Number of hits when the item had force 0: 8
/obj/item/clothing/suit/beekeeper_suit08Number of hits when the item had force 0: 8
/obj/item/stack/cable_coil/yellow08Number of hits when the item had force 0: 8
/obj/item/clothing/suit/armor/vest/alt08Number of hits when the item had force 0: 8
/obj/item/weapon/antag_spawner/slaughter_demon08Number of hits when the item had force 0: 8
/obj/item/weapon/book/manual/robotics_cyborgs08Number of hits when the item had force 0: 8
/obj/item/weapon/implantcase/freedom08Number of hits when the item had force 0: 8
/obj/item/clothing/shoes/singerb08Number of hits when the item had force 0: 8
/obj/item/clothing/under/rank/clown08Number of hits when the item had force 0: 8
/obj/item/clothing/suit/bio_suit/janitor08Number of hits when the item had force 0: 8
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cannabis/rainbow
08Number of hits when the item had force 0: 8
/obj/item/ammo_casing/caseless/foam_dart08Number of hits when the item had force 0: 8
/obj/item/clothing/suit/radiation08Number of hits when the item had force 0: 8
/obj/item/weapon/storage/backpack/satchel/eng08Number of hits when the item had force 0: 8
/obj/item/weapon/reagent_containers/food/snacks/fr
iedegg
08Number of hits when the item had force 0: 8
/obj/item/weapon/storage/fancy/cigarettes/cigars/h
avana
08Number of hits when the item had force 0: 8
/obj/item/weapon/paper/abductor08Number of hits when the item had force 0: 8
/obj/item/clockwork/component/belligerent_eye/blin
d_eye
08Number of hits when the item had force 0: 8
/obj/item/device/megaphone/command08Number of hits when the item had force 0: 8
/obj/item/seeds/grape08Number of hits when the item had force 0: 8
/obj/item/weapon/reagent_containers/food/snacks/gr
own/wheat
08Number of hits when the item had force 0: 8
/obj/item/clothing/under/suit_jacket/really_black08Number of hits when the item had force 0: 8
/obj/item/organ/eyes/robotic/flashlight08Number of hits when the item had force 0: 8
/obj/item/clothing/under/rank/geneticist08Number of hits when the item had force 0: 8
/obj/item/toy/prize/honk08Number of hits when the item had force 0: 8
/obj/item/clockwork/slab/scarab08Number of hits when the item had force 0: 8
/obj/item/clothing/head/crown/fancy08Number of hits when the item had force 0: 8
/obj/item/weapon/storage/backpack/security08Number of hits when the item had force 0: 8
/obj/item/weapon/ore/bluespace_crystal08Number of hits when the item had force 0: 8
/obj/item/ammo_casing/shotgun/rubbershot07Number of hits when the item had force 0: 7
/obj/item/clothing/under/rank/hydroponics07Number of hits when the item had force 0: 7
/obj/item/weapon/storage/fancy/cigarettes/cigpack_
carp
07Number of hits when the item had force 0: 7
/obj/item/target/syndicate07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/honeycomb07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/me
at/bacon
07Number of hits when the item had force 0: 7
/obj/item/weapon/book/manual/hydroponics_pod_peopl
e
07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/blood/empty07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/synthmeat
07Number of hits when the item had force 0: 7
/obj/item/weapon/dice/d2007Number of hits when the item had force 0: 7
/obj/item/device/flashlight/glowstick/red07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/gr
own/poppy
07Number of hits when the item had force 0: 7
/obj/item/clothing/mask/gas/sechailer07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/gr
own/tomato
07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/gr
own/pumpkin
07Number of hits when the item had force 0: 7
/obj/item/toy/talking/owl07Number of hits when the item had force 0: 7
/obj/item/weapon/gun/ballistic/automatic/toy/unres
tricted
07Number of hits when the item had force 0: 7
/obj/item/clothing/neck/stethoscope07Number of hits when the item had force 0: 7
/obj/item/clothing/suit/toggle/labcoat/chemist07Number of hits when the item had force 0: 7
/obj/item/weapon/book/manual/wiki/engineering_cons
truction
07Number of hits when the item had force 0: 7
/obj/item/weapon/card/id/captains_spare07Number of hits when the item had force 0: 7
/obj/item/clothing/tie/armband/hydro07Number of hits when the item had force 0: 7
/obj/item/weapon/shield/changeling07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/plumphelmet
07Number of hits when the item had force 0: 7
/obj/item/clothing/suit/hazardvest07Number of hits when the item had force 0: 7
/obj/item/weapon/storage/backpack/satchel/leather/
withwallet
07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/custom
07Number of hits when the item had force 0: 7
/obj/item/weapon/implantpad07Number of hits when the item had force 0: 7
/obj/item/toy/figure/assistant07Number of hits when the item had force 0: 7
/obj/item/weapon/stock_parts/capacitor/adv07Number of hits when the item had force 0: 7
/obj/item/device/radio/headset/headset_srv07Number of hits when the item had force 0: 7
/obj/item/weapon/storage/box/beakers07Number of hits when the item had force 0: 7
/obj/item/weapon/storage/fancy/cigarettes/cigpack_
uplift
07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/po
pcorn
07Number of hits when the item had force 0: 7
/obj/item/ammo_box/magazine/toy/pistol07Number of hits when the item had force 0: 7
/obj/item/device/assault_pod/mining07Number of hits when the item had force 0: 7
/obj/item/toy/figure/lawyer07Number of hits when the item had force 0: 7
/obj/item/weapon/reagent_containers/food/snacks/nu
gget
07Number of hits when the item had force 0: 7
/obj/item/weapon/storage/fancy/candle_box07Number of hits when the item had force 0: 7
/obj/item/weapon/paint/black07Number of hits when the item had force 0: 7
/obj/item/device/assembly/prox_sensor07Number of hits when the item had force 0: 7
/obj/item/clothing/suit/toggle/labcoat06Number of hits when the item had force 0: 6
/obj/item/device/transfer_valve06Number of hits when the item had force 0: 6
/obj/item/device/lightreplacer/cyborg06Number of hits when the item had force 0: 6
/obj/item/device/radio/headset/headset_cargo06Number of hits when the item had force 0: 6
/obj/item/clothing/glasses/sunglasses/blindfold06Number of hits when the item had force 0: 6
/obj/item/stack/spacecash/c1006Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/brain
06Number of hits when the item had force 0: 6
/obj/item/organ/alcoholvessel06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/amanita
06Number of hits when the item had force 0: 6
/obj/item/clockwork/slab/cyborg06Number of hits when the item had force 0: 6
/obj/item/cardboard_cutout06Number of hits when the item had force 0: 6
/obj/item/seeds/watermelon06Number of hits when the item had force 0: 6
/obj/item/slimepotion/mutator06Number of hits when the item had force 0: 6
/obj/item/weapon/disk/data06Number of hits when the item had force 0: 6
/obj/item/clothing/under/rank/clown/sexy06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/pie
06Number of hits when the item had force 0: 6
/obj/item/organ/vocal_cords/colossus06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/hu
gemushroomslice
06Number of hits when the item had force 0: 6
/obj/item/clothing/suit/hooded/explorer06Number of hits when the item had force 0: 6
/obj/item/device/autosurgeon/anti_stun06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/sa
usage
06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/belt/bandolier06Number of hits when the item had force 0: 6
/obj/item/device/mass_spectrometer06Number of hits when the item had force 0: 6
/obj/item/device/camera_film06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/box/lethalshot06Number of hits when the item had force 0: 6
/obj/item/slimepotion/speed06Number of hits when the item had force 0: 6
/obj/item/clothing/mask/surgical06Number of hits when the item had force 0: 6
/obj/item/station_charter06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/reishi
06Number of hits when the item had force 0: 6
/obj/item/clothing/under/rank/scientist06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cannabis/ultimate
06Number of hits when the item had force 0: 6
/obj/item/clothing/under/plasmaman06Number of hits when the item had force 0: 6
/obj/item/weapon/door_remote/head_of_security06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/box/engineer06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/food/urinalcak
e
06Number of hits when the item had force 0: 6
/obj/item/clothing/gloves/color/random06Number of hits when the item had force 0: 6
/obj/item/weapon/door_remote/captain06Number of hits when the item had force 0: 6
/obj/item/toy/prize/reticence06Number of hits when the item had force 0: 6
/obj/item/clothing/head/hardhat/red06Number of hits when the item had force 0: 6
/obj/item/device/gps06Number of hits when the item had force 0: 6
/obj/item/toy/crayon/yellow06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/pill_bottle/dice06Number of hits when the item had force 0: 6
/obj/item/organ/ears06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/box/ingredients/vegetaria
n
06Number of hits when the item had force 0: 6
/obj/item/weapon/electronics/apc06Number of hits when the item had force 0: 6
/obj/item/weapon/reagent_containers/syringe/glutto
ny
06Number of hits when the item had force 0: 6
/obj/item/weapon/storage/backpack/holding05Number of hits when the item had force 0: 5
/obj/item/weapon/spellbook05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/superbite
05Number of hits when the item had force 0: 5
/obj/item/weapon/storage/box/mousetraps05Number of hits when the item had force 0: 5
/obj/item/spellpacket/lightningbolt05Number of hits when the item had force 0: 5
/obj/item/device/assembly/mousetrap/armed05Number of hits when the item had force 0: 5
/obj/item/clothing/under/rank/atmospheric_technici
an
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/gr
own/apple
05Number of hits when the item had force 0: 5
/obj/item/clothing/head/cardborg05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/bo
iledspiderleg
05Number of hits when the item had force 0: 5
/obj/item/clothing/glasses/hud/security/sunglasses05Number of hits when the item had force 0: 5
/obj/item/weapon/paper/pamphlet05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/me
at/steak/xeno
05Number of hits when the item had force 0: 5
/obj/item/organ/brain/alien05Number of hits when the item had force 0: 5
/obj/item/device/geiger_counter05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/ic
ecream
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/citrusdelight
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/clown
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cherries
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/gr
own/random
05Number of hits when the item had force 0: 5
/obj/item/clothing/mask/gas/tiki_mask05Number of hits when the item had force 0: 5
/obj/item/toy/talking/codex_gigas05Number of hits when the item had force 0: 5
/obj/item/weapon/storage/box05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/meat
05Number of hits when the item had force 0: 5
/obj/item/warpwhistle05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/syringe/mullig
an
05Number of hits when the item had force 0: 5
/obj/item/weapon/storage/backpack/satchel/sec05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/pi
zza/vegetable
05Number of hits when the item had force 0: 5
/obj/item/weapon/book/manual/experimentor05Number of hits when the item had force 0: 5
/obj/item/weapon/storage/backpack/satchel/tox05Number of hits when the item had force 0: 5
/obj/item/ammo_box/magazine/m10mm05Number of hits when the item had force 0: 5
/obj/item/clothing/mask/bandana/green05Number of hits when the item had force 0: 5
/obj/item/clothing/head/helmet/sec05Number of hits when the item had force 0: 5
/obj/item/weapon/mining_voucher05Number of hits when the item had force 0: 5
/obj/item/seeds/replicapod05Number of hits when the item had force 0: 5
/obj/item/weapon/paper/talisman/shackle05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/spider
05Number of hits when the item had force 0: 5
/obj/item/device/assembly/voice05Number of hits when the item had force 0: 5
/obj/item/organ/heart/gland/egg05Number of hits when the item had force 0: 5
/obj/item/clothing/head/bio_hood/janitor05Number of hits when the item had force 0: 5
/obj/item/weapon/grown/bananapeel/specialpeel05Number of hits when the item had force 0: 5
/obj/item/weapon/paperplane05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/as
h_flora/shavings
05Number of hits when the item had force 0: 5
/obj/item/weapon/reagent_containers/food/snacks/be
ans
05Number of hits when the item had force 0: 5
/obj/item/clothing/head/helmet/space/fragile05Number of hits when the item had force 0: 5
/obj/item/clothing/mask/bandana05Number of hits when the item had force 0: 5
/obj/item/organ/eyes/robotic/shield05Number of hits when the item had force 0: 5
/obj/item/clothing/head/bio_hood/virology05Number of hits when the item had force 0: 5
/obj/item/weapon/watertank05Number of hits when the item had force 0: 5
/obj/item/device/radio/headset/headset_sec/alt04Number of hits when the item had force 0: 4
/obj/item/weapon/book/manual/wiki/engineering_guid
e
04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/sp
iderleg
04Number of hits when the item had force 0: 4
/obj/item/clothing/glasses/chameleon04Number of hits when the item had force 0: 4
/obj/item/weapon/grenade/iedcasing04Number of hits when the item had force 0: 4
/obj/item/clothing/under/lawyer/blacksuit04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/me
at/rawcutlet/plain/human
04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/belt/janitor04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/be
nedict
04Number of hits when the item had force 0: 4
/obj/item/pizzabox/mushroom04Number of hits when the item had force 0: 4
/obj/item/clothing/glasses/monocle04Number of hits when the item had force 0: 4
/obj/item/clothing/glasses/hud/security/chameleon04Number of hits when the item had force 0: 4
/obj/item/clothing/mask/bandana/blue04Number of hits when the item had force 0: 4
/obj/item/stack/spacecash/c5004Number of hits when the item had force 0: 4
/obj/item/weapon/ore/iron04Number of hits when the item had force 0: 4
/obj/item/weapon/spellbook/oneuse/mimery_guns04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/fa
ggot
04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/be
arsteak
04Number of hits when the item had force 0: 4
/obj/item/clothing/head/rabbitears04Number of hits when the item had force 0: 4
/obj/item/weapon/firstaid_arm_assembly04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/backpack/genetics04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/backpack/chemistry04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/tofu
04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/wa
termelonslice
04Number of hits when the item had force 0: 4
/obj/item/weapon/ectoplasm/revenant04Number of hits when the item had force 0: 4
/obj/item/device/megaphone/sec04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/belt/holster/full04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/box/disks_plantgene04Number of hits when the item had force 0: 4
/obj/item/clothing/suit/suspenders04Number of hits when the item had force 0: 4
/obj/item/device/radio/headset/headset_sec04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/belt/security/full04Number of hits when the item had force 0: 4
/obj/item/device/nuclear_challenge04Number of hits when the item had force 0: 4
/obj/item/weapon/poster/random_contraband04Number of hits when the item had force 0: 4
/obj/item/weapon/stock_parts/micro_laser04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/gr
own/poppy/geranium
04Number of hits when the item had force 0: 4
/obj/item/clothing/suit/space/hardsuit/engine/elit
e
04Number of hits when the item had force 0: 4
/obj/item/clothing/mask/bandana/red04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/banana
04Number of hits when the item had force 0: 4
/obj/item/clothing/suit/space/hardsuit/security04Number of hits when the item had force 0: 4
/obj/item/toy/talking/AI04Number of hits when the item had force 0: 4
/obj/item/clothing/head/kitty04Number of hits when the item had force 0: 4
/obj/item/clothing/under/color/black04Number of hits when the item had force 0: 4
/obj/item/weaponcrafting/receiver04Number of hits when the item had force 0: 4
/obj/item/clothing/under/rank/chemist04Number of hits when the item had force 0: 4
/obj/item/device/radio04Number of hits when the item had force 0: 4
/obj/item/weapon/spellbook/oneuse/sacredflame04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/pi
zza/meat
04Number of hits when the item had force 0: 4
/obj/item/clothing/mask/gas/sechailer/swat04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/syringe/pierci
ng
04Number of hits when the item had force 0: 4
/obj/item/seeds/glowshroom04Number of hits when the item had force 0: 4
/obj/item/weapon/bedsheet/clown04Number of hits when the item had force 0: 4
/obj/item/book_of_babel04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/backpack/explorer04Number of hits when the item had force 0: 4
/obj/item/clothing/mask/gas/monkeymask04Number of hits when the item had force 0: 4
/obj/item/weapon/rack_parts04Number of hits when the item had force 0: 4
/obj/item/weapon/paper/crumpled04Number of hits when the item had force 0: 4
/obj/item/clothing/under/color/darkblue04Number of hits when the item had force 0: 4
/obj/item/weapon/poster/wanted04Number of hits when the item had force 0: 4
/obj/item/clothing/shoes/dwarf04Number of hits when the item had force 0: 4
/obj/item/clothing/mask/bandana/gold04Number of hits when the item had force 0: 4
/obj/item/device/mmi/posibrain04Number of hits when the item had force 0: 4
/obj/item/clothing/under/color/white04Number of hits when the item had force 0: 4
/obj/item/weapon/cigbutt/roach04Number of hits when the item had force 0: 4
/obj/item/weapon/paper/talisman/horror04Number of hits when the item had force 0: 4
/obj/item/clothing/head/bio_hood/scientist04Number of hits when the item had force 0: 4
/obj/item/weapon/ore/diamond04Number of hits when the item had force 0: 4
/obj/item/clothing/suit/armor/vest/capcarapace04Number of hits when the item had force 0: 4
/obj/item/clothing/under/rank/medical04Number of hits when the item had force 0: 4
/obj/item/clothing/suit/jacket/leather/overcoat04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/eg
g
04Number of hits when the item had force 0: 4
/obj/item/clothing/glasses/sunglasses/reagent04Number of hits when the item had force 0: 4
/obj/item/toy/cards/deck/syndicate04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/wa
ffles
04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/box/ids04Number of hits when the item had force 0: 4
/obj/item/weapon/storage/box/masks04Number of hits when the item had force 0: 4
/obj/item/weapon/grenade/syndieminibomb04Number of hits when the item had force 0: 4
/obj/item/weapon/cartridge/lawyer04Number of hits when the item had force 0: 4
/obj/item/weapon/electronics/airlock04Number of hits when the item had force 0: 4
/obj/item/clothing/head/bio_hood/cmo04Number of hits when the item had force 0: 4
/obj/item/weapon/hivelordstabilizer04Number of hits when the item had force 0: 4
/obj/item/weapon/book/manual/wiki/engineering_hack
ing
04Number of hits when the item had force 0: 4
/obj/item/weapon/stock_parts/console_screen04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/gr
own/shell/gatfruit
04Number of hits when the item had force 0: 4
/obj/item/weapon/reagent_containers/food/snacks/pi
e/cherrypie
04Number of hits when the item had force 0: 4
/obj/item/organ/tongue/lizard04Number of hits when the item had force 0: 4
/obj/item/weapon/gun/ballistic/shotgun/toy/unrestr
icted
04Number of hits when the item had force 0: 4
/obj/item/weapon/rollingpaper04Number of hits when the item had force 0: 4
/obj/item/weapon/dice/d604Number of hits when the item had force 0: 4
/obj/item/seeds/cocoapod03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/box/ingredients/american03Number of hits when the item had force 0: 3
/obj/item/clothing/under/sl_suit03Number of hits when the item had force 0: 3
/obj/item/device/firing_pin/implant/mindshield03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/do
ugh
03Number of hits when the item had force 0: 3
/obj/item/device/radio/headset/heads/cmo03Number of hits when the item had force 0: 3
/obj/item/organ/eyes/robotic/thermals03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/photo_album03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/fi
shfingers
03Number of hits when the item had force 0: 3
/obj/item/ammo_casing/mm195x12903Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/me
at/cutlet/plain
03Number of hits when the item had force 0: 3
/obj/item/clothing/under/rank/roboticist03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/backpack/dufflebag/clown03Number of hits when the item had force 0: 3
/obj/item/organ/cyberimp/chest/thrusters03Number of hits when the item had force 0: 3
/obj/item/clothing/gloves/color/latex/nitrile03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/ricepork
03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/en
chiladas
03Number of hits when the item had force 0: 3
/obj/item/janiupgrade03Number of hits when the item had force 0: 3
/obj/item/device/radio/headset/headset_med03Number of hits when the item had force 0: 3
/obj/item/weapon/disk/tech_disk03Number of hits when the item had force 0: 3
/obj/item/toy/figure/wizard03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/box/syndie_kit/imp_freedo
m
03Number of hits when the item had force 0: 3
/obj/item/borg/projectile_dampen03Number of hits when the item had force 0: 3
/obj/item/clothing/head/hopcap03Number of hits when the item had force 0: 3
/obj/item/candle/infinite03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/armor/vest/warden03Number of hits when the item had force 0: 3
/obj/item/slimepotion/stabilizer03Number of hits when the item had force 0: 3
/obj/item/weapon/ore/silver03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/backpack/quiver/full03Number of hits when the item had force 0: 3
/obj/item/clothing/head/soft/purple03Number of hits when the item had force 0: 3
/obj/item/clothing/shoes/laceup03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/gr
own/potato/wedges
03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/st
ore/cake/birthday
03Number of hits when the item had force 0: 3
/obj/item/device/assembly_holder03Number of hits when the item had force 0: 3
/obj/item/clothing/mask/gas/plaguedoctor03Number of hits when the item had force 0: 3
/obj/item/clothing/head/soft/emt03Number of hits when the item had force 0: 3
/obj/item/clothing/mask/balaclava03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/sp
idereggs
03Number of hits when the item had force 0: 3
/obj/item/device/t_scanner/adv_mining_scanner03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/syringe/lethal
/execution
03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/gr
own/tomato/blue
03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/space/hardsuit/medical03Number of hits when the item had force 0: 3
/obj/item/clothing/under/rank/mime03Number of hits when the item had force 0: 3
/obj/item/clothing/shoes/sneakers/brown03Number of hits when the item had force 0: 3
/obj/item/seeds/wheat03Number of hits when the item had force 0: 3
/obj/item/weapon/bedsheet/red03Number of hits when the item had force 0: 3
/obj/item/documents/nanotrasen03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/apron/chef03Number of hits when the item had force 0: 3
/obj/item/clothing/mask/bandana/skull03Number of hits when the item had force 0: 3
/obj/item/ammo_casing/shotgun/pulseslug03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/be
efnoodle
03Number of hits when the item had force 0: 3
/obj/item/clothing/head/nun_hood03Number of hits when the item had force 0: 3
/obj/item/clothing/mask/chameleon03Number of hits when the item had force 0: 3
/obj/item/weapon/secbot_assembly03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/gr
own/carrot
03Number of hits when the item had force 0: 3
/obj/item/clothing/head/witchunter_hat03Number of hits when the item had force 0: 3
/obj/item/mayhem03Number of hits when the item had force 0: 3
/obj/item/clothing/head/radiation03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/backpack/satchel/gen03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/armor/reactive/teleport03Number of hits when the item had force 0: 3
/obj/item/weapon/grenade/syndieminibomb/concussion
/frag
03Number of hits when the item had force 0: 3
/obj/item/weapon/spellbook/oneuse/forcewall03Number of hits when the item had force 0: 3
/obj/item/clothing/under/kilt03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/mushroom
03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/box/ingredients/fiesta03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/pasta
03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/bu
n
03Number of hits when the item had force 0: 3
/obj/item/nuke_core_container03Number of hits when the item had force 0: 3
/obj/item/weapon/paint/red03Number of hits when the item had force 0: 3
/obj/item/device/radio/headset/headset_eng03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/chocolate
03Number of hits when the item had force 0: 3
/obj/item/organ/heart/gland/plasma03Number of hits when the item had force 0: 3
/obj/item/clothing/shoes/workboots/mining03Number of hits when the item had force 0: 3
/obj/item/clothing/head/caphat03Number of hits when the item had force 0: 3
/obj/item/seeds/tomato03Number of hits when the item had force 0: 3
/obj/item/clothing/glasses/science03Number of hits when the item had force 0: 3
/obj/item/weapon/poster/random_official03Number of hits when the item had force 0: 3
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/custom
03Number of hits when the item had force 0: 3
/obj/item/ammo_box/magazine/recharge/ctf/red03Number of hits when the item had force 0: 3
/obj/item/clothing/head/fedora03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/apron03Number of hits when the item had force 0: 3
/obj/item/weapon/card/id/mining03Number of hits when the item had force 0: 3
/obj/item/weapon/grenade/empgrenade03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/backpack/dufflebag/engine
ering
03Number of hits when the item had force 0: 3
/obj/item/assembly/shock_kit03Number of hits when the item had force 0: 3
/obj/item/device/assembly/infra03Number of hits when the item had force 0: 3
/obj/item/weapon/card/id/gold03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/backpack/dufflebag/sec03Number of hits when the item had force 0: 3
/obj/item/device/jammer03Number of hits when the item had force 0: 3
/obj/item/clothing/shoes/galoshes03Number of hits when the item had force 0: 3
/obj/item/roller03Number of hits when the item had force 0: 3
/obj/item/clothing/suit/space/hardsuit/engine/atmo
s
03Number of hits when the item had force 0: 3
/obj/item/weapon/paper/talisman/supply03Number of hits when the item had force 0: 3
/obj/item/weapon/paper/talisman/true_sight03Number of hits when the item had force 0: 3
/obj/item/weapon/evidencebag03Number of hits when the item had force 0: 3
/obj/item/device/radio/headset/heads/hop03Number of hits when the item had force 0: 3
/obj/item/clockwork/slab/cyborg/peacekeeper03Number of hits when the item had force 0: 3
/obj/item/weapon/storage/box/syndie_kit/emp03Number of hits when the item had force 0: 3
/obj/item/weapon/stock_parts/subspace/treatment02Number of hits when the item had force 0: 2
/obj/item/seeds/cannabis/ultimate02Number of hits when the item had force 0: 2
/obj/item/ammo_casing/shotgun/improvised02Number of hits when the item had force 0: 2
/obj/item/weapon/folder/syndicate/mining02Number of hits when the item had force 0: 2
/obj/item/device/gps/engineering02Number of hits when the item had force 0: 2
/obj/item/clothing/head/soft/red02Number of hits when the item had force 0: 2
/obj/item/clothing/under/rank/security02Number of hits when the item had force 0: 2
/obj/item/clothing/glasses/regular02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/banana/mime
02Number of hits when the item had force 0: 2
/obj/item/clothing/neck/tie/black02Number of hits when the item had force 0: 2
/obj/item/clothing/shoes/sandal02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/toggle/labcoat/genetics02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/armor/vest02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/bag/ore/holding02Number of hits when the item had force 0: 2
/obj/item/clothing/head/hardhat/atmos02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/belt/holster02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/bag/sheetsnatcher/borg02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/ch
eesyburrito
02Number of hits when the item had force 0: 2
/obj/item/seeds/lime02Number of hits when the item had force 0: 2
/obj/item/weapon/card/id/prisoner/four02Number of hits when the item had force 0: 2
/obj/item/clothing/head/chefhat02Number of hits when the item had force 0: 2
/obj/item/weapon/cartridge/hop02Number of hits when the item had force 0: 2
/obj/item/weapon/ore/titanium02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/belt/mining/vendor02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/fancy/cigarettes/cigars/c
ohiba
02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/hooded/cloak/drake02Number of hits when the item had force 0: 2
/obj/item/weapon/stock_parts/manipulator02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/pill_bottle/epinephrine02Number of hits when the item had force 0: 2
/obj/item/clothing/under/color/green02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/spidermeat
02Number of hits when the item had force 0: 2
/obj/item/clothing/head/helmet/space/plasmaman02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/carrot
02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/lockbox02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/fire/atmos02Number of hits when the item had force 0: 2
/obj/item/clothing/mask/horsehead02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/me
at/rawcutlet/plain
02Number of hits when the item had force 0: 2
/obj/item/clothing/mask/joy02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/bag/trash/bluespace02Number of hits when the item had force 0: 2
/obj/item/device/launchpad_remote02Number of hits when the item had force 0: 2
/obj/item/seeds/starthistle02Number of hits when the item had force 0: 2
/obj/item/clothing/shoes/winterboots02Number of hits when the item had force 0: 2
/obj/item/weapon/stock_parts/manipulator/femto02Number of hits when the item had force 0: 2
/obj/item/weapon/ore/bluespace_crystal/artificial02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/captain02Number of hits when the item had force 0: 2
/obj/item/device/radio/headset/heads/rd02Number of hits when the item had force 0: 2
/obj/item/weapon/guardiancreator02Number of hits when the item had force 0: 2
/obj/item/stack/marker_beacon/ten02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/bio_suit/virology02Number of hits when the item had force 0: 2
/obj/item/clothing/under/rank/engineer02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/st
ore/cheesewheel
02Number of hits when the item had force 0: 2
/obj/item/bear_armor02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/tomato/blood
02Number of hits when the item had force 0: 2
/obj/item/ammo_box/magazine/mm195x12902Number of hits when the item had force 0: 2
/obj/item/weapon/storage/wallet/random02Number of hits when the item had force 0: 2
/obj/item/weapon/rcd_ammo02Number of hits when the item had force 0: 2
/obj/item/weapon/disk/design_disk/golem_shell02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/so
up/beet
02Number of hits when the item had force 0: 2
/obj/item/rupee02Number of hits when the item had force 0: 2
/obj/item/ammo_box/magazine/toy/smgm4502Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/berries/glow
02Number of hits when the item had force 0: 2
/obj/item/organ/cyberimp/chest/nutriment02Number of hits when the item had force 0: 2
/obj/item/weapon/paint/green02Number of hits when the item had force 0: 2
/obj/item/weapon/guardiancreator/tech/choose/dextr
ous
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/chili
02Number of hits when the item had force 0: 2
/obj/item/clothing/tie/medal/gold/captain02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/cultpack02Number of hits when the item had force 0: 2
/obj/item/clothing/glasses/night/cultblind02Number of hits when the item had force 0: 2
/obj/item/clothing/head/cueball02Number of hits when the item had force 0: 2
/obj/item/ammo_casing/c46x30mm02Number of hits when the item had force 0: 2
/obj/item/weapon/stamp/rd02Number of hits when the item had force 0: 2
/obj/item/clothing/head/bio_hood/general02Number of hits when the item had force 0: 2
/obj/item/clothing/glasses/meson/night02Number of hits when the item had force 0: 2
/obj/item/clothing/under/color/pink02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/ghost_chili
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/me
at/cutlet/spider
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/apple/gold
02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/holidaypriest02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/potato
02Number of hits when the item had force 0: 2
/obj/item/device/radio/headset/heads/ce02Number of hits when the item had force 0: 2
/obj/item/clothing/mask/rat/jackal02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/bu
rrito
02Number of hits when the item had force 0: 2
/obj/item/weapon/book/manual/engineering_singulari
ty_safety
02Number of hits when the item had force 0: 2
/obj/item/weapon/card/id/prisoner/five02Number of hits when the item had force 0: 2
/obj/item/clothing/head/helmet/knight/blue02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/corn
02Number of hits when the item had force 0: 2
/obj/item/clothing/under/rank/janitor02Number of hits when the item had force 0: 2
/obj/item/stack/spacecash/c2002Number of hits when the item had force 0: 2
/obj/item/clockwork/slab/cyborg/engineer02Number of hits when the item had force 0: 2
/obj/item/clothing/head/HoS/beret02Number of hits when the item had force 0: 2
/obj/item/weapon/spellbook/oneuse/mimery_blockade02Number of hits when the item had force 0: 2
/obj/item/slimepotion/steroid02Number of hits when the item had force 0: 2
/obj/item/toy/prize/durand02Number of hits when the item had force 0: 2
/obj/item/weapon/hand_labeler/borg02Number of hits when the item had force 0: 2
/obj/item/stack/spacecash/c10002Number of hits when the item had force 0: 2
/obj/item/weapon/teleportation_scroll02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/toggle/labcoat/virologist02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/box/snappops02Number of hits when the item had force 0: 2
/obj/item/weapon/cartridge/quartermaster02Number of hits when the item had force 0: 2
/obj/item/organ/vocal_cords/adamantine02Number of hits when the item had force 0: 2
/obj/item/weapon/antag_spawner/nuke_ops/borg_tele/
medical
02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/satchel/med02Number of hits when the item had force 0: 2
/obj/item/device/megaphone02Number of hits when the item had force 0: 2
/obj/item/toy/figure/cargotech02Number of hits when the item had force 0: 2
/obj/item/clothing/ears/earmuffs02Number of hits when the item had force 0: 2
/obj/item/weapon/bedsheet/blue02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/jacket/letterman_red02Number of hits when the item had force 0: 2
/obj/item/weapon/cigbutt/cigarbutt02Number of hits when the item had force 0: 2
/obj/item/seeds/berry02Number of hits when the item had force 0: 2
/obj/item/weapon/bedsheet/orange02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/space/hardsuit/captain02Number of hits when the item had force 0: 2
/obj/item/clothing/gloves/gang02Number of hits when the item had force 0: 2
/obj/item/weapon/ore/glass02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/box/syndie_kit/imp_storag
e
02Number of hits when the item had force 0: 2
/obj/item/weapon/locator02Number of hits when the item had force 0: 2
/obj/item/seeds/apple02Number of hits when the item had force 0: 2
/obj/item/weapon/bedsheet/black02Number of hits when the item had force 0: 2
/obj/item/clothing/glasses/hud/diagnostic02Number of hits when the item had force 0: 2
/obj/item/toy/crayon/orange02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/st
ore/bread/meat
02Number of hits when the item had force 0: 2
/obj/item/drone_shell02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/sy
ndicake
02Number of hits when the item had force 0: 2
/obj/item/clothing/under/plaid_skirt/blue02Number of hits when the item had force 0: 2
/obj/item/weapon/stamp/chameleon02Number of hits when the item had force 0: 2
/obj/item/weapon/cqc_manual02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/blood/BPlus02Number of hits when the item had force 0: 2
/obj/item/weapon/antag_spawner/slaughter_demon/lau
ghter
02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/space/hardsuit/mining02Number of hits when the item had force 0: 2
/obj/item/weapon/poster02Number of hits when the item had force 0: 2
/obj/item/clothing/head/soft/black02Number of hits when the item had force 0: 2
/obj/item/weapon/grenade/barrier02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/plain
02Number of hits when the item had force 0: 2
/obj/item/clothing/tie/armband/deputy02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/chameleon02Number of hits when the item had force 0: 2
/obj/item/clothing/gloves/boxing/green02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/satchel/cap02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/chameleon02Number of hits when the item had force 0: 2
/obj/item/device/malf_upgrade02Number of hits when the item had force 0: 2
/obj/item/device/assembly/signaler/anomaly02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/tobacco
02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/jacket/miljacket02Number of hits when the item had force 0: 2
/obj/item/ammo_box/magazine/sniper_rounds02Number of hits when the item had force 0: 2
/obj/item/weapon/implantcase/chem02Number of hits when the item had force 0: 2
/obj/item/seeds/random02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/bo
iledspaghetti
02Number of hits when the item had force 0: 2
/obj/item/weapon/bedsheet/captain02Number of hits when the item had force 0: 2
/obj/item/weapon/antag_spawner/nuke_ops/borg_tele/
assault
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/eggplant
02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/backpack/dufflebag/drone02Number of hits when the item had force 0: 2
/obj/item/clothing/neck/necklace/dope02Number of hits when the item had force 0: 2
/obj/item/clothing/suit/space/hardsuit/syndi02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cannabis/death
02Number of hits when the item had force 0: 2
/obj/item/borg/upgrade/rename02Number of hits when the item had force 0: 2
/obj/item/clothing/mask/rat/fox02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/firstaid02Number of hits when the item had force 0: 2
/obj/item/clothing/under/lawyer/bluesuit02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/pi
e/frostypie
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/br
eadslice/xenomeat
02Number of hits when the item had force 0: 2
/obj/item/weapon/reagent_containers/food/snacks/do
nut/jelly/cherryjelly
02Number of hits when the item had force 0: 2
/obj/item/seeds/poppy02Number of hits when the item had force 0: 2
/obj/item/weapon/storage/firstaid/tactical01Number of hits when the item had force 0: 1
/obj/item/seeds/pumpkin01Number of hits when the item had force 0: 1
/obj/item/seeds/potato01Number of hits when the item had force 0: 1
/obj/item/weapon/cartridge/hos01Number of hits when the item had force 0: 1
/obj/item/seeds/chanter01Number of hits when the item had force 0: 1
/obj/item/clothing/head/bio_hood/security01Number of hits when the item had force 0: 1
/obj/item/weapon/bedsheet/rd/royal_cape01Number of hits when the item had force 0: 1
/obj/item/weapon/paper/monitorkey01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ho
tdog
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/chief_engineer01Number of hits when the item had force 0: 1
/obj/item/clothing/head/powdered_wig01Number of hits when the item had force 0: 1
/obj/item/weapon/paper/crumpled/bloody01Number of hits when the item had force 0: 1
/obj/item/organ/heart/gland/pop01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/syringe/lethal
/choral
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/schoolgirl/green01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/belt/champion01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/bio_suit/scientist01Number of hits when the item had force 0: 1
/obj/item/clothing/head/collectable/tophat01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/kudzupod
01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/hooded/wintercoat/medical01Number of hits when the item had force 0: 1
/obj/item/clothing/under/dwarf01Number of hits when the item had force 0: 1
/obj/item/seeds/wheat/rice01Number of hits when the item had force 0: 1
/obj/item/weapon/reviver01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ch
eesynachos
01Number of hits when the item had force 0: 1
/obj/item/clothing/gloves/botanic_leather01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/apron/overalls01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/vegetable
01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/rat/tribal01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/toggle/lawyer/purple01Number of hits when the item had force 0: 1
/obj/item/weapon/spellbook/oneuse/fireball01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/computer/card01Number of hits when the item had force 0: 1
/obj/item/clothing/head/soft/grey01Number of hits when the item had force 0: 1
/obj/item/toy/nuke01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/pug
01Number of hits when the item had force 0: 1
/obj/item/toy/prize/mauler01Number of hits when the item had force 0: 1
/obj/item/weapon/cartridge/captain01Number of hits when the item had force 0: 1
/obj/item/conveyor_switch_construct01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/brioche
01Number of hits when the item had force 0: 1
/obj/item/clothing/gloves/krav_maga/sec01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/blood/random01Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/det01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/monkeysuit01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/syndie_kit/nuke01Number of hits when the item had force 0: 1
/obj/item/ammo_casing/shotgun/meteorshot01Number of hits when the item had force 0: 1
/obj/item/weapon/folder/documents01Number of hits when the item had force 0: 1
/obj/item/honey_frame01Number of hits when the item had force 0: 1
/obj/item/clothing/under/syndicate01Number of hits when the item had force 0: 1
/obj/item/clothing/under/geisha01Number of hits when the item had force 0: 1
/obj/item/weapon/dice/d401Number of hits when the item had force 0: 1
/obj/item/clothing/head/helmet/space01Number of hits when the item had force 0: 1
/obj/item/drone_shell/syndrone01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/belt/fannypack01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/brain
01Number of hits when the item had force 0: 1
/obj/item/weapon/implantcase/exile01Number of hits when the item had force 0: 1
/obj/item/clothing/tie/medal/gold/heroism01Number of hits when the item had force 0: 1
/ob01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/hardsuit/security/ho
s
01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/backpack/satchel/flat01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/glowshroom/shadowshroom
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
at/steak/plain/human
01Number of hits when the item had force 0: 1
/obj/item/toy/figure/scientist01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cu
bannachos
01Number of hits when the item had force 0: 1
/obj/item/device/warp_cube01Number of hits when the item had force 0: 1
/obj/item/mecha_parts/part/phazon_torso01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zzabread
01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gas/sexyclown01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/rat/bee01Number of hits when the item had force 0: 1
/obj/item/queen_bee/bought01Number of hits when the item had force 0: 1
/obj/item/clothing/shoes/magboots01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/hooded/wintercoat/security01Number of hits when the item had force 0: 1
/obj/item/weapon/dice/d10001Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/teargas01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gas/sexymime01Number of hits when the item had force 0: 1
/obj/item/weapon/paper/conveyor01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/angel
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/sassysage
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zzaslice/donkpocket
01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/hooded/wintercoat/engineer
ing/atmos
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/citrus/lime
01Number of hits when the item had force 0: 1
/obj/item/ammo_box/c10mm01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gskull01Number of hits when the item had force 0: 1
/obj/item/slimepotion/transference01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/mu
ffin
01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/rndboards01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/hooded/wintercoat/cargo01Number of hits when the item had force 0: 1
/obj/item/weapon/cartridge/security01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/machine/autolathe01Number of hits when the item had force 0: 1
/obj/item/stack/marker_beacon01Number of hits when the item had force 0: 1
/obj/item/toy/cards/cardhand01Number of hits when the item had force 0: 1
/obj/item/borg/upgrade/modkit/aoe/mobs01Number of hits when the item had force 0: 1
/obj/item/weapon/teleportation_scroll/apprentice01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/walkingmushroom
01Number of hits when the item had force 0: 1
/obj/item/weapon/guardiancreator/tech/choose01Number of hits when the item had force 0: 1
/obj/item/seeds/cabbage01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/computer/arcade/orio
n_trail
01Number of hits when the item had force 0: 1
/obj/item/weapon/ore/gold01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/human
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zza/mushroom
01Number of hits when the item had force 0: 1
/obj/item/weapon/card/id/prisoner/seven01Number of hits when the item had force 0: 1
/obj/item/weapon/paper/range01Number of hits when the item had force 0: 1
/obj/item/toy/figure/atmos01Number of hits when the item had force 0: 1
/obj/item/seeds/banana01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/toy/smg01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/st
ore/bread/tofu
01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/rat/bear01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/ricebowl
01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/cowmask01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/emptysandbags01Number of hits when the item had force 0: 1
/obj/item/weapon/implantcase01Number of hits when the item had force 0: 1
/obj/item/device/flashlight/glowstick/blue01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/blumpkin
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/pants/classicjeans01Number of hits when the item had force 0: 1
/obj/item/clothing/gloves/fingerless01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gas/cyborg01Number of hits when the item had force 0: 1
/obj/item/toy/talking/griffin01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/smgm4501Number of hits when the item had force 0: 1
/obj/item/weapon/spellbook/oneuse/smoke01Number of hits when the item had force 0: 1
/obj/item/device/powersink01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/belt/mining/alt01Number of hits when the item had force 0: 1
/obj/item/seeds/corn01Number of hits when the item had force 0: 1
/obj/item/weapon/implantcase/tracking01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/m12g/dragon01Number of hits when the item had force 0: 1
/obj/item/weapon/stock_parts/manipulator/pico01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/heads/hos01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/st
ore/bread/plain
01Number of hits when the item had force 0: 1
/obj/item/clothing/head/helmet/space/orange01Number of hits when the item had force 0: 1
/obj/item/clothing/neck/tie/horrible01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/chanterelle
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/captain01Number of hits when the item had force 0: 1
/obj/item/weapon/stock_parts/matter_bin/bluespace01Number of hits when the item had force 0: 1
/obj/item/organ/heart/gland/ventcrawling01Number of hits when the item had force 0: 1
/obj/item/key01Number of hits when the item had force 0: 1
/obj/item/clothing/head/beanie/black01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/wizrobe/fake01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/cake
01Number of hits when the item had force 0: 1
/obj/item/weapon/banner/red01Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/head_of_security/alt01Number of hits when the item had force 0: 1
/obj/item/slimepotion/docility01Number of hits when the item had force 0: 1
/obj/item/clothing/gloves/bracer01Number of hits when the item had force 0: 1
/obj/item/weapon/cartridge/janitor01Number of hits when the item had force 0: 1
/obj/item/weapon/stock_parts/matter_bin01Number of hits when the item had force 0: 1
/obj/item/weapon/stock_parts/matter_bin/super01Number of hits when the item had force 0: 1
/obj/item/clothing/head/bearpelt01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/validsalad
01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/backpack/dufflebag/captai
n
01Number of hits when the item had force 0: 1
/obj/item/clothing/neck/cloak/hos01Number of hits when the item had force 0: 1
/obj/item/clothing/under/shorts/grey01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/fruit
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/gladiator/ash_walker01Number of hits when the item had force 0: 1
/obj/item/weapon/dice/eightbd2001Number of hits when the item had force 0: 1
/obj/item/seeds/cannabis01Number of hits when the item had force 0: 1
/obj/item/toy/beach_ball01Number of hits when the item had force 0: 1
/obj/item/golem_shell/servant01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ca
rneburrito
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/st
ore/bread/xenomeat
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ca
keslice/pumpkinspice
01Number of hits when the item had force 0: 1
/obj/item/clothing/tie/medal/conduct01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/recharge/ctf/blue01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bu
tter
01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/gloves01Number of hits when the item had force 0: 1
/obj/item/weapon/dice/d1001Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/bartender01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/zipties01Number of hits when the item had force 0: 1
/obj/item/weapon/paperslip01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/swat01Number of hits when the item had force 0: 1
/obj/item/organ/eyes/night_vision/alien01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ta
co/plain
01Number of hits when the item had force 0: 1
/obj/item/ammo_casing/shotgun/dart01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gas/welding01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
atballspaghetti
01Number of hits when the item had force 0: 1
/obj/item/organ/heart/demon01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/backpack/dufflebag/syndie
/surgery
01Number of hits when the item had force 0: 1
/obj/item/seeds/angel01Number of hits when the item had force 0: 1
/obj/item/device/shared_storage01Number of hits when the item had force 0: 1
/obj/item/weapon/spellbook/oneuse/mindswap01Number of hits when the item had force 0: 1
/obj/item/toy/figure/captain01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/orange01Number of hits when the item had force 0: 1
/obj/item/ammo_casing/shotgun01Number of hits when the item had force 0: 1
/obj/item/borg/upgrade/modkit/trigger_guard01Number of hits when the item had force 0: 1
/obj/item/weapon/chrono_eraser01Number of hits when the item had force 0: 1
/obj/item/clothing/head/helmet/space/syndicate01Number of hits when the item had force 0: 1
/obj/item/toy/figure/ian01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/backpack/satchel/chem01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/m4501Number of hits when the item had force 0: 1
/obj/item/clothing/suit/imperium_monk01Number of hits when the item had force 0: 1
/obj/item/weapon/spellbook/oneuse/summonitem01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/headset_sec/alt/dep
artment/supply
01Number of hits when the item had force 0: 1
/obj/item/seeds/nettle/death01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/toggle/chef01Number of hits when the item had force 0: 1
/obj/item/weapon/greentext01Number of hits when the item had force 0: 1
/obj/item/seeds/plump/walkingmushroom01Number of hits when the item had force 0: 1
/obj/item/ammo_box/c4501Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/salad
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/sa
lad/boiledrice
01Number of hits when the item had force 0: 1
/obj/item/ammo_casing/c45nostamina01Number of hits when the item had force 0: 1
/obj/item/weapon/door_remote/research_director01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
at/slab/killertomato
01Number of hits when the item had force 0: 1
/obj/item/bodybag/bluespace01Number of hits when the item had force 0: 1
/obj/item/organ/heart/gland/bloody01Number of hits when the item had force 0: 1
/obj/item/weapon/ore/bluespace_crystal/refined01Number of hits when the item had force 0: 1
/obj/item/seeds/reishi01Number of hits when the item had force 0: 1
/obj/item/weapon/card/mining_access_card01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/hardsuit/rd01Number of hits when the item had force 0: 1
/obj/item/borg/upgrade/modkit/damage01Number of hits when the item had force 0: 1
/obj/item/clothing/under/gladiator01Number of hits when the item had force 0: 1
/obj/item/slimepotion/sentience/mining01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/syndie_kit/ez_clean01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/kh
achapuri
01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/belt/military01Number of hits when the item had force 0: 1
/obj/item/weapon/watertank/atmos01Number of hits when the item had force 0: 1
/obj/item/clothing/glasses/red01Number of hits when the item had force 0: 1
/obj/item/clothing/gloves/boxing/blue01Number of hits when the item had force 0: 1
/obj/item/clockwork/alloy_shards/pinion_lock01Number of hits when the item had force 0: 1
/obj/item/clothing/head/xenos01Number of hits when the item had force 0: 1
/obj/item/ammo_box/foambox/riot01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cu
bancarp
01Number of hits when the item had force 0: 1
/obj/item/weapon/stamp/cmo01Number of hits when the item had force 0: 1
/obj/item/ammo_box/a40mm01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/fakemoustache01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bo
iledegg
01Number of hits when the item had force 0: 1
/obj/item/weapon/ore/slag01Number of hits when the item had force 0: 1
/obj/item/stack/spacecash/c100001Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/handcuffs01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/armor/hos/trenchcoat01Number of hits when the item had force 0: 1
/obj/item/weapon/paper/talisman/emp01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/human
01Number of hits when the item had force 0: 1
/obj/item/borg/upgrade/modkit/cooldown01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/syndicate/alt01Number of hits when the item had force 0: 1
/obj/item/weapon/door_remote/chief_medical_officer01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/det_suit01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/syndicate01Number of hits when the item had force 0: 1
/obj/item/documents/syndicate/red01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/cannabis/white
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/so
up/tomato/eyeball
01Number of hits when the item had force 0: 1
/obj/item/mecha_parts/part/honker_torso01Number of hits when the item had force 0: 1
/obj/item/target/clown01Number of hits when the item had force 0: 1
/obj/item/device/machineprototype01Number of hits when the item had force 0: 1
/obj/item/clothing/under/rank/cargo01Number of hits when the item had force 0: 1
/obj/item/clothing/glasses/regular/hipster01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/rat
01Number of hits when the item had force 0: 1
/obj/item/weapon/guardiancreator/choose/wizard01Number of hits when the item had force 0: 1
/obj/item/clothing/glasses/hud/security01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/me
lonfruitbowl
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ca
ndy_corn
01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/wt550m9/wttx01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/machine/bsa/front01Number of hits when the item had force 0: 1
/obj/item/weapon/card/id/prisoner/six01Number of hits when the item had force 0: 1
/obj/item/clothing/head/warden01Number of hits when the item had force 0: 1
/obj/item/key/displaycase01Number of hits when the item had force 0: 1
/obj/item/stack/cable_coil/orange01Number of hits when the item had force 0: 1
/obj/item/weapon/stock_parts/micro_laser/ultra01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/syndie_kit/imp_adrena
l
01Number of hits when the item had force 0: 1
/obj/item/device/shuttle_curse01Number of hits when the item had force 0: 1
/obj/item/weapon/pinpointer01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/machine/mech_recharg
er
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/st
uffedlegion
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/st
ore/cake/slimecake
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/pj/red01Number of hits when the item had force 0: 1
/obj/item/clothing/head/helmet/redtaghelm01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/heads/captain01Number of hits when the item had force 0: 1
/obj/item/ammo_casing/mm195x129/ap01Number of hits when the item had force 0: 1
/obj/item/clothing/tie/armband/engine01Number of hits when the item had force 0: 1
/obj/item/device/wormhole_jaunter01Number of hits when the item had force 0: 1
/obj/item/seeds/coffee01Number of hits when the item had force 0: 1
/obj/item/ammo_box/c9mm01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/cultrobes01Number of hits when the item had force 0: 1
/obj/item/clothing/shoes/galoshes/dry01Number of hits when the item had force 0: 1
/obj/item/areaeditor/blueprints/slime01Number of hits when the item had force 0: 1
/obj/item/device/warp_cube/red01Number of hits when the item had force 0: 1
/obj/item/device/mmi/posibrain/soul_vessel01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/berries/poison
01Number of hits when the item had force 0: 1
/obj/item/clothing/under/roman01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/bu
rger/yellow
01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/pi
zza/dank
01Number of hits when the item had force 0: 1
/obj/item/weapon/bedsheet/mime01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/evidence01Number of hits when the item had force 0: 1
/obj/item/borg/upgrade/modkit/range01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/bluecherries
01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/fragile01Number of hits when the item had force 0: 1
/obj/item/clothing/head/syndicatefake01Number of hits when the item had force 0: 1
/obj/item/clothing/tie/waistcoat01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/jacket/leather01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ch
ocolatebunny
01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/armor/riot01Number of hits when the item had force 0: 1
/obj/item/clothing/head/soft/sec01Number of hits when the item had force 0: 1
/obj/item/seeds/tobacco01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/belt/utility/atmostech01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/hug01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/gr
own/mushroom/glowshroom
01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/cardborg01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cr
acker
01Number of hits when the item had force 0: 1
/obj/item/seeds/chili01Number of hits when the item had force 0: 1
/obj/item/clothing/head/helmet/alt01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/headset_cargo/minin
g
01Number of hits when the item had force 0: 1
/obj/item/clothing/head/hardhat/orange01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/gas/syndicate01Number of hits when the item had force 0: 1
/obj/item/organ/alien/plasmavessel01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/cu
stomizable/soup
01Number of hits when the item had force 0: 1
/obj/item/organ/alien/hivenode01Number of hits when the item had force 0: 1
/obj/item/weapon/pinpointer/syndicate01Number of hits when the item had force 0: 1
/obj/item/solar_assembly01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/syndie_kit/chameleon01Number of hits when the item had force 0: 1
/obj/item/clothing/under/hosparadefem01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/jacket/puffer01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/rubbershot01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/backpack/satchel/vir01Number of hits when the item had force 0: 1
/obj/item/clothing/suit/space/nasavoid01Number of hits when the item had force 0: 1
/obj/item/clothing/head/bomb_hood01Number of hits when the item had force 0: 1
/obj/item/weapon/circuitboard/computer/security01Number of hits when the item had force 0: 1
/obj/item/clothing/mask/luchador01Number of hits when the item had force 0: 1
/obj/item/organ/tongue/fly01Number of hits when the item had force 0: 1
/obj/item/weapon/storage/box/firingpins01Number of hits when the item had force 0: 1
/obj/item/organ/alien/acid01Number of hits when the item had force 0: 1
/obj/item/documents/photocopy01Number of hits when the item had force 0: 1
/obj/item/sign_backing01Number of hits when the item had force 0: 1
/obj/item/weapon/restraints/legcuffs/bola01Number of hits when the item had force 0: 1
/obj/item/clothing/tie/armband/science01Number of hits when the item had force 0: 1
/obj/item/device/radio/headset/heads/captain/alt01Number of hits when the item had force 0: 1
/obj/item/clothing/head/beret01Number of hits when the item had force 0: 1
/obj/item/weapon/reagent_containers/food/snacks/ke
bab/tofu
01Number of hits when the item had force 0: 1
/obj/item/clothing/shoes/chameleon01Number of hits when the item had force 0: 1
/obj/item/ammo_box/magazine/m10mm/hp01Number of hits when the item had force 0: 1


In the last 30 days the following guns were fired this many times (
link)
GunAmt
/obj/item/weapon/gun/energy/kinetic_accelerator507044
/obj/item/weapon/gun/energy/plasmacutter/adv83001
/obj/item/weapon/gun/energy/e_gun66830
/obj/item/weapon/gun/energy/e_gun/advtaser34460
/obj/item/weapon/gun/energy/laser29045
/obj/item/weapon/gun/energy/laser/captain17970
/obj/item/weapon/gun/energy/kinetic_accelerator/cy
borg
12600
/obj/item/weapon/gun/ballistic/automatic/pistol11737
/obj/item/weapon/gun/energy/e_gun/hos11325
/obj/item/weapon/gun/ballistic/automatic/wt5508548
/obj/item/weapon/gun/energy/e_gun/nuclear8015
/obj/item/weapon/gun/energy/floragun7855
/obj/item/weapon/gun/ballistic/revolver/detective7194
/obj/item/weapon/gun/ballistic/automatic/laser/ctf
/blue
5883
/obj/item/weapon/gun/ballistic/automatic/laser/ctf
/red
5864
/obj/item/weapon/gun/ballistic/shotgun/riot5404
/obj/item/weapon/gun/energy/laser/practice5373
/obj/item/weapon/gun/energy/laser/chameleon5070
/obj/item/weapon/gun/ballistic/revolver4941
/obj/item/weapon/gun/energy/pulse/loyalpin4381
/obj/item/weapon/gun/energy/laser/redtag4304
/obj/item/weapon/gun/ballistic/revolver/doublebarr
el
4165
/obj/item/weapon/gun/ballistic/automatic/c20r3952
/obj/item/weapon/gun/energy/plasmacutter3235
/obj/item/weapon/gun/energy/temperature/security3207
/obj/item/weapon/gun/energy/wormhole_projector3009
/obj/item/weapon/gun/energy/pulse2635
/obj/item/weapon/gun/energy/kinetic_accelerator/cr
ossbow
2444
/obj/item/weapon/gun/magic/staff/door2408
/obj/item/weapon/gun/energy/laser/bluetag2395
/obj/item/weapon/gun/ballistic/automatic/mini_uzi2331
/obj/item/weapon/gun/ballistic/automatic/c20r/toy/
unrestricted
2263
/obj/item/weapon/gun/energy/ionrifle2195
/obj/item/weapon/gun/ballistic/automatic/toy/pisto
l/unrestricted
2099
/obj/item/weapon/gun/magic/staff/healing2077
/obj/item/weapon/gun/energy/lasercannon2004
/obj/item/weapon/gun/magic/wand2001
/obj/item/weapon/gun/magic/staff/chaos1954
/obj/item/weapon/gun/ballistic/automatic/l6_saw1869
/obj/item/weapon/gun/syringe1722
/obj/item/weapon/gun/ballistic/automatic/sniper_ri
fle
1660
/obj/item/weapon/gun/ballistic/automatic/carbine1632
/obj/item/weapon/gun/ballistic/shotgun/automatic/c
ombat
1603
/obj/item/weapon/gun/energy/e_gun/dragnet1550
/obj/item/weapon/gun/ballistic/automatic/toy/pisto
l
1348
/obj/item/weapon/gun/magic/staff/change1298
/obj/item/weapon/gun/ballistic/automatic/pistol/de
agle/ctf
1276
/obj/item/weapon/gun/ballistic/shotgun/automatic/d
ual_tube
1253
/obj/item/weapon/gun/ballistic/shotgun/toy/crossbo
w
1227
/obj/item/weapon/gun/ballistic/shotgun/toy1225
/obj/item/weapon/gun/ballistic/automatic/shotgun/b
ulldog
1225
/obj/item/weapon/gun/energy/printer1210
/obj/item/weapon/gun/energy/xray1137
/obj/item/weapon/gun/medbeam1106
/obj/item/weapon/gun/energy/pulse/carbine1096
/obj/item/weapon/gun/energy/beam_rifle/debug1087
/obj/item/weapon/gun/energy/kinetic_accelerator/cr
ossbow/large
986
/obj/item/weapon/gun/ballistic/shotgun/automatic/c